|
对于那些谁需要它 - 谷歌缓存FTW。 :# z( e" X$ A4 j7 N
如果我鼓掌纯粹是我复制错误时,D
3 n7 [7 A6 M, F! A, g9 _, A积分当然Pumbaaa。
+ b4 p) W3 A" W* j b7 m! K
. S2 ]: M* Z& K( l) e1 ^FuncTextCmd.cpp:
% R+ p5 N+ `+ \- b9 c
1 x* B: f9 A1 r) L% m0 d代码:- s8 ?1 W- l- `3 ?' _% ~+ B9 m
#ifdef __PARTY_FIND
* ~0 T: [- S6 k2 H9 F& tBOOL TextCmd_getparty( CScanner& scanner )" ^" O6 | `4 L$ v/ t2 H; b
{$ n7 I' z7 u- b6 ?$ V
#ifdef __WORLDSERVER
5 @# g' U) z1 ^: N+ H CUser *pUser = (CUser*)scanner.dwValue;
0 k' v4 Q9 B% d; Q* E7 N if( pUser->m_idparty > 0 )7 x" P* m( T/ ~+ [; v
{% q4 K( A' h- p# z/ i/ R
pUser->AddText( "你已经加入一个公会。" );
, @4 ?# K4 M8 C) K- f4 G* \ return TRUE;, I" R& X' h8 _. I
}. A! {* h' M8 X) P. d- X
CParty *pParty;! m" e; p9 w' l0 |2 K, E$ B
pParty = g_PartyMng.GetPartyFree();% h9 ~( P+ ~' S5 [ Z
if( pParty )
8 A6 y! i# D, f9 [: Z7 \0 ? {8 P% I. U1 M+ V
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );" s% i6 v$ n3 |0 W8 T/ G
}else9 T+ ?. V/ @8 T. ^# D d- i
{
, [" p, r3 b9 U+ X pUser->AddText( "抱歉,这里没有任何一个公会。" );1 J/ T9 u( d- S. F! A4 U U
}
! D/ R" R5 x2 q7 R1 W0 r1 W9 {0 X5 A+ s#endif
4 C m! p4 c; \" j( }, h return TRUE;
2 h% z: }1 N0 t# D. p}/ d. R" V; B7 B( ]0 ^; }! {
#endif //__PARTY_FIND
- E6 t8 q; D' q- p
4 N# ~7 j+ f- L/ {4 u2 v# ~代码:2 E" C! C% T: n. R1 t6 U) \
BOOL TextCmd_PartyInvite( CScanner& scanner )
7 V8 ]; p( {* } u D& Q{* Z+ G7 ^& d, F6 a- g+ B S K
#ifdef __WORLDSERVER5 Z3 _! @ b( i6 B6 ?* U# L
CUser* pUser = (CUser*)scanner.dwValue;
# `6 Q, v, h8 J+ w5 I/ ? MoverProp* pMoverProp = NULL;4 O! Q+ B: @) r0 U2 E- ~4 |
scanner.GetToken();4 [( h$ a+ i$ e4 r: V l
#if __VER >= 11 // __SYS_PLAYER_DATA
. {+ H/ ~0 f6 t, ^% U( ~$ T u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
8 ]8 N) f8 z, i ^#else // __SYS_PLAYER_DATA% `' {6 h9 w8 Q& f7 f
u_long uidPlayer = prj.GetPlayerID( scanner.Token );0 }" [+ }* R& N0 Z" l
#endif // __SYS_PLAYER_DATA
- S# r% P; u$ }3 n; X if( 0 < uidPlayer )
. v8 K+ I. m# T9 R, j- r5 K {. ?! A) j& w: F( O% D, _- c F- T
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
% \+ F# U6 F' @" P* S if( IsValidObj( pUser2 ) )
% i" e. ?9 n4 a) n2 f1 x9 w( S# @#ifdef __PARTY_FIND
/ v$ u' f' {9 E% ^# w' h7 M# ` g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
2 X7 B# ], ^" { V, g" V4 V#else- K* P+ |% n* S
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );1 @% @1 G$ \" l: Z: X7 Z
#endif //__PARTY_FIND5 \" H: m* x( q' q9 X
else! x5 k# K0 b2 U. y8 {' m
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
, n4 e( F3 l' {% ?: K }
- Y) g8 o4 d8 k1 V5 R- q- ^ else) o. v3 p" }' E! P8 R1 t' Y8 l' w
{
' t# [7 I3 C; O* F) P pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
6 ?, Y7 `# w6 v }* v5 R+ N) x$ E
#endif // __WORLDSERVER
' S- g) {9 x) x: x& P+ _! X, s9 j4 |+ n2 e* T$ t5 O. U! p$ o6 r
return TRUE;
8 v1 [) p6 I/ O& n3 @}
6 M9 D& a3 [! N* D% u0 |- n# Y; B: k& o: r* x
代码:
3 R. }9 }( d- s0 \* o) a$ N1 k#ifdef __PARTY_FIND
- B8 C' @. V4 M+ R ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
/ i! m! L8 S& _( b$ y- b#endif //__PARTY_FIND! K) u& L& r1 {! r1 a/ P: m2 p
DPClient.cpp;8 L0 M, v2 @! w8 s) u4 a2 w5 D
Code:
* _! L7 K0 [- F% fvoid CDPClient::OnPartyRequest( CAr & ar )3 A) m. e1 X, m
{* B" b: n( V& C. R! I" t
u_long uLeader, uMember;
7 ]* F' K3 G' t3 x) Y) Y5 J5 Z3 g# P8 {* G) ?/ z: a' P/ }$ [# T
BOOL bTroup1 y$ U2 ^2 X$ m0 K' |
#ifdef __PARTY_FIND; e: D4 S2 P2 u$ `6 _3 q
, bPartyFind8 L% a7 ` F# Y& l& h8 }
#endif// __PARTY_FIND
- T; K- e3 R% @3 _2 [2 F ;
8 L, a) b7 P; t0 c* V, _# n LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
( T5 S9 O7 q B) Q! H! N" d9 k BYTE byLeaderSex, byMemberSex;
3 e) `& b6 M+ u! i: B; M8 L! o char szLeaderName[MAX_PLAYER] = {0,};
9 B) \- X3 ~1 I: N. ? ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;# E7 h% H1 }$ |$ N# l
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;) ]: X/ R/ Z1 j! y2 V/ V1 V
ar.ReadString( szLeaderName, MAX_PLAYER );
7 U8 @7 }0 M W. V& x( w ar >> bTroup
: s6 S" S( @% R#ifdef __PARTY_FIND
( G6 l! c! A M >> bPartyFind
! | v+ F& A5 r% |#endif //__PARTY_FIND
5 @3 ?7 _5 V6 Q/ G' c" { ;
2 z3 E# i# c# V. W+ w4 U
5 K. Y$ x2 f4 ~, G if( g_Option.m_bParty == FALSE )8 s0 M% } O! l) t% S4 h, H
{
& q7 `5 V8 Y8 z3 j1 h SendPartyMemberCancle( uLeader, uMember, 3 );
- q3 Q, K# N) N2 I6 C) G return;8 b0 ^$ O- @ I- ]
}
+ v* S4 t; _ P+ Y9 L+ d) F0 i9 M
#ifdef __S_SERVER_UNIFY
& p% z0 `. y+ m" S" P if( g_WndMng.m_bAllAction == FALSE )$ w. B2 y9 I U+ [, ]
return;" V5 Q( H( r( `
#endif // __S_SERVER_UNIFY
. u5 q1 \6 {2 j. Z
4 K& M* Y! ^1 z. B: s5 f CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM ); f+ x0 W5 w' N$ |
4 P0 a3 }0 v, M8 S. k( L
if( pWndBaseBuf )
l& P n3 G# C# e {% b, N+ s g. ^! Q
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
; j: i) f% h1 B' V6 v2 y- J return;
* o+ x. r! n: R+ k) c }
1 ~ l& J6 T1 [) G& F* m1 K: R#ifdef __PARTY_FIND5 C$ ?9 Z" r3 T! C1 F" V4 i8 N8 z
if( bPartyFind )
/ _/ n# |2 E) C- I5 [$ D0 T {
- _2 i& V) k. u2 [ SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );6 I- ~ x7 e- T: u
}else1 U, X+ T) t) y/ y
{9 D% `, m$ U. ^' v# i7 ~; X
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;: `9 f# h8 n# s
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
/ @! t5 A* e3 s( \ g_WndMng.m_pWndPartyConfirm->Initialize();5 M0 D; M! s% B: L2 u, w: I7 @
}
! V) J5 a' w6 T' F- H#else
8 |. W2 |4 J1 F* z7 J' F7 G g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
# ]3 e6 S6 [! ?$ [6 T' S- N. y! f" ] g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
. K7 @: y7 @2 l$ I. ?6 a7 U g_WndMng.m_pWndPartyConfirm->Initialize();* K u w; D' ]0 j
#endif //__PARTY_FIND
G* E6 c9 t8 H; Y! h* m}
4 w* R! T/ P$ @( R r% e' j1 L
' u( w0 ^6 z+ X- x H代码:
! U: D3 _; r% g- o7 T#ifdef __PARTY_FIND0 |, j) |+ f0 o* r' ^+ d" H" J! s
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )7 l- l4 [" Q4 A
{
0 d! I' j, s% W% `2 F$ x f BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );/ t# B$ w6 L& E5 R, J! |1 _
ar << idLeader << idParty << bAllow;& [$ m; s' w7 U* m5 y! X( S
SEND( ar, this, DPID_SERVERPLAYER );
# z+ R9 u% l: Y U7 w. e
\+ T" _6 ~3 q, n6 _}( m! X/ _1 e+ E" X1 H8 Z
void CDPClient::OnPartyAllowJoin( CAr & ar )
5 U2 T3 M% w6 y# Q( h0 g{
6 _! u) l6 Q' G4 \, G, B7 @ ar >> g_Party.m_bAllowEnter;
; `) c+ [7 Y, b8 }( d}( B' y4 {' e1 ?/ a
#endif //__PARTY_FIND) G1 q# j4 S# W6 n6 w* S0 K
Code:2 s; p; H5 \+ ~. C8 o1 y
#ifdef __PARTY_FIND( L# J0 ~1 k) q, p' q/ R) ~5 k! A
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
, x/ r. Q. B7 u R. _! \' V#endif% i) _, n( Y' ]
- \: u6 z5 s/ A7 a0 B" k% Yparty.cpp:
( Z; X1 w2 n+ d" Q$ F% n4 Q代码:
l/ E0 f I- |$ Q' f5 R! tCParty::CParty()
: A5 Q- u$ q0 v6 J% _9 Q{
! d- P9 y! w2 j, T9 ]3 C2 p m_uPartyId = 0;; i; F: A3 I1 h! c/ L& ]$ R' Y# T) ~
m_nSizeofMember = 0;
6 H* t' p/ ]4 D% G# N- q- r' Y memset( m_sParty, 0, sizeof(m_sParty) );2 G0 ^ n5 B* u, K
m_nLevel = 1;# F9 x. }3 g6 m4 B+ a R
m_nExp = m_nPoint = 0;
, l8 v0 s) |8 Y; E0 x4 B! V/ ] m_nTroupsShareExp = m_nTroupeShareItem = 0;
m1 ^, X$ ~. W, d/ K7 ? m_nKindTroup = 0; // ????
6 i) A0 E0 Y% k* |6 J m_nReferens = 0;
- ]3 |8 w0 U; b/ R4 B m_nGetItemPlayerId = 0;
- m, y( ~+ u, Y#ifdef __PARTY_FIND+ Q0 j, R+ A- D7 M8 I
m_bAllowEnter = TRUE;
1 N I. r& k3 s0 S#endif //__PARTY_FIND
$ _/ x1 N: p/ T% J2 y for( int i = 0 ; i < MAX_PARTYMODE ; i++ )$ U& c4 N6 r; E3 P! U
{
1 T$ W+ f( e2 L m_nModeTime[i] = 0;# \5 u- i$ }8 R4 F4 _9 N+ |
}
+ G5 B/ G# J9 C5 E1 x+ t m_idDuelParty = 0;0 a0 t/ I& D3 J R7 j
#ifdef __WORLDSERVER
( G" r# {! S& v% i7 O2 I m_dwWorldId = 0;3 |& Y& I$ V6 z, P3 s
#endif // __WORLDSERVER
; k* T* ?% h+ U/ S4 G& ]+ D2 n}: @0 q2 C9 z8 b% t4 T8 F6 o
代码:
+ D: K7 M5 a& L4 Tvoid CParty::InitParty()4 j# R' m b" o ]
{
$ Y O2 E9 h# s m_uPartyId = 0;9 V5 G# H; ~! |/ K) N
m_nSizeofMember = 0;* f1 c- s3 ?% c, L
memset( m_sParty, 0, sizeof(m_sParty) );
; u4 C. X6 ]! T& G/ I m_nLevel = 1;- p9 Z2 ?( y" q
m_nExp = m_nPoint = 0;: e3 \ y. H" o! I; s4 l
m_nTroupsShareExp = m_nTroupeShareItem = 0;
9 ?. Q! L; j: a) R" {6 n8 g m_nKindTroup = 0; // ????. R5 ^, S" Q- h) o S; ~
m_nReferens = 0;
5 i8 D& H1 u) L, f5 M: F#ifdef __PARTY_FIND" c! s' Z9 k9 Z& p( m w3 t) [2 u% ]2 \
m_bAllowEnter = TRUE;1 o# s1 i# P+ Y# }4 K
#endif //__PARTY_FIND
) G2 Y0 C, ~2 V W R for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )* y4 f; O' _" a, R' d
{
6 c# {: }. T! O, M+ j m_aMember[i].m_uPlayerId = 0;
' W& t; E: w" X6 u/ r m_aMember[i].m_tTime = CTime::GetCurrentTime();; U+ m& x' \! S) K- p. U. J
m_aMember[i].m_bRemove = FALSE;0 X8 ]! F4 e* Q, \9 z: B! j& p
#if __VER < 11 // __SYS_PLAYER_DATA, s7 w# k- v. b" J# E
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;1 S% b( F" W( f: U+ N2 Q: O3 A
m_aMember[i].m_szName[0] = '\0';
# L# o- R3 h* V: I2 O" p#endif // __SYS_PLAYER_DATA- W# D+ n5 V8 P9 U
}8 x; x0 q$ U. Y2 }9 { t" E
}
$ {, n. i- \) O# z' Z6 o代码:/ F7 j2 N( w9 e7 W
#ifdef __PARTY_FIND u u! h$ ^5 m9 O6 {, S6 x
CParty* CPartyMng::GetPartyFree()
& Y) r9 W# Y, f9 n( t3 I{
2 V: i# d& u/ K: g g+ s CParty* pParty, *pPartyTmp = NULL;2 G0 C: L- j/ q
if( !m_2PartyPtr.begin()->second )% A3 o0 N9 ^8 J- [* v
return NULL;
+ c9 [$ z6 u* j6 r- f$ b BOOL bRan = FALSE;
7 I. d3 {( Z. Q5 t% T: D DWORD dwRand = 0;7 t( t5 W1 r( n, Q s* }
if( m_2PartyPtr.end()->first >= 1 )
8 i: w* y" r. x DWORD dwRand = xRandom( m_2PartyPtr.end()->first );: W. _& u" s" H" U% C
4 S+ y. ~3 @! h, c7 d for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )/ T/ u! b4 Y6 ]4 s, |& a S2 c' F
{( T0 y9 j) j: _. j- Q7 ^1 u
pParty = (CParty*)i->second;
4 Z8 ~1 z1 [& h. _4 o3 u0 t4 W if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
$ w' ]8 a; z9 [" b. @% u {
7 ^% E- Q/ r- l2 u- @' N8 J, }4 Y if( i->first > dwRand )9 o1 _+ J3 C- G' S3 n* F- u! L
return pParty;6 K6 ~8 I7 f5 d6 \: y7 S5 r% q- T
else
7 Z! p# b$ V4 e/ l pPartyTmp = pParty;) h- v9 Q/ A3 G& N
}- i% i6 X5 j, D( H: S u
}
! m3 H7 h3 L" n/ H return pPartyTmp;
# N. w7 g( D1 A3 l0 ~}6 T# L+ z' S; z/ D! v/ r; c8 u
#endif //__PARTY_FIND
. n. C5 N- |7 S5 b$ I* w- M6 d& ^: U; Q
DPSrvr.cpp:
0 X: b0 q# x3 V, [7 ~5 f( N q) {代码:1 V/ A) o( w; M- e) U, k
#ifdef __PARTY_FIND/ N* b( Z% W* ]
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
! Z& n z% F. z0 V; H, p+ }% ]{ l/ P) N8 l. t# I) w
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
. `9 `( d& [4 w8 N if( IsValidObj( pUser ) )6 z) U4 g/ j9 P+ [
{1 ?4 ~% x4 L: |0 I- ^' }( l* v7 ]* s0 r
u_long idLeader, idParty;. }1 Q3 `' x% O% [
BOOL bAllow;; |) t! b- N' |# ^$ v7 O
ar >> idLeader >> idParty >> bAllow;4 |$ W( R r. f7 G$ H! C$ S7 N6 Z4 C* A& i
if( idLeader != pUser->m_idPlayer )! F+ L# H. [% ^1 I- t
return;6 p( J: s+ ~& ~" ?9 x% i: K* x: W: g
CParty *pParty = g_PartyMng.GetParty( idParty );" {# c9 S1 C L( `6 N
if( pParty && pParty->IsLeader( idLeader ) ); D! i+ R- K# b2 `
pParty->m_bAllowEnter = bAllow;% n; U# Y2 @7 Y( w8 l
else: V9 V, Z8 T' k+ x
return;5 }! q- t! X9 t$ b5 u r7 {
+ t; y- f5 Y1 X b5 t9 @! H
CUser *pMember;, q9 f+ m% ], N. _% R
for( int i = 0; i < pParty->m_nSizeofMember; i++ )1 }( ^- @4 _1 y( B) j$ l" W* K
{
, e# k) Q1 h E. t pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
4 K" ^! v, ?. k% ~! ] if( IsValidObj( (CObj*)pMember ) )
, e1 ^1 C+ l3 J& M8 q pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );; h$ T6 i& O- l: J$ C! b% W# j0 q' Q
}# S& |1 U+ }% F! q
}4 l: l( I3 z2 P, T# n
}% c8 q1 y; V, A
#endif //__PARTY_FIND
( l9 p# y. D) e5 [* N& A2 i
' q8 g4 b4 Z8 F+ X代码:
' \: h. j8 E \( Q. Q: I#ifdef __PARTY_FIND
% F& I( L# R. c" u0 _/ b1 J- y ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );9 I) c( R: C$ O7 F0 H4 f
#endif //__PARTY_FIND: r: z- j2 [5 R# G: Z/ }
; b7 ^- s5 \6 t8 {. a4 `6 lvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )* Q- Q3 v D8 s9 \6 _9 w
{
; E8 B% i: I. \ u_long uLeaderid, uMemberid;
w5 `+ l( P, w6 o" F/ L BOOL bTroup;
7 r6 k9 w& M1 g ar >> uLeaderid >> uMemberid;, q! O- w' ]8 ?- |
ar >> bTroup;* K) p* y3 c! \ C9 F
8 ~5 E( f0 g+ I5 \+ z CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
% m; r5 \3 T1 R if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )" `; i5 H5 O _( w
#ifdef __PARTY_FIND3 ]6 `' |3 y0 ^5 J8 U G
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );1 t6 w* I% M' @$ E$ P1 P: k
#else
! ^' j& L- ]# X; G* G# m InviteParty( uLeaderid, uMemberid, bTroup );2 ]' F0 [0 j! \. n, E1 L0 V2 I6 X$ ?, A
#endif //__PARTY_FIND. ~ [2 {6 q! v. P4 _
}4 H& b8 F. l) Y' L* B
; F# ?0 F) Y6 \, B l
代码:# Z- l% Y+ d4 ~1 W& z0 R
#ifdef __PARTY_FIND
5 _/ ?6 G8 B; l% S: |+ ?7 ~7 Uvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
$ H. { j( Z: Q#else
" c& C* U! @/ t$ Y+ C% Z, W2 \void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
# \1 h1 p5 p, |: G#endif //__PARTY_FIND; N4 E" x. |7 R8 _
{# O: [- H* E6 J$ l( a
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
1 o% S! N9 p5 y) E CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );" ~ B% q. K7 S7 r5 e7 z
1 [) o. E2 I" G3 O: f9 q) A9 ^( @/ l
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )2 H" |" \# C* @
{; c1 z3 w- K, Y' ~4 t9 J
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
; C" ~6 b1 o G* z* g# A2 y {
6 ~$ v" I" [' I$ k2 u if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
* u. I5 W6 q/ p' W0 \6 X' E {
& h1 I G/ s5 r4 Y c/ p pLeaderUser->AddText("没有足够的权限。");
- H" S. p1 n, ~% Y6 y- { pUser->AddText("没有足够的权限。");4 a- B9 U8 B5 V' P5 [8 s( }: \+ V
return;
3 k- w9 Z4 W! q% _% Y' ?# | }+ o- s" i6 i3 y2 z: N
}# Z" j. `+ [$ I& d9 a! N- b
// ???? ? ??? ?? ????.; q- y+ _2 X/ W8 Z7 [
CWorld* pWorld = pUser->GetWorld();
' @8 s" \& k9 r% v n3 H if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )5 _$ q1 H5 @; Q4 V9 m
{ " ^- W+ \3 @, U5 W+ U. O
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
2 d( g4 E! K6 J" f2 b- j8 G return;
3 | Y+ A2 O- |. E6 @9 u }) `2 c% m+ l9 |* n& j
#if __VER >= 11 // __GUILD_COMBAT_1TO18 c( Z! d1 N; ?
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) ) ?' |, ^* x( ~6 \/ O( u
{+ E$ U& v9 B. F- J. k3 p
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
1 N h" m V( G2 X return; [- @+ G6 }7 P1 k! P
}
8 v$ r# V) X5 p. [5 U( `#endif // __GUILD_COMBAT_1TO17 U* e9 Z1 c* q7 A. l& J* H
8 ]1 Y* p- P# o! r& Y# R2 f: {#if __VER >= 8 // 8? ?? 061226 ma
$ P. f; u5 F5 i4 V" P4 A if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )" W) X8 } o* {. x! ?! Z
{1 u1 W, V( ^7 |5 U
return;
- Q5 j. |3 k8 ~2 H. r8 c, W }
. B3 S) ~! Z6 H) Y9 u5 E1 }& b7 _: w g2 u* W#endif // __VER >= 8 // 8? ?? 061226 ma+ o X( m9 z/ U) v4 ^0 r
& D) z1 J( c2 Y: W
if( pLeaderUser->m_nDuel == 2 )
! f4 ]4 W7 S x4 X3 i( h5 O {
! I% m$ A; T9 U& [, f; y pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
: _) M! v4 K U3 | } $ {& U! w5 G( c
else
2 A9 E* X1 k! ^. P {
/ A1 d! t1 y# N# I* x3 o7 d if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???0 h7 g+ a; z! r P [0 A) _9 m
{8 u4 j/ I6 R+ O& }& [
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );3 W" j s# P/ Z9 b- P
}! {# k' R- C* B, Z6 X
else
/ G7 v3 j; ?( r0 M/ ~ {4 k4 M- A) f! ^, P" s" \
if( pUser->IsAttackMode() )
+ s3 I' J0 p6 k) ]# V# {; E' N6 D pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );: t( j' B* s* w" E; _& X6 V
else
. j: M3 |: d5 c" J4 R' |#ifdef __PARTY_FIND$ H! j2 {& y7 `
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
4 G( Y. w/ G2 x7 Q. l2 T! c3 @#else
B6 X) x9 [- k5 x$ q3 W pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );4 ~ x f$ t! Y/ u5 z! p3 Q
#endif //__PARTY_FIND) S) r# J+ u6 ~: R8 Z8 n1 H
}) A) ^. w, i/ q! q7 Y
}( z( o4 ^7 j3 D ^% A
}
5 B1 k% M6 v6 l else
: c/ B$ l- x% }1 x' n {
7 F) Q& {7 u9 L( P if( IsValidObj( pLeaderUser ) )2 z! v2 f- \$ u8 y i* j1 j! v) d
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );+ K, l& f+ b. y
}
/ ^- h7 N4 U( q0 h! ]2 @5 q! O}
1 D% a+ D1 d# h. h0 N6 V x; n0 J/ k1 A0 V% E' i2 ^
User.cpp:* M7 i$ ?! X! @1 b9 A
代码:9 {9 ]# {& Z! M* K( `' }
#ifdef __PARTY_FIND% w. C- `! ^) H7 R+ N C- a# T
void CUser::AddPartyAllowJoin( BOOL bAllow ), |& F# S" D- z6 G* O& D+ ~
{
4 H. O" E0 {7 Y2 Y; n if( IsDelete() ) return;3 D. _5 p) b1 N& j, m9 P
& D3 o- K. Y' N& t6 A% j+ n& M6 _: Y6 ~
m_Snapshot.cb++;: }0 [$ m! a' L9 c
m_Snapshot.ar << GetId();3 v: ?, o* |1 j N
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW; z( G" }2 ~3 ^# k
m_Snapshot.ar << bAllow;
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#endif //__PARTY_FIND
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D9 O# E& {; @代码:
& x; b, P C: M3 P k#ifdef __PARTY_FIND7 n' A2 r( [5 X
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )( t- E" Z. y- ]
#else
* @# k9 ]0 Z( G0 \7 e+ f0 m' zvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )6 {5 G5 g, k6 ]! d0 J; y( u
#endif //__PARTY_FIND U# G* p5 I3 E/ s/ ^7 z9 {
{/ V1 x. {& A, S& P7 i' ]: E" y
if( IsDelete() ) return;+ j P2 o% s3 b
1 p, G9 C& }/ c m_Snapshot.cb++;9 d, `- g" _) m3 }" {3 }2 c
m_Snapshot.ar << GetId();- S1 u5 D' u) q: J/ b5 p' ?8 O5 X
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;- H, Q0 N4 H, Q1 u
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();/ o6 O+ C& R* W7 G+ c
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();/ F7 V% ~" _) Z) [7 c. g
m_Snapshot.ar.WriteString( pLeader->m_szName );2 d) j# S0 N: h/ ]6 U& g
m_Snapshot.ar << bTroup
' b- j( n" ^* ~; S#ifdef __PARTY_FIND1 O! C, H. g1 q. V7 l% g. e
<< bPartyFind
' U# Z! u3 b) O6 A#endif //__PARTY_FIND
* j$ W. D! E# O ;
6 |/ W$ { t9 M/ M ! {0 |8 D7 x2 W2 L9 m: l
}5 {/ U7 _% m( }9 Q- w# a
6 v3 \+ K# G* P" S; j. \DPSrvr.h(公共范围PLS)8 T6 n9 J* L$ C* q& J
代码:" p( `' n7 t* N: i: _) c! u6 I! q, I
#ifdef __PARTY_FIND
; h) @" m* s/ x( Q! v. @" A$ | void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );& P8 s6 w/ |: G
#else
- y1 K- x8 f- z. m1 F" k) ~1 D void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );. t* @) }9 O# Q4 ]% |- C$ H
#endif //__PARTY_FIND3 @: n" M, m* \1 ]; M, y" E
/ d5 E2 n9 D8 i: f! P* W) D% E
代码:
# a6 n& d3 u6 M$ I& L#ifdef __PARTY_FIND
* b6 ^9 w/ z4 w5 h4 ]! p# w2 T void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
% b7 q& G/ s: f#endif //__PARTY_FIND
9 z/ p( g3 q p3 V& t8 m
; z; Q' v& I/ a: U6 ?+ L1 i; ]0 A0 yUser.h(以及):
0 E$ ^9 C/ P! c% o0 [3 e: M }# e, ^代码:$ Y# w6 T# Z- X9 w# H7 V1 x
#ifdef __PARTY_FIND$ } C( `3 u9 c o# x: \
void AddPartyAllowJoin( BOOL bAllow );
$ x& y, I0 U1 n* h void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
" S8 |! R+ c/ M! |) ~. k#else7 J& Z5 A' t4 r7 R, Q) {1 J
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );5 G; T! j+ i; j, p
#endif //__PARTY_FIND
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party.h:
) K9 f1 r! g8 i* C4 W# K; s+ `代码:. i& Y9 N/ N8 A; N) b
#ifdef __PARTY_FIND
2 G; q' A6 A* s9 b, t4 N BOOL m_bAllowEnter;
+ S: V+ m+ P1 s$ m+ W#endif2 J( @& B; E0 ~3 a" }7 C
# C9 A7 x: H% s+ B5 m5 z' M
代码:* U# I$ ^7 S/ C$ e! O( N5 g3 A$ z& k
#ifdef __PARTY_FIND
6 u- v$ |" V5 _7 e/ i" }8 \ CParty* GetPartyFree();
. ~5 ^0 C0 j1 F8 I# X#endif, s; H! O+ a1 F; B0 x
w4 ~3 n# ~9 c7 {7 T1 F+ @: d! e/ l
WndParty.cpp:
$ p( d' w$ j( `- j2 }OnChildNotify:6 _1 Q# W4 V" S6 t3 g! ~
代码:0 n# B3 T4 p. T/ Z: z7 p
#ifdef __PARTY_FIND. O, }5 V8 t z; a. ] Z* Y
else if( nID == WIDC_CHECK1 )
: Y. \4 c# ^& F+ |+ h/ n! z {
' N' @& P- X9 k/ U/ s0 _& q R if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
8 N6 E4 K6 z6 a v; o6 \' F. U {
( z* M" [4 p9 n* X9 `- I# y CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );2 M0 u3 I4 }* |# o7 t
g_Party.m_bAllowEnter = !chk->GetCheck();& ?0 l! N: r; R6 c
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
9 E1 c1 N( \7 L }
. [: P: C1 {9 V' u3 R }4 Q6 a) }2 n9 C: Z6 z8 @
#endif //__PARTY_FIND
* Q, ]" F0 B# E0 D" A! N: q& R# o2 t& g+ J. X& P" m
代码:
3 F# k e9 |8 N7 b2 r$ |! K. _* wOnDraw中: Y) R, q( S& |! J) @/ |
代码:! h6 d& n* P" I
#ifdef __PARTY_FIND
A* R9 {: e6 ?# R CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );5 f& O C9 ~" f( m
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) ) {) V) ^6 u) M, s4 ?0 }# W3 S* [! f
chk->EnableWindow( TRUE );
0 z* \& Y( Q) Q; a1 l; e else
0 E% H1 u% G$ L% z8 E/ A chk->EnableWindow( FALSE );7 ]7 F/ _& A3 z# j! t1 x
chk->SetCheck( !g_Party.m_bAllowEnter );
0 L4 n( W3 T& _8 H7 @5 X#endif
3 m2 d0 c6 O, h4 w, q9 @1 q, x1 i) W: ~" q- ]3 K* l, l
DPClient.h(public):) D' w5 Q, @5 J0 ?4 F3 C
代码:
9 z6 ]% j `7 w6 o7 u" h7 k0 X#ifdef __PARTY_FIND
5 Y5 W2 @: y; ?* h void OnPartyAllowJoin( CAr& ar );4 l9 }$ K% F+ G
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );- d" o# j3 h- w$ b+ c! P1 K U
#endif //__PARTY_FIND
7 T+ i! Y0 H! h/ h4 {
. |: O$ R. s) m
. }& s/ x4 }% ^, S7 hWERS hinbekommt没有,请让赫克的权利。
8 z; Y0 r6 Q: ^# w& g- I+ W不支持左右,所以难不...
0 c3 {9 | i( V; A/ h! r/ n党k的Windows NT甚至编辑它自己。
8 A* z- m7 }7 ~2 Z L# ]- Z包也,因为我不erschreiben进一步如果我你的。
/ g8 [# B- m* v0 G由于缺少Quantité k n个代码是什么升工程前。
9 a8 O9 T! c& d如果是这样的。请发表。0 `" Y2 c& u2 G* F; g
到目前为止,Pumbaaa
3 [5 R4 L) }! F8 S1 G ' k! i2 a5 \% q$ Z9 [( k1 n% b, I
; b8 e8 r8 E4 S# J$ ^
MsgHdr.h! M! T. ?2 w: M5 |$ ]
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x88630 `& g# |/ k( `- }+ j4 ]2 R
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
1 q0 S. P" B9 g7 Y c2 N: S% m# s4 O9 X, L, f8 ]( c! q* l
4 Z: `+ V( G& p4 H! Z. H7 i1 o) P, Z
7 S6 o) F. J2 I5 o1 b( {
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