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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)
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* ?% i5 d+ E8 Z) D6 X3 { d4 a) O很简单,你所要做的是创建euhc屏幕或负载。& K4 W7 x1 j- J" I2 p A
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Einfahc在itheme.cpp U. D, @: S8 S0 U0 h
搜索FUNTION, O( W: i# b8 z" M7 a
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代码:
" C' o. I: O# n; m. nBOOL CTheme: oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)% e# m4 M8 ^4 F" Y+ S1 ?6 ~$ s
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寻求
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代码:9 g+ V! |* h6 \ Z4 T
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
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代码:
/ l3 o6 b: ~! O: A0 K#define __RANDOM_WALLPAPER
" }) M* D# @, C7 j#ifdef __RANDOM_WALLPAPER- E0 r. v4 o. }, O0 v4 Y" `
CString Filename;6 _4 F. S& M0 |+ d$ j
int i = xRandom(3); // 1 , 2 , or 3! ~/ v, ], b& P
switch(i)
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- h% Q) ]5 h; e$ e& n8 F9 i case 1 : Filename = "screen1"; break; // first screen
' R8 ]7 d% S4 d' R; Z case 2: Filename = "screen2"; break; // second screen3 {' g3 ~3 [( J; m
case 3: Filename = "screen3"; break; // third screen
6 v" ?; R0 S: ?& J. k( }5 o default : Filename = "screen";break; // no white screen please ; S* x+ \( ~& t: o5 _7 s
}
5 m) { e5 z" B Filename += ".bmp"; // its a bmp K, s, r* X1 Z, Q
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG4 d) e- |& v- z& p) F
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m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );7 F# N! w2 f8 e8 c
#endif
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5 a' R6 e& v% O" E已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)# X( j* R! X0 @. o
' s, ~5 q2 l* H2 I c/ sxRandom也将产生一个0的屏幕也是为什么* v' S0 Q) O7 ]; ?6 P. n9 y% e
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