您需要的文件: 4 x( J( H: e9 [" }( L7 A
propMover.txt propMover.txt.txt mdlDyna.inc defineObj.hpropItem.txt propItem.txt.txt defintItem.h ) J1 A1 d$ g! j- w4 h
2 ?5 g& e$ d0 c9 {以防万一:复制这些文件,并把它们放在某处你会记得你陷入困境的情况下。
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& o# f8 }2 P- N' j* ^我们将制作一个巨兽CS宠物。 8 e' ~/ X( Q# B6 {0 u7 a
5 N& s0 S2 j: ~0 }7 udefineItem.h 5 [1 o3 y! }' C- d- i$ `
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#define II_PET_BEHEMOTH 37539
3 |3 E1 J$ {2 x+ p[确保不采取绿色]
, N/ Z' L: T' ^0 q这是用于/ CI。所以如果你在游戏中输入/ CI 37539。在您的库存应该有一个婴儿巨兽。
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8 z% [* G/ {1 I. l7 [defineObj.h " |4 ~ P8 b7 W8 J, i* V
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#define MI_PET_BEHEMOTH 1541 ; ?4 t4 o& ]& D+ e' U" h
[确保绿色的数字是不采取] p. X% z& m+ D" C3 z8 e# N
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mdlDyna.inc
3 R5 b5 ~: A, k[有2部分mdlDyna一步]
' G$ K+ J/ z/ ?& [. K/ S第1步: : V |8 d" n9 `3 T- f# W: S* J
邮编: II_PET_BEHEMOTH MODELTYPE_MESH"" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
# B* ^1 x8 H, \[非常重要的步骤确保您的地方的NPC /小怪。]
) ]3 o0 f, O* a2 [[绿色的颜色是暴徒的大小] ' \; r! R t( d8 h
第2步: Behemoth MI_PET_BEHEMOTH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.06f 0 1 ATEX_NONE 1 { "stand" MTI_STAND "walk" MTI_WALK "idle1" MTI_IDLE1 "idle1" MTI_IDLE2 "dmg1" MTI_DMG1 "dmg2" MTI_DMG2 "dmgFly" MTI_DMGFLY "dmgDie" MTI_DMGDIE "dmgLive" MTI_DMGLIVE "die1" MTI_DIE1 "atk1" MTI_ATK1 "atk2" MTI_ATK2 "atk3" MTI_ATK3 "groggy" MTI_GROGGY // extra "walk" MTI_JUMP1 "walk" MTI_JUMP2 "walk" MTI_JUMP3 "walk" MTI_JUMP4 "walk" MTI_RUN
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propItem.txt Code: 6 II_PET_BEHEMOTH IDS_ETERNITYSPET_TXT_000024 1 1 IK1_GENERAL IK2_GENERAL IK3_PET = 1 1 = 4 = = = = = = = 0 = = 1 = = = 1 = MI_PET_BEHEMOTH 350 = _NONE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = WUI_NOW = = PET_VIS = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = SND_ITEM_GNEATFOOD = """Itm_SysSysEveCharm01.dds""" 0 """""" IDS_ETERNITYSPET_TXT_000025 ! p6 W& ~3 g/ @+ a/ R( D: x; l
propItem.txt.txt! F) r) ]3 u3 x6 R
您可以更改名称和描述给你 Code: IDS_ETERNITYSPET_TXT_000024 Lord Behemoth IDS_ETERNITYSPET_TXT_000025 One Of The Few Purified Baby Masquerpets InAll Of Madrigal.
4 o+ `. K8 f3 UpropMover.txt: Code: MI_PET_BEHEMOTH IDS_PROPMOVER_TXT_002660 AII_PET 15 20 39 33 24 20 = BELLI_PEACEFUL = 1 = = RANK_LOW 0 = 1 = 1 1 = = = = = = = = = = = 1000 4000 2297 100 19 130 0 = 1 1 = 0.1 = 0 = = = 13 0 0 0.3 -0.3 0 30 = = = = 13 0 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002661
. L+ h# _7 u q7 r& ?3 vpropMover.txt.txt Code: IDS_PROPMOVER_TXT_002660 Pet[God of Death] Ankou
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您可以通过使用这个研究的文件,并很容易地进入CS宠物的其他怪物。请尽量避免肆虐等有任何问题时,我或张贴谢谢:)。
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