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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)/ z4 U% T6 C" Z6 o$ f8 }0 ?2 h% N
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很简单,你所要做的是创建euhc屏幕或负载。' { x2 h& a. `5 k3 F+ U: L; m- B
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Einfahc在itheme.cpp
! g1 [9 k$ E* H5 @9 g搜索FUNTION" F+ `) g* k5 P% `( D0 j+ d
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代码: S2 H7 S. I1 m; ^/ F
BOOL CTheme: oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)
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6 i; }* q F# T7 F B" V) P. z+ o寻求% |7 Y1 r8 \3 J' Y/ f% D
# O9 v3 T7 t1 H" n& w代码:
: k' S+ X5 c; v. t) \3 | m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
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& ?+ N* E# ~, |; P并更换
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& N+ G5 P5 X A% ~2 U& R, T& X6 N代码:
8 l* K6 }% Q6 [0 @$ }( O! Y#define __RANDOM_WALLPAPER
# y5 A2 i1 t, h- y, ?. |#ifdef __RANDOM_WALLPAPER) N2 e) f0 j* {+ ]8 ^& p
CString Filename;2 h8 x6 R4 O& F# \- ]) K
int i = xRandom(3); // 1 , 2 , or 3
$ j: G6 i9 n- E# L$ k L switch(i)
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case 1 : Filename = "screen1"; break; // first screen
0 S) \# b& ~! z% N2 ^/ o) J case 2: Filename = "screen2"; break; // second screen
4 X3 Q! z) i- E! |) J* u case 3: Filename = "screen3"; break; // third screen- F' l, U! A5 {# X; O( f1 u3 J
default : Filename = "screen";break; // no white screen please . |8 o/ @& D- k7 u1 B& u
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Filename += ".bmp"; // its a bmp
* u8 _) [' p2 ~! g/ ^/ ? m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG; C+ O1 B& O' R( ?$ |6 _- Y# n
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m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );$ k s. Y1 k; m( _: K" m6 J
#endif
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) A) R8 K, N" I1 k" U. [7 p0 B已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)) ?( o6 g7 L8 }: h# a- y
; o: J- P& ?! F8 f7 r. FxRandom也将产生一个0的屏幕也是为什么) A' v& J/ Y; }" \5 u# I
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