Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
6 h, q0 J! s! F) ]6 T1 Ochange level without Rebirth. H1 n* O3 ~+ Q- L* U+ E5 o- ]
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Now, let us begin.
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3 N. o/ e* g1 }9 o6 NRequirements:+ a, O# W/ w/ y5 D) V" o( N% K
Source
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/ / Tips by Sedrika
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It is up to you how you do it ^ ^
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?8 Z p; ], }5 o1 UGo into your source folder and open the definejob.h
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% x X! y4 }; D; T#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå
( v' A; `% u {: h" U: d#define MAX_LEGEND_LEVEL 129
1 Z" N$ R/ j9 c( A: F" }#define MAX_MONSTER_LEVEL 160
; d3 z! g# k) a" }4 T: `/ Y; P#else // 15Â÷ è÷¾î·Î ·1o§è®àå9 D- c+ K7 S8 \* k2 w- P$ s
#define MAX_LEGEND_LEVEL 121. y$ z" z3 G/ G M1 h1 N5 t
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå , i( j5 v" [3 N9 ^" j
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Red: Player Max. Level. }: `% N- v% ` [* m
Green: Monster Max. Level8 Q @$ C4 J' X7 E
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These changes as simple as you want.5 l2 k' s: h; l c' r) M
& S+ _# Z- _. ]: W' K1 T0 kThen you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.& b6 A! v, D4 Z0 l2 s1 c$ h
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Part 1 of blocking CE / n6 q, i* Y% E$ r) W' P' [+ N
# J7 `( a$ r+ A8 F8 LIn this tutorial I will show you how to change the Head of Mark flyff., P3 E( V; ]% B; I( b( e+ Q6 P; a6 ~
The current Head Mark is well known, 5E, which results as a string ('^').* U5 y' C3 s# w* @: T9 C/ R# m
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For this we go to the World (Project) and looking at the Buffer.h after thistext
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# Define HEADER MARK '^' / / Normal messageheader
5 e, H3 q; x' X/ {# Define SYSHEADERMARK '%' / / System message header2 ~+ g& i7 y: {& Y
What the Sysheadmark is looking for is not even the top 5E.
2 X2 R# B4 B7 a/ V% K0 h5 N+ }Change this and it makes the CE Not work on server.0 s$ G( \4 I+ ~9 l& t6 y
6 W, H- o& _' A9 zThen Tom's anti-hack is no longer useful.
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2 q# [" W- H* ^( t1 |& g0 H# vLG Sedrika Part 2 of blocking CE
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In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
2 w2 O' F' E5 Z5 \What does this have an advantage?
$ ]$ y [6 t. J4 S8 ^! nThe editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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1 L# W5 J! Y3 k, n1 qFirst you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.
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Then search for the following content in HwOption.cpp
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9 m1 S. k, h! {if (scan.Token == _T ("ip"))% Z& u: c) I7 |0 M* \0 u
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scan.GetTokenEx ();2 Z) ` M# t! E7 @5 N/ z
strcpy (m_IPAddress scan.Token);
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$ D: l1 _1 _* Q) K% I$ g( j: oand turn it into this:, |0 P$ E; M" F0 |9 e0 d
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if (scan.Token == _T ("ip"))9 U+ C, j2 E% A. y. i
{
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% l7 c6 U s! C: s" s/ / Strcpy (m_IPAddress, scan.Token);
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And you created the solution.
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, u( p8 H3 l6 j k* vThen read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's " R( E) d+ Y/ R! I; W1 p
S9 ^5 m" |9 ^' E4 ]' MAll know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc 0 I5 i4 k, |( g) n# c
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With the TUT can provide the remedy it
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# 1 opens the file SkillInfluence.h
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Code: F5 _% Q" n& |+ h+ q& ` N
& T! L. p M0 l8 E; c/ K* D# Define MAX_SKILLBUFF_COUNT 146 B) p$ f2 S. S/ Y1 Y
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# 3 Change the 14 to your number (eg 21) and save it from3 ~( J& Z7 X: w- E" C& p- y
# 4 compilation and ready/ U0 A5 B% h5 g! W, j: z' q
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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dennisdra' c; P& s* Q1 `/ ^8 @/ H
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©ross' |' |1 s5 }2 l+ W
Sedrika
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everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy!
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less1 N5 B; a. f* \4 ? r" x) M, _
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8 |$ ~/ E) G+ I- QUpdate 1: how to turn off "Profiler" in worldserver.exe / |, V* w7 g2 q7 D4 W' @3 E$ Q
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5 Q5 Q1 l9 U" Vin VersionCommon.h of Worldserver Solution
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& i y: f( z A) F#define __PROFILE_RUN+ C; S) y! x5 Q* {/ p! f2 ]
1 ~6 [# o* Q7 u, m7 I* O2 Ucomment it or simply& x9 E+ ?5 G8 `
6 l3 q1 }8 r! o//#define __PROFILE_RUN
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credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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