| LoadObject : obj_test01.o3d àD±a ½ÇÆD
5 `: o- V5 A3 ^1 Q: n G:\Beast\Model\obj_test01.o3d : ã໠¼ö ¾øà½
, [! a3 G- `0 s! p3 K ^; ]6 M CObj::SetTypeIndex : LoadModel½ÇÆD 0 0001% ?# {' P7 }2 R2 T ^
CreateObj : type=0, index=1852, bInitProp=1 |
模型丢失 | FileName mdlObj.inc(9) : MODELTYPE_MESH Not Found. : M |
define.h丢失 | FileName propMover.txt(2) : BELLI_PEACEFUL Not Found. : BELLI_PEACEFUL = = = = = 0 = = = = = = = = = = = = = = = = = = = = 0 = = = 0 0 |
defineAttribute.h丢失 | FileName mdlDyna.inc(1620) : II_GOLD_SEED1 Not Found. : I |
defineItem.h丢失 | FileName propItem.txt(2) : IK1_SYSTEM Not Found. : IK1_SYSTEM = = = = = = 1 = = = = = = = 0 = = = = = = = = = = = _NONE 0 0 0 = = |
defineItemkind.h丢失 | FileName propItem.txt(2027) : IK2_AMP Not Found. : IK2_AMP IK3_EXPSCROLL = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = 5 _NONE 0 = |
defineJob.h丢失 | FileName mdlDyna.inc(8620) : MTI_IDLE1 Not Found. : M |
defineNeuz.h丢失 | FileName mdlObj.inc(5567) : OI_DEFAULT Not Found. : O |
defineObj.h丢失 | FileName MdlObj.inc(7) : MODELTYPE_MESH Not Found. : MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 0, r: ` e) E6 g& U! d& \! K
b' P7 [- O: p( j+ r# x9 L v; ?
"test01" 7046 MODELTYPE_ME |
Masquerade.prj丢失 propItem.txt丢失 | (BEAST QUICKLY FLASHES, THEN DISAPPEARS) |
1. propMover.txt丢失 2. Resource data丢失或错误 3. 客户端太旧,需要V16 | (ON CLICKING NEW WORLD WHEN BEAST STARTS UP)
% ]: b& U1 ~$ b* T [Window Title]
) j Z/ L. v* U Beast MFC ?? ????. v* {2 c- @2 D" D' D2 i6 y
[Main Instruction] o! j: ?7 l$ p& I6 {* o8 ]
Beast MFC ?? ???? has stopped working
1 H( A# g% i7 z% _0 X/ I% h [Content]
0 H k; v- s" {: r, ~ Windows can check online for a solution to the problem.
1 C& j/ {' ?" p& Q8 g [V] View problem details [Check online for a solution and close the program] [Close the program] [Debug the program] |
Terrain.inc丢失 | CSfxBase:oad G:\Beast\Sfx\sfx_test01.sfx ã໠¼ö ¾øའ|
SFX模型或者文件夹丢失 | :oadTextureFromRes : G:\Beast\Sfx\Texture\sfx_test01.dds not found |
SFX纹理或文件夹丢失 | LoadObject : gizmo.o3d àD±a ½ÇÆD
1 |" f. I1 `9 M$ U+ L( O7 |8 k G:\Beast\Model\gizmo.o3d : ã໠¼ö ¾øའ|
gizmo.o3d或者模型文件夹丢失 | :oadTextureFromRes : G:\Beast\Model\TextureMid\Obj_test01.dds not found$ S- b( ` j" R% R: N7 Q# `
G:\Beast\Model\TextureMid\Obj_test01.dds texture bitmap |
模型纹理或纹理文件夹丢失 | obj_test01.o3dàÇ 1öàüào 0. ÃÖ½Å1öàüào 20
# ?8 |, p+ r' S2 B G:\Beast\Model\obj_test01.o3d : ã໠¼ö ¾øའ|
模型错误 | G:\Beast\Model\TextureMid\obj_test01.dds texture bitmap |
模型纹理错误 | (ON SFX LOAD)
, n+ [: X+ A' `5 g Beast MFC ?? ????1 j# @$ |/ E* U/ `* _ w
Beast MFC ?? ???? has stopped working
0 ]7 \$ J( h, S5 K9 B Windows can check online for a solution to the problem.) `1 A3 z, l( g2 w) V& o+ U% N8 M
[V] View problem details [Check online for a solution and close the program] [Close the program] [Debug the program] |
SFX错误 | (SFX TEXTURE APPEARS TO LOOK LIKE RAINBOW/STATIC ON AN OLD TV) |
SFX纹理错误 | ¼öá¤Çò ′ë·úà» ¼±ÅÃÇØ¾ß ÇÕ′Ï′ù!(è¤ào »õ·Î¿î ′ë·úá¤o¸¸| »y¼oÇϼ¼¿ä) |
原因:大陆窗口打开以前的地图在新地图的加载 | (MAP WORKS 100% PREVIOUSLY BUT CANNOT BE LOADED INGAME AFTER CONTINENT WAS ADDED) |
原因:没有了大陆上世界。大陆需要被产生使用大陆按钮或只是让他们在你的。不产生碳纳米管会崩溃你游戏。 | line(4) ÆÄàÏ mdlObj.inc¿¡¼- "{" ½oÆ®¸μàì μû¿èÇ¥·Î 3¡3aáö ¾êà½.& ~7 W; c" N% x2 x* ]
(OR/AND)
7 G# i) r' f3 V3 k CModelMng:oadScript(6) 0ืΠáöá¤μè ¸e¼Ç ¾Æàìμe : FolderName,
7 u1 v0 L; K; i& c3 M* V1 m (OR/AND)1 ~# D9 `% H7 l1 |0 Z
CModelMng:oadScript(7) 0ืΠáöá¤μè ¸e¼Ç ¾Æàìμe : 0, 0( @( p2 w; j$ r U7 e( V' k
(ETC) |
损坏的数据mdlobj.inc。类似的错误mdldyna.inc和其他文件。 | :oadTextureFromRes : G:\Beast\World\Texture\default.dds not found |
原因1:世界纹理文件夹丢失。 原因2:default.dds/misc失踪。 | :oadTextureFromRes : G:\Beast\World\TextureMid\sky_cloud02.dds not found |
原因1:世界texturemid文件夹丢失。 原因2:skycloud02.dds/misc失踪。 | (TERRAIN TEXTURE APPEARS TO LOOK LIKE RAINBOW/STATIC ON AN OLD TV) |
World texture错误 | (WORLD LOADS GREY SCREEN) |
原因1:兽没有打开。世界文件直接,重开。世界的备选案文,“开放世界”。 原因2:世界的腐败。 原因3:相机需要重置。双击任何导航修正这个错误。 | CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=5 index=1502 bpart=0 àÇ á¤o¸°¡ ¾ø±o¿©., r, q( n5 W @+ h2 g
CObj::SetTypeIndex : LoadModel½ÇÆD 5 1502 |
Cause 1: NPC's missing in res data., S! j; p& D% l* Q
Cause 2: Monsters missing in res data. 原因:一个文件被编译的。并且用新版本的野兽,将不加载在过时的客户。 | (BEAST DOES NOT CREATE FULL WORLD) |
Beast cannot go over 1.7 GB of RAM.
) @, a0 H4 w# b( G |