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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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7 C+ q, O1 n0 b7 p% L* [Code:代码:9 }- C( y& G: m1 J$ Z# Q
if( IsPlayer() )
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0 M! _& }9 E6 a5 L3 O int nOption = 0;
0 ^3 y; c1 I9 i+ l; d DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
" c7 q; R$ `" ?4 q' w' t if( IsActiveMover() )& i" @" `, G7 E* `' e
{
0 z" L6 m( e- r CItemElem *pItemElem = GetWeaponItem();
) { f: N& v& P if( pItemElem )
: R/ e, {6 z7 K. P4 ~ nOption = pItemElem->GetAbilityOption();. P- v/ @9 P6 _ I6 P& `) J
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{
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1 P. L. O+ s' Z9 m. V- q nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;* F! p! {2 m* h
}
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* Q& d' |6 T L' ~; n if( nOption == 10 )
" }# M6 b) d0 } dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
/ h# Z: G& J; | else if( nOption == 9 )
9 W9 ~7 i$ s3 r$ E$ w3 o dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );+ {8 o, j, l2 f
else if( nOption >= 7 )3 o$ F. R8 i# ?7 r8 p3 E4 T# ]" j; x
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );% O, k9 S8 f- T1 d9 I
else if( nOption >= 5 )
2 W9 }2 q# n' m+ @1 y1 f dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );* Z$ p. T8 v+ x
else if( nOption >= 3)
4 Y5 T7 p$ ^* P# q dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
2 F8 l' Z1 v$ u9 }5 e6 i7 H else if( nOption >= 1 )
' n8 V6 j2 \ J& |+ n dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX ); W0 n8 `5 l1 T! q
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
* Y8 Q8 m' b% Q( E pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
7 |" g/ b+ G& M}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);" z4 R6 e/ g# H) g8 l( Y
Using the following macros work as well I believe:使用下列宏工作我相信:* S5 ^& O7 s+ y3 Z5 [
4 I0 m9 N5 y5 h/ uCode:代码:* K, Z7 p) Y6 g" V1 h# _; G, ^
D3DCOLOR_XYUV% ^! K* a7 z2 U& w- B
D3DCOLOR_AYUV
& u7 S7 b( E4 r" QD3DCOLOR_ARGB
D6 H X" E9 ^) QD3DCOLOR_RGBA
& t C6 X9 w- ^D3DCOLOR_XRGB- T( e: N" n/ |. K: o
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器/ T: q( W4 u" z3 r3 e7 }5 X% H
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