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WndWorld.cpp
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CString string;
8 Q# |: f a2 c8 ]. c V CTime time = CTime::GetCurrentTime();
* ?1 q: Y0 n( u3 } string = time.Format( "真实时间: %H:%M:%S" );" }0 h* p( J: F- D+ t8 r6 P1 H
p2DRender->TextOut( 5, 140 , string, D3DCOLOR_ARGB( 255, 0, 255, 255 ) );, {+ Z, n( Q3 n- z, Q+ O& ?- h
/ d/ c) r+ T# E6 f" l3 y TCHAR str[64];
v, y" X$ d3 u _stprintf( str, "瑞嘉时间: %d:%d:%d",g_GameTimer.m_nHour,g_GameTimer.m_nMin,g_GameTimer.m_nSec);6 B) A1 S! I& \; T! [) D# x8 p
p2DRender->TextOut( 5, 155 , str, D3DCOLOR_ARGB( 255, 0, 255, 255 ) );! {- [. |4 \% x' G# V
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TCHAR strtime[64];7 f0 R6 Q% I5 s, x
char* szT = new char[32];9 Y9 ~1 s5 U8 j1 f3 d' G+ F4 s9 S$ u
MakeShowTime((GetCurrentTime() - g_jointime) / 1000,szT);) V# x2 E1 L# Q( U* v1 ^. h- A
_stprintf(strtime,"在线时间:%s",szT); J9 n9 R( r5 d- S
p2DRender->TextOut(5,170,strtime,0xff00ffff);6 H+ w: j7 @/ X' r
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