您需要的文件: ( r0 P S4 |1 j& q
propMover.txt propMover.txt.txt mdlDyna.inc defineObj.hpropItem.txt propItem.txt.txt defintItem.h
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以防万一:复制这些文件,并把它们放在某处你会记得你陷入困境的情况下。
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$ y) ~% ^8 }$ w- u) X1 C; c我们将制作一个巨兽CS宠物。 # ~, G! B. v' T/ B1 d
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defineItem.h 0 ^! F8 U$ ]+ }+ J0 X: f1 i
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: a9 \9 C2 w8 X1 U. s$ [ #define II_PET_BEHEMOTH 37539 # @* U6 y* B; ]& _
[确保不采取绿色] * R" l) M/ l& P
这是用于/ CI。所以如果你在游戏中输入/ CI 37539。在您的库存应该有一个婴儿巨兽。 Y W5 u0 p. @! f; B6 @
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# t8 T8 [0 N& t% Q" FdefineObj.h L" h0 z1 n* \4 l' d
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#define MI_PET_BEHEMOTH 1541
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. E3 A0 @. \! W( O, H, |8 O5 a2 \# fmdlDyna.inc ) C" G) p. E, L7 D
[有2部分mdlDyna一步] % B6 o) g+ U" q4 t" G& V5 I
第1步: - A1 A; a6 W) n
邮编: II_PET_BEHEMOTH MODELTYPE_MESH"" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 1 R! u( K3 E! `, q/ Y9 ]$ L" `
[非常重要的步骤确保您的地方的NPC /小怪。] / A. V/ m% {7 k: W' P
[绿色的颜色是暴徒的大小]
$ t% r) V3 |: _* i第2步: Behemoth MI_PET_BEHEMOTH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.06f 0 1 ATEX_NONE 1 { "stand" MTI_STAND "walk" MTI_WALK "idle1" MTI_IDLE1 "idle1" MTI_IDLE2 "dmg1" MTI_DMG1 "dmg2" MTI_DMG2 "dmgFly" MTI_DMGFLY "dmgDie" MTI_DMGDIE "dmgLive" MTI_DMGLIVE "die1" MTI_DIE1 "atk1" MTI_ATK1 "atk2" MTI_ATK2 "atk3" MTI_ATK3 "groggy" MTI_GROGGY // extra "walk" MTI_JUMP1 "walk" MTI_JUMP2 "walk" MTI_JUMP3 "walk" MTI_JUMP4 "walk" MTI_RUN 3 [6 S# f3 \ @. x2 I( m
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( G. V! k/ X, ~+ rpropItem.txt Code: 6 II_PET_BEHEMOTH IDS_ETERNITYSPET_TXT_000024 1 1 IK1_GENERAL IK2_GENERAL IK3_PET = 1 1 = 4 = = = = = = = 0 = = 1 = = = 1 = MI_PET_BEHEMOTH 350 = _NONE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = WUI_NOW = = PET_VIS = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = SND_ITEM_GNEATFOOD = """Itm_SysSysEveCharm01.dds""" 0 """""" IDS_ETERNITYSPET_TXT_000025 : x9 n p# F4 C: g8 U f# A" a
propItem.txt.txt" V. A) }) u6 ~7 Y* Y0 i m: i0 h
您可以更改名称和描述给你 Code: IDS_ETERNITYSPET_TXT_000024 Lord Behemoth IDS_ETERNITYSPET_TXT_000025 One Of The Few Purified Baby Masquerpets InAll Of Madrigal. 5 Z6 y0 f8 e& F2 n
propMover.txt: Code: MI_PET_BEHEMOTH IDS_PROPMOVER_TXT_002660 AII_PET 15 20 39 33 24 20 = BELLI_PEACEFUL = 1 = = RANK_LOW 0 = 1 = 1 1 = = = = = = = = = = = 1000 4000 2297 100 19 130 0 = 1 1 = 0.1 = 0 = = = 13 0 0 0.3 -0.3 0 30 = = = = 13 0 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002661
: m( e. y4 n+ ~# P3 u" MpropMover.txt.txt Code: IDS_PROPMOVER_TXT_002660 Pet[God of Death] Ankou & U8 _/ a) K6 i5 w1 {- H
8 q5 U# R+ G8 \6 t8 w. H; w您可以通过使用这个研究的文件,并很容易地进入CS宠物的其他怪物。请尽量避免肆虐等有任何问题时,我或张贴谢谢:)。
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