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这仅仅是一个片断的教程,所以我不会解释非常多。
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8 O# Z* H1 }$ y% mWndField.cpp在CWndRevival类:
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' E: O2 r, r! T2 r$ H: {) F代码:, O8 {8 w. e# {2 z8 @( y6 `
void CWndRevival::OnInitialUpdate() 6 q$ w0 z' ~9 r$ y1 g8 T; l. v
{ 6 L% M: b3 ^5 x& @5 \
CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );% _+ S) M" T% S9 a
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
+ c% [7 z3 W0 \6 ^ m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
3 i g, B/ T8 ^3 f#if __VER >= 9 // __S_9_ADD* O& D: `6 I% B% |2 v( G
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );0 p6 s5 n5 v) S/ m' p; T O
#endif // __S_9_ADD
- k* B: W. U( A: V3 R. I m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
( I F: m1 E7 _- Y, g; b m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
& v+ u: Z" [$ L& Y m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
6 q& D8 @- @: X H$ m#if __VER >= 9 // __S_9_ADD
2 Z+ ^0 D: [# m8 q: D. U8 | m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
! X$ U# j% v" R# b3 V#endif // __S_9_ADD
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#ifdef __JEFF_11_48 I$ {) ^* V/ i4 [! k0 w
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
, C8 E7 H/ j$ K9 s1 p8 S4 N# R#endif // __JEFF_11_4
5 }4 _0 J( k- H* @* Q& ^3 l if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION ). R6 h) l `8 L# B% W3 G8 q" ?/ P U
#ifdef __JEFF_11_4
" y/ v6 t' c- g || bArena
* D" K; |7 [# v2 C4 J#endif // __JEFF_11_4
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- }" V% K( k2 b' q$ `, p2 \ m_pRevival->EnableWindow( FALSE );
7 i, M- t1 V: g8 y" m6 v else
2 J9 Y! z( A! ^: ] m_pRevival->EnableWindow( TRUE );+ ~% ?; Q* @1 ~8 @
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );3 \9 Y4 q6 b" C3 b- ?: H
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if(pWndWebBox); |% W. s5 V; p' y; d* y
pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX
: Y2 G7 z+ r5 @ y8 ?& ^, f0 I CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );& Q/ q$ h, T3 x
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if( pWndHelperWebBox )+ M( v. i0 U, Z: B/ O" t
pWndHelperWebBox->Destroy();' R8 u$ [" C& Q- K# L
#else // __NEW_WEB_BOX9 ~8 ^* C" Z; Z/ f* U
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );+ Z2 ^) ?% | f2 o" c+ a2 `* S/ e
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if(pWndWebBox2)
9 K: r2 j( L$ n0 I/ S- q/ N pWndWebBox2->Destroy();* z. A) A/ V N
#endif // __NEW_WEB_BOX
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4 E' e. f. @. B; h7 B m_wndTitleBar.SetVisible( FALSE );! F" W9 M2 E; _9 N4 U
2 }) _* N5 n: Y& H$ A) i O#if __VER >= 9 // __S_9_ADD0 g, \- l1 |, f
/*if( m_pLodeLight )/ `6 ^+ a5 w& y% v( G. S6 a O! B3 \
{
$ P3 R$ U$ n9 k( [+ N8 x# ` CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);( t x/ a5 a8 T% _5 C6 i
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);# f' y3 x+ j. _) \* n
m_pRevival->SetWndRect( LodeLightRect, TRUE );
# B: w0 U0 l, a m_pShop->SetWndRect( RevivalRect, TRUE );+ F; X/ w1 Z T
9 Y" f1 R: G4 Y m_pLodeLight->EnableWindow( FALSE );+ h! \% d) T8 [) n' a
//m_pLodeLight->SetVisible( FALSE ); $ H9 d3 o% [; d* R; I
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// crect = m_pLodeStar->GetWindowRect(TRUE);4 L t/ \3 ?3 M6 P) d! ~$ c4 x
// crect.top += 2;, e) K" A* B4 g) x
// crect.bottom += 2;& s7 `: ?. O5 J4 t& w! g6 |6 e
// m_pLodeStar->SetWndRect( crect, TRUE );% |$ S) A3 n) N2 i! O
// crect = m_pRevival->GetWindowRect(TRUE);
- u, W2 B+ V5 W* W1 P7 O. P// crect.top += 8;
( U$ ]! R2 }% Z- ~; `// crect.bottom += 8;
. L5 _! ], |3 n: B4 P& B! z// m_pRevival->SetWndRect( crect, TRUE );
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& e$ b. a; @! Q8 ?+ {6 W// crect = GetWndRect();2 X% x. J* X8 \
// crect.bottom -= 31;
4 u" |' C8 O" i! T/ i4 Z% b* N// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD7 I7 y: U7 V$ y F
* m1 f9 b0 E+ O4 S // °?àìá? à§?êà?·? 3a?à°? ??±a8 z2 y: h, s9 `7 Y6 w
CRect rectRoot = m_pWndRoot->GetLayoutRect();0 H& @9 N' f4 J1 h$ P* T4 y% Z
CRect rectWindow = GetWindowRect();7 s& Z- c8 U6 Q) c2 J
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );" L7 O$ q/ E+ j7 x* O
Move( point );
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现在,您可以生成以下的NPC:) Q# i% F% W0 J, V/ Q- ]
Darkon# X7 q3 Y9 g; v1 g) k& { I ?0 A
+ D+ J5 L& w q& r- C8 O代码:
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" w/ q1 N& o: Y# ? k3 @, @2 |& }2 qCode:
, U7 \ C8 z9 n9 ~) E; lMaSa_LodeLightFlaris; i, g! H) E1 S$ H- r! c7 A
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Code:% H# m9 L: ^- S$ `% d
MaFl_LodeLight+ }' S) R" M' |
" L' T! |7 R# c) C4 t, H<-- You just have to add 4 a, Z) o" _1 |) @, n
Code:
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to an NPC!
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