|
对于那些谁需要它 - 谷歌缓存FTW。 :; w8 e. u. T/ Y7 R. g$ l2 D! z
如果我鼓掌纯粹是我复制错误时,D5 r: X( O9 [, ~( C; K
积分当然Pumbaaa。* h- V) O8 e: n' T6 Y0 D3 [
5 I; D9 {' X* TFuncTextCmd.cpp:
6 b! R- {6 R0 D& B# C/ {: m( V' f& A3 {+ |) F0 R J7 m. O
代码:. V# {* @, W* w8 q# D* \$ u* b8 [
#ifdef __PARTY_FIND
# X/ Y0 p/ u* s" y6 y' y& FBOOL TextCmd_getparty( CScanner& scanner )- _# y3 b$ K% d8 }% ]
{
; h2 w; [" | w( t7 k0 @#ifdef __WORLDSERVER' U' E$ B) {/ @ t4 K! I% g
CUser *pUser = (CUser*)scanner.dwValue;
/ q% X0 i$ ^1 n9 ?$ u5 i if( pUser->m_idparty > 0 )
1 R% [( p' ~; R0 H% r1 F {2 E0 A# B- Z* r: b2 z2 t
pUser->AddText( "你已经加入一个公会。" );/ q, C2 g0 A# W" ?0 b
return TRUE;: q5 s. I* A. o/ @5 _7 O$ w9 F
}$ x/ q( U" g2 u# H$ R* G
CParty *pParty;7 v- o& s) T* z8 O! C3 o
pParty = g_PartyMng.GetPartyFree();
8 L3 E5 p7 Q' M+ m) e6 @0 P if( pParty )
, }* `: [! s7 {3 A9 f( {; m- | {
7 ~7 y1 l) r, z$ p. D g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
* d X* T+ i0 c8 s i }else
) O$ U" F! {1 r" t {- T( `) E2 A6 e7 G* E( ]: o' C% Z$ A
pUser->AddText( "抱歉,这里没有任何一个公会。" );
4 B3 O0 w% c0 ?. R8 j }: C7 y& _6 t( _3 r n3 M
#endif
k1 N1 I# g+ ^( H4 U k t r return TRUE;
6 ^ g, Y) C$ a7 o# Z}0 F5 X8 `, q% A% N
#endif //__PARTY_FIND O- Q$ b# E0 Z2 N
- L% x( [' }7 i7 Z' _0 i
代码:
- P# ?$ q6 S6 ~6 V$ V2 t' @BOOL TextCmd_PartyInvite( CScanner& scanner )
* |% O- s) b# t, C2 ^4 {{% I# [% W( {8 N7 y. G7 N
#ifdef __WORLDSERVER
& w. T# G6 y+ o2 p CUser* pUser = (CUser*)scanner.dwValue;4 [: [/ }/ l! A. }1 b8 n# \
MoverProp* pMoverProp = NULL;
: x# R* ^1 V, J scanner.GetToken();
2 h2 L# [5 C9 z8 H) W#if __VER >= 11 // __SYS_PLAYER_DATA: F( I" y) `/ T# G
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );/ ?& j9 e2 D) Y8 z {! X2 l2 |
#else // __SYS_PLAYER_DATA
) Z* g1 B8 P6 Y; s4 j u_long uidPlayer = prj.GetPlayerID( scanner.Token );3 _, U" G; d, U8 `$ C; v
#endif // __SYS_PLAYER_DATA3 g; L- M* x' N( U$ I2 E" \3 r7 k
if( 0 < uidPlayer )8 | e2 `( t! m, t
{
* V# M6 r: B% v+ C2 h CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); U3 b `* d& z" O/ m( B1 c' {2 |
if( IsValidObj( pUser2 ) )& X5 c* n4 K4 k) l
#ifdef __PARTY_FIND* x3 x+ b; w* [2 K
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
. I; x Z/ J" c; s H- v#else, @" F# V d0 X7 s7 ]: m# u& X9 j1 w
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
7 G/ p) Q Z4 U1 s$ I#endif //__PARTY_FIND8 P" D9 n# h/ K) N- a+ W
else% C. E( ^6 G) f
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );! G6 z/ G- s/ N- K. `- H
}
% w$ E# i; @* c/ x3 E else
5 T& e! C" b- v" F- c4 I8 y {9 l, E9 f# x- ?# j6 _
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );. z: f: r/ X- X2 Q }- W% J+ p
}( f* Z4 T ^% g( f: X6 k5 V( k
#endif // __WORLDSERVER% l2 `! X/ ]( f2 `: |3 `
) ?0 Q4 g% G" `# A) m6 B3 m6 D! R return TRUE;
}& k$ u7 l# h- T( y% r7 E}
9 |" o3 b) c9 }) E: b5 }7 e" L8 s3 H" x3 V6 T
代码:
6 a' p& [. Y$ n$ `9 a+ v#ifdef __PARTY_FIND
, H# G) h& F. y% ?1 g ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
% G# D, g" G/ T& }5 v3 Q#endif //__PARTY_FIND0 }$ R! O9 U2 d) |9 [4 N/ a
DPClient.cpp;
2 j. W! i" b- cCode:: w+ I$ a, _3 T3 ^3 M% o
void CDPClient::OnPartyRequest( CAr & ar )6 _: e7 E, V1 ^
{- ^0 V3 W5 _5 G: x; L( h
u_long uLeader, uMember;
7 r( _6 c' E/ D, ^: {* e5 n( k/ s1 z
BOOL bTroup; f' h! r9 t; o, } k7 l
#ifdef __PARTY_FIND
) @9 ^- [' I% B; x1 j , bPartyFind5 |' l6 }* y, a0 v% H& q: j
#endif// __PARTY_FIND( B ]) `. O9 N* \, q& W2 s
;
4 Z9 S5 |; q- L z0 c LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;0 Z7 A6 F7 f8 u& X" Z$ i3 G
BYTE byLeaderSex, byMemberSex;
d8 l* t+ s- C7 j1 Z char szLeaderName[MAX_PLAYER] = {0,};2 b, k/ a4 A: C% _5 v, G
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;% R% [8 W' g8 C! I* P1 x6 J) ?
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
1 O: g2 N( z: Y ar.ReadString( szLeaderName, MAX_PLAYER );5 `' \3 ]% W& z# H& R4 z
ar >> bTroup
: d! b1 w4 e6 ]7 |. e/ H#ifdef __PARTY_FIND# n% a b, O S1 S. p# s) f
>> bPartyFind
d/ }0 z; U! C m2 s5 \#endif //__PARTY_FIND
# E- Z( P$ o9 X3 b7 f" m ;
& S# u A# B9 w( q ( d& d0 y. V( |3 q9 a; {
if( g_Option.m_bParty == FALSE )0 d. N0 r1 B& ~1 U7 |3 w
{
# V$ h7 q. D! w4 E1 [. t SendPartyMemberCancle( uLeader, uMember, 3 );
) L9 E1 o `/ Q+ P) h Y return;
4 T& S" S9 O- d5 b7 Y# U% Q }# Q% r0 @, J7 I( c6 E/ W% ~4 p8 W
/ W8 C- v9 G! n#ifdef __S_SERVER_UNIFY/ a4 H; @$ |$ U( s$ G/ y6 J. Z
if( g_WndMng.m_bAllAction == FALSE ) t8 G$ l2 X' e
return;; z* o9 _% v# M9 O' X2 s
#endif // __S_SERVER_UNIFY8 [( O; y4 H4 q
! i) V$ i, [. w- f% q2 S CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );+ W) N W, y8 s! Q5 s+ _" y( q4 o
1 \" t0 M: \& v! R6 s1 y1 m- H( J5 P if( pWndBaseBuf )
z. n4 M. O$ X i6 {5 p {* W! Y0 t' o( {( X9 Z$ ]; H/ G+ s
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );4 X1 O$ n( I; ]. w6 Y
return;5 Q3 n5 B, ]5 Y- E) ?9 h( d" a3 O
}
. C3 Z) z5 A6 b7 B+ `; E#ifdef __PARTY_FIND( }- x4 L2 V$ I8 j5 u5 b
if( bPartyFind )
# L% f' s1 i+ {$ ~ |1 S: i {
1 [6 M1 @/ ?5 F) ` SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );0 R3 B: m4 i* Y4 u0 C" v0 e& s
}else% w6 ~8 Q& m4 I% ]6 u/ M' m
{. ~; o; d( Z% E1 w" h$ R
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
h f4 C/ E# I( S g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );& D) a6 a* H6 K6 A
g_WndMng.m_pWndPartyConfirm->Initialize();
; F. T1 C3 @& D8 Q+ J }) m8 [/ \; J! N0 m- E( e
#else. u3 U0 I& a* t4 A( y1 p9 |
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
- S* b( w% Y, J$ S% C4 V2 O! _! W g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );& }4 t: @, ]5 O! A! K
g_WndMng.m_pWndPartyConfirm->Initialize();
; m. H% w7 x0 U& o/ j9 S' q: S#endif //__PARTY_FIND0 X! Y0 g' }! J! j
}; U Y! @) d+ T6 X' w
% n9 k8 X8 K8 [% D0 f: O代码:" U" r/ x1 Q" G" ^6 I
#ifdef __PARTY_FIND
" |# l% ~- M* G' Mvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
# d% I9 {1 I! m/ h$ r- X{: N0 T3 h6 _7 k! O
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
& X# [5 G2 t( a$ r, d, G% G* G6 Z ar << idLeader << idParty << bAllow;
" k3 f0 h6 i/ L" z8 H SEND( ar, this, DPID_SERVERPLAYER );
, S2 J. t4 R# e+ c0 s% ~; m% M
( I: i1 h; {1 C+ X7 G) n/ D: T9 P% B0 f! J}/ E6 l V. R$ {7 Z2 b# O l
void CDPClient::OnPartyAllowJoin( CAr & ar )
/ \0 \5 y; }4 E7 I/ l{9 T3 G# L! E H4 B, L" a0 p
ar >> g_Party.m_bAllowEnter;, T* c, p- T' @- e! i) S* c- Q- ~9 i
} z: a3 z* \+ m. \5 W U, m
#endif //__PARTY_FIND6 M7 D& G) v( p
Code:9 Y. i* h/ n* ~6 D
#ifdef __PARTY_FIND
" C. X' ~' P0 ^0 n% ~ case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;% e# }& \0 ?8 [9 p
#endif3 }1 {+ C# c' c5 o5 N$ m: t, {6 S9 i
0 d V9 V6 N/ ^- F
party.cpp:
" R& ?0 a; J8 S. C代码:
: G/ \& a5 a( t. a1 G# OCParty::CParty()
3 b. z7 i1 U- D' m' j# c# u{5 V, V8 F% n- k/ t5 Y1 n+ ]. E3 R2 p
m_uPartyId = 0;; \% @8 R' W% x
m_nSizeofMember = 0;( `& M7 m$ `+ c" V2 k1 m
memset( m_sParty, 0, sizeof(m_sParty) );# G% q3 O. E& [* Y2 O3 r
m_nLevel = 1;
3 N/ ^9 `: G9 X+ O3 g m_nExp = m_nPoint = 0;
4 _: n* H7 h; c2 S, W5 z; R m_nTroupsShareExp = m_nTroupeShareItem = 0;. w5 g2 i! ?6 G3 u. k
m_nKindTroup = 0; // ????
9 Y5 ]0 Q8 l' b1 y m_nReferens = 0;3 Y6 Q9 F+ v# `2 O
m_nGetItemPlayerId = 0;6 e* K+ D3 g3 @+ x* m) G, |
#ifdef __PARTY_FIND
2 k' T5 d7 \2 o* [5 O# ~ m_bAllowEnter = TRUE;
! B0 B/ V" }* Q2 p- b#endif //__PARTY_FIND' B/ C) }# b) _8 s' {7 B. M
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
$ I1 J0 z1 @4 a5 c! o {. o8 h8 l! U1 O4 g( s- O1 i c: W4 K
m_nModeTime[i] = 0;( l5 j1 y; f _1 G/ i. T
}$ l) f7 c3 V; _3 E) ]( l
m_idDuelParty = 0;5 t1 m8 i: r9 O; i
#ifdef __WORLDSERVER1 x, ?" {% g& R- ]( u |
m_dwWorldId = 0;) ~9 p. M0 [, U% W
#endif // __WORLDSERVER9 [ B# H% u/ i9 [
}
' F' {8 u- P* E @2 O代码:
- z' m7 Z d3 t( U( }/ R5 gvoid CParty::InitParty()
- Z, y. c1 b; U, \4 Z$ G3 F{+ i. ]) P* l; ]0 z% Z1 V# L
m_uPartyId = 0;/ V! t8 b& h: z" }4 F1 O; a
m_nSizeofMember = 0;" a# L& m, u/ I4 w' j
memset( m_sParty, 0, sizeof(m_sParty) );' i5 e+ }4 p6 G
m_nLevel = 1;
3 }3 N( ?: U7 K$ d! x9 h9 g m_nExp = m_nPoint = 0;# a! }0 T0 D8 J4 J
m_nTroupsShareExp = m_nTroupeShareItem = 0;
0 E% V0 L/ T9 e+ }* f' L( T1 f m_nKindTroup = 0; // ????
( @" u- c# }- _; Y/ B m_nReferens = 0;
f0 D; L5 G3 l8 a! T, i4 o; }#ifdef __PARTY_FIND
9 |6 h/ f d+ j0 S* H m_bAllowEnter = TRUE;* W/ J2 b) ^ Z& A$ X( q; ?* `& b
#endif //__PARTY_FIND
6 f- ~: I/ B) T; z, E0 Q; T+ i for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ ). [0 u; K. c1 B2 v' ^9 R
{
: p5 g; z: z1 W' r B' U m_aMember[i].m_uPlayerId = 0;' g% c" |$ F9 T9 U, L3 v
m_aMember[i].m_tTime = CTime::GetCurrentTime();
9 P; {8 K, Y5 z2 o9 X0 o0 @! h2 X m_aMember[i].m_bRemove = FALSE;
3 |. v7 W: J W1 i# u& B8 T#if __VER < 11 // __SYS_PLAYER_DATA4 u, E, u3 U: Q% y) n3 V. f$ S
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
6 l4 K, k; Z& e) _ m_aMember[i].m_szName[0] = '\0';
8 [% u; h1 E/ v/ D2 }/ N#endif // __SYS_PLAYER_DATA# G2 ]) Z; e. a, ]5 {
}
' N7 C1 j0 Q! Q( J1 e! S}: e8 t6 a# Z+ p" B& R2 U
代码:" J$ i2 N' O ?
#ifdef __PARTY_FIND
2 U5 r3 Y5 D6 ICParty* CPartyMng::GetPartyFree()
) ^+ D* s1 p, l9 m1 |; L# y0 a* f3 x{* x% N! ~9 `0 o1 d; b& i
CParty* pParty, *pPartyTmp = NULL;/ ?- g0 g" V x9 N4 O
if( !m_2PartyPtr.begin()->second )# u' a5 C9 c% \* J! w) J
return NULL;6 a) J1 R6 o7 d4 X& h
BOOL bRan = FALSE;. p& {- P/ t5 f$ n
DWORD dwRand = 0;! H4 z, c1 ]/ }, r, u& M
if( m_2PartyPtr.end()->first >= 1 )9 @/ a; v6 a" |6 m6 d% C1 L
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );' U2 v! y5 B* l1 k
5 ]/ N a! P J3 L. } for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )6 v5 ^* P- a2 A$ U
{/ h+ U* J5 p: D& {
pParty = (CParty*)i->second;
4 Y4 ~6 X5 ]. w if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
: R* F. i* ?, T9 v {
! C) [6 H6 F" o& x3 r if( i->first > dwRand )
0 G. `. e' j5 Y5 r9 ]1 B return pParty;
8 B( q8 l1 U, r$ j# x2 T0 Y( K+ A else
6 w1 g2 g* m9 F( j% \6 X: [ pPartyTmp = pParty;
6 l1 b# Z2 D# _$ m$ Z }* S+ _7 y9 v" t
}$ r4 c4 B0 [3 K0 v* P/ L
return pPartyTmp; ?. N# R, H& T, @( m# @5 m
}
6 y7 H- ?$ q3 {- d#endif //__PARTY_FIND
: Q! K( L& `( `; O+ ~6 k& u$ }0 }! V! J4 o# [+ W9 |2 Y
DPSrvr.cpp:
; a/ Y: P( Y+ G7 c代码:
' z' l( d0 R. I" i+ z#ifdef __PARTY_FIND$ v2 y1 z# a( p7 q3 a" l: `
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )2 m3 U1 S; \* g: @2 v6 [
{% |& A; e$ T8 g7 q2 o
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );5 x4 B( r P7 i7 n
if( IsValidObj( pUser ) ) C; c0 ?8 ^: y* \+ N
{: Y9 I ]2 Q6 y5 P/ M7 M
u_long idLeader, idParty;
4 P3 I Y/ Y" W d. T5 _" s BOOL bAllow;4 k5 x0 ~% X$ g) w' A
ar >> idLeader >> idParty >> bAllow;
) A, b/ g# T4 {$ \# W& ? if( idLeader != pUser->m_idPlayer )
* x9 m, O* t- D T$ C9 i9 P& { return;: f8 W. C/ B/ t; o: }& @
CParty *pParty = g_PartyMng.GetParty( idParty );/ _1 {3 W* a- J$ Z. O
if( pParty && pParty->IsLeader( idLeader ) )
' ?( [, H6 ^; q+ X2 l4 j pParty->m_bAllowEnter = bAllow;
, p$ Z* t" b3 v! ]* U7 n. ? else
: h9 R8 C! T% n0 G return;$ P1 |3 O9 P H J
3 e9 y" k. t# z- @( b CUser *pMember;
7 M, B" L. K$ @- x for( int i = 0; i < pParty->m_nSizeofMember; i++ )* b# Z1 d' `; m6 o7 S" O' r
{% Z8 z( ^# u) A% u+ n' [
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
4 T& w8 ^5 n& j/ A; v if( IsValidObj( (CObj*)pMember ) ), I8 \6 j5 W# B1 V. L1 S6 ]" E
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );" b/ W* w0 ~* s- s8 X5 v, T
}
: N z" p& U7 a5 U }
, U/ E3 x2 F3 S8 C4 N; O. W1 g}( H2 T) `& k/ A/ u
#endif //__PARTY_FIND
( a( P/ M5 w* h8 |, ^; v
7 v5 b6 R- J6 A4 {, p2 @0 X k代码:
' F v6 P" F- P1 u% ~0 Z#ifdef __PARTY_FIND4 T& s7 m* f5 f% ?; e1 X) U$ J# O
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );, q6 \2 Z& p, P
#endif //__PARTY_FIND
; H7 q9 O2 S& S, U3 H6 L; I7 w+ q1 I- W
5 a3 ^, J8 L, \1 v3 D/ z$ Pvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
0 c! W* S, p, o% v! H{
# l/ \1 ]) b: N2 n! Q' j* w u_long uLeaderid, uMemberid;7 L0 j: A' n' u7 W% ^+ Y; p
BOOL bTroup;
5 R2 [0 _0 b/ w6 u; z: H ar >> uLeaderid >> uMemberid;0 s5 g# S# Y/ _" v
ar >> bTroup;
' _. h) h, F5 M7 B
8 F1 I5 G" P! B5 u! a CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
6 Y# u/ j5 @1 |1 S if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
' y! J9 x* g4 }* N3 D#ifdef __PARTY_FIND# G0 R( c$ n- S7 J0 L
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
( @ \! Z8 l& S! c* ?7 W#else
$ m- j% w( }8 Z7 Z InviteParty( uLeaderid, uMemberid, bTroup );
0 R) ~9 S$ b% P: r. h9 i2 Q#endif //__PARTY_FIND
2 s' \& Z, V3 N6 e3 O+ F) n* O. L}8 i& a9 @4 l1 n! l
; @" X4 Z f! L- ^
代码:. j0 I: c3 U+ \' D7 B/ j
#ifdef __PARTY_FIND
! w1 e: a! @! f- A+ _void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind ) k$ G# _; p' V9 b! ?, l
#else- i, U b% s( U
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
4 I( D2 J+ b% F) y7 a#endif //__PARTY_FIND
4 ] @) A* p9 a{
# q, c- t! F$ I" t# A: }1 w9 \ CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );3 d5 T: N' T1 B( |: j$ ^# L x
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );+ h* L0 I) W9 e4 v( J$ V7 q" m& ]' P
8 r+ Y/ }' y3 W9 ?7 l. `0 D if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
+ S9 D& l, r7 j" e& A6 X W {. o( t" F' |9 w$ n
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
7 r, l- y( @$ ~ {
) @' Y3 T, H& o/ \; y if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
2 V) c/ l& `2 `4 u {
3 k ~: {7 [& g' i pLeaderUser->AddText("没有足够的权限。");
a, m; Z1 d: @1 B1 @. \ pUser->AddText("没有足够的权限。");7 k0 e2 O% T! `) i6 s9 B P
return;
, x% y0 v' ~ p+ ^ }
" x" P6 H8 N; }3 g, ? }
p3 ]$ F& H0 E! q/ p3 x // ???? ? ??? ?? ????.6 X$ w {: {7 k7 t- J% `
CWorld* pWorld = pUser->GetWorld();& I$ B$ G6 P2 l2 X0 I ] y1 {: T
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
( F" S- |/ ^7 H) z( d( q: ?3 V {
& B8 `+ g* D$ e$ D9 A pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );7 r& E+ T' Z8 y* H7 O0 M
return;) d7 U; r' P- g6 o; {/ @* e
}
- x( z7 F1 g6 M6 I1 Z( J6 x#if __VER >= 11 // __GUILD_COMBAT_1TO1
" h* U8 `9 C% e1 A. V! T" c9 E if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
% X4 u1 A. J) A {' E8 w6 X: w/ e6 a. O3 s5 G1 E
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );. b" L8 q$ ~( r/ v/ i
return;
% |9 o8 \4 U- @* F9 v: M }$ a9 r; b% K$ a' {& D6 `; [9 A/ X
#endif // __GUILD_COMBAT_1TO1
) r, y1 v) o: H' R
, X. Z$ A1 @6 E#if __VER >= 8 // 8? ?? 061226 ma) ?0 f B$ v2 P' m1 X- v
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
; z" C0 ?9 d2 ~7 Z {
' z5 j/ I; w( | return;
0 J" D7 N3 ~' J7 T2 D9 a+ r }* d, d5 N4 K# U- J* o" u1 d
#endif // __VER >= 8 // 8? ?? 061226 ma1 Q: a! w* M0 [( a0 \2 E& {
5 X# a+ F1 a3 r3 Z% a" O& G! s; H
if( pLeaderUser->m_nDuel == 2 )
, j1 t' E! r: r0 F' R5 o K: D { 9 m( R; P3 h, i9 U
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.* i( S! j; {( M3 u% C' G4 N
} 1 v8 _) D6 A( [: a4 K
else+ [5 N% s- ]# d
{5 j9 h" j+ @6 N' D+ j
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???3 @# G j" s- L# @2 V! F
{2 Q: [ M. ~/ m1 y
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
9 N" Y& O( B L( F6 ~# { }6 \% i* w) d% V: _: R: r* S
else
# N% X: {3 k, k0 M {
5 t$ z0 B, O% _5 g! e if( pUser->IsAttackMode() )
& f+ j2 O P( V4 f+ W) p' ?3 ~ pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );0 d( V0 ]( w p; h A7 F, U
else
% a0 x1 ^3 u; [' Y% Z9 S/ v#ifdef __PARTY_FIND! L( C' w# e( U: h3 g
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind ); v# Q8 Q+ P. x, c7 I7 m
#else+ T: r9 M0 r: z% {8 m0 y6 n, @1 D
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
, f7 ?1 ~/ V$ [$ L) S2 C) F3 K" s#endif //__PARTY_FIND
6 |4 k$ g3 ]6 b* \7 {, }% J }4 C6 o, o% [' C9 p2 _
}
- ^7 {" s* Q4 \8 O" Z }; \$ K; s8 w. O0 u5 T% O# B
else$ b( b8 T# J! i' a, X* o
{
& d; A$ ~ k& H1 b4 \ if( IsValidObj( pLeaderUser ) )% G; w* G$ C3 ^- g4 L
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );- x% S- b$ b l
}* n p/ n$ `' X8 B V b
}& i$ X9 B3 m0 z% G, A; r0 g, d
5 z, I# n+ G+ Z: M# D& mUser.cpp:
: [3 K' L7 S1 p6 ?; l7 O$ M代码: j. ^+ A) |4 z% \
#ifdef __PARTY_FIND
/ }! }5 T) e; v* }) Y+ nvoid CUser::AddPartyAllowJoin( BOOL bAllow )" V) d' f- E8 x
{1 m/ S* D. P7 z' [1 v( b, i6 Z- p3 q
if( IsDelete() ) return;
- j8 C9 Y7 S" Y7 d1 t5 \7 X! g: O2 p! H
m_Snapshot.cb++;
/ q7 L0 H! X' M3 E ? m_Snapshot.ar << GetId();
. Q% S9 X3 h. F) G9 N+ V m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
' L; f3 L9 E# n$ ` m_Snapshot.ar << bAllow;! A( n4 k+ D) C1 p$ }8 N# X; H G
}4 V+ c" Z6 b9 i) W2 `
#endif //__PARTY_FIND
% p! x! U J% L' L Q4 _. h# _ T6 p4 s! K$ {6 L9 P- m
代码:5 m$ r) D8 Q7 q& B
#ifdef __PARTY_FIND1 Y. s0 D* L4 Y: v
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind ): r7 J2 @( |" a4 p) G( F
#else
# P$ k3 P* ]5 z% H( Zvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )# L) b+ \$ c9 Z9 u# p0 l
#endif //__PARTY_FIND
5 F Z4 [5 q: Q- C1 q+ u3 V{
/ Y9 ?) T; ?: ]5 u" y0 U% p if( IsDelete() ) return;+ C8 r; D6 n _7 w3 q8 E
2 f4 n& {9 D% a* S& A6 V3 z m_Snapshot.cb++;: D# k) _8 L/ H
m_Snapshot.ar << GetId();* e t; \* G7 _$ Y: M; ]
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;7 g# S( p2 z1 m# M
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
9 w7 U$ X# x# h2 { m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();* F# ]& t$ x! S) G- Q$ ~$ R* ^
m_Snapshot.ar.WriteString( pLeader->m_szName );
. _+ t7 U+ c1 I$ P m_Snapshot.ar << bTroup
0 N# q9 o# {$ A. `6 Q) ]#ifdef __PARTY_FIND
+ i1 H% B! y% a+ g& K << bPartyFind
" n& F% f$ f+ @' D) E4 p+ U: \7 D7 B#endif //__PARTY_FIND
5 G: r! Z: R% j ;) h0 Z& L9 Q; j# W4 a
# e* i7 l& R+ w. K+ ^
}
. N* ?4 K5 o C, u7 [) C" _4 S+ ?+ X0 T- Y% q1 g2 x
DPSrvr.h(公共范围PLS)0 i% \+ U" M" D2 Q1 t
代码:, @, N4 f7 S, P8 y! s* B2 A( {
#ifdef __PARTY_FIND! b' a( O* t n6 S' N2 H# }
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );8 ~) i& \) s) D/ @7 n6 [
#else
" }7 M: Q- `4 B1 d$ W5 J void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
/ j; L2 y4 ^6 J% D#endif //__PARTY_FIND
& e# O: R3 Z. M' F7 q; t
" @" |) M5 Y e5 S代码:( q( N4 a5 {0 b8 w& r
#ifdef __PARTY_FIND
6 P3 s! x7 R" f void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );% q) c) B$ a3 V3 I. D7 g
#endif //__PARTY_FIND7 T- x4 B& }: s4 n9 E2 Z. G
& Q; S$ A' n% i- f
User.h(以及):
4 ~' t) L! N4 S7 ^ y6 D4 _代码:
+ T5 n: g3 f2 M! D3 [' r#ifdef __PARTY_FIND. ^3 [" @2 y5 ~; h/ S" b- ]
void AddPartyAllowJoin( BOOL bAllow );6 Y5 @2 l) p$ q9 {5 S i# C5 t" Q
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );, j! @/ w3 K: b$ x' K2 {7 a6 E0 p
#else
, q2 V; C* ^- O! G void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
! t- O. V5 {- [0 |#endif //__PARTY_FIND" y9 C2 a' h: V
4 H: X; K* ^5 h. Z" N
party.h:# B+ k$ B9 I, `: r
代码:
: v3 r% G/ o' l: L6 O#ifdef __PARTY_FIND
5 s" B5 T* E; B BOOL m_bAllowEnter;
~) |. e/ Z1 t& Y#endif
6 |, w- F% f9 U# J& y" T+ K3 b5 S7 i9 D" D9 C$ z! B* e
代码:
# ^1 p$ @- N! o#ifdef __PARTY_FIND% i, y6 r% q% r% _0 T
CParty* GetPartyFree();
( l4 F- E7 C3 E3 R; E5 R4 q4 Z( I" ]#endif
. n- Y* v8 o6 k6 d7 T- B3 d- p3 y6 k- a" L+ M
WndParty.cpp:
& V/ d, u9 {' w s9 \: uOnChildNotify:
' O& B% j! p5 I代码:
* S- t5 f/ V) b: O2 D: g7 D#ifdef __PARTY_FIND
3 D% Q& P+ u+ z0 ? else if( nID == WIDC_CHECK1 )2 C- v. ]+ {. ` ]& l+ O
{1 ]. m2 }4 s; y8 s7 K' p5 T
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
7 p2 v' Z2 \8 z8 x& s4 r {
# e/ ]/ _) Y, y4 O2 a5 K CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
Z$ |: S5 H4 W; v7 h1 n" J g_Party.m_bAllowEnter = !chk->GetCheck();6 o5 y9 p% C& U
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
# b6 ~( w$ j, i2 {9 Y9 e& l1 N2 T }0 ^. H3 _+ [" K2 c
}
% u: i' G- o0 l/ {#endif //__PARTY_FIND
% T. `0 @/ C R! j. @
+ f- [; f. L P) c代码:
6 j4 K- h5 y3 J- mOnDraw中:
$ [: \+ I9 U k* q& i3 n, [9 \代码:
1 C7 f+ Q4 H" y/ F3 V7 \: H#ifdef __PARTY_FIND
$ _2 j& c# e! Z7 c, M1 O8 G CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
* y' r1 Q! ~$ g, B0 l* l if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )$ w0 Q2 h8 Y# G2 {# f
chk->EnableWindow( TRUE );3 Z& V- H' k7 P: W: J
else
% S' X/ p+ v$ N chk->EnableWindow( FALSE );
% `3 l( ^' \8 Q chk->SetCheck( !g_Party.m_bAllowEnter );& w$ S Y" D# I1 Y. f9 F" X5 n; Y
#endif- K8 _ x2 H) ]; h$ q
% t& ^+ I+ h& C! M; [
DPClient.h(public):7 f. y) D2 e H
代码:
7 H; A1 U# }5 Q#ifdef __PARTY_FIND' a' k5 j' y0 n+ q6 V1 @
void OnPartyAllowJoin( CAr& ar );' `& g3 y4 M5 N! s% y
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );5 X7 H( d9 M: U8 E, J
#endif //__PARTY_FIND/ l. Y: t7 }- V2 |& a
" i( d# m* {* b3 s7 T
; o" |) n/ a+ a1 I* t, \5 wWERS hinbekommt没有,请让赫克的权利。
9 D$ R9 ?9 j# O. K: _0 k. T) h不支持左右,所以难不...
% p7 F5 E7 M2 Y党k的Windows NT甚至编辑它自己。8 y, Y! ]5 v5 e+ F& x
包也,因为我不erschreiben进一步如果我你的。# a3 I# @. d* D/ u/ F* I
由于缺少Quantité k n个代码是什么升工程前。
' t* m! r. m9 r* k. F x如果是这样的。请发表。9 M0 V4 ^! N+ c4 ?. u
到目前为止,Pumbaaa
- z8 \. ?- H E3 \% P: t; F# K # \3 w1 e( W1 P8 @ G
1 W, f8 a7 V3 o3 T5 s% p0 M' qMsgHdr.h) Y( j$ @5 i( k) _( V# \6 G
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863+ e9 J$ I: {* ~4 P/ R) m" o4 L
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
' s4 x$ ^7 p* }* ]1 C4 g9 m8 C0 e* w7 U/ j1 c: S8 _) N
. u; Y) I( N* G
/ C- x' F. i, D1 N, S |
|