Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level 6 w# F+ h6 K3 p b! D! G
change level without Rebirth9 o9 x$ ^" c7 ?, W
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Now, let us begin.
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* d$ q; A' S h3 n uRequirements:
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/ / Tips by Sedrika) s. q4 v I4 H7 h" v$ \& J
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It is up to you how you do it ^ ^1 c* ?5 I) b6 h3 C
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Go into your source folder and open the definejob.h
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå
" R$ ]( t0 w! m% W#define MAX_LEGEND_LEVEL 1297 C9 B2 |7 ` h r
#define MAX_MONSTER_LEVEL 1603 k( @# `: A( F3 Q) t# G( E) z
#else // 15Â÷ è÷¾î·Î ·1o§è®àå, H$ j) a9 z$ P) r0 A: S/ I
#define MAX_LEGEND_LEVEL 121
$ { J( z% t: U7 p3 `- W F#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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Red: Player Max. Level) ]1 W/ F+ Q4 b( _" N6 V3 C
Green: Monster Max. Level
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These changes as simple as you want.
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5 J, Z. i4 S7 \/ j- ]. t. xThen you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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0 k* Z# r2 i* S4 T$ e! B7 |, n9 @ Part 1 of blocking CE * c# I1 }& \1 P
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In this tutorial I will show you how to change the Head of Mark flyff.& w/ G3 i, [! y5 { j' x1 N8 o
The current Head Mark is well known, 5E, which results as a string ('^').. h" _: [4 J+ Q9 m" g% {
; L0 M! C8 [( R4 yFor this we go to the World (Project) and looking at the Buffer.h after thistext/ x- r. r7 R: J+ T+ X
Quote:4 I0 d1 a4 ]3 |( ^
# Define HEADER MARK '^' / / Normal messageheader
" p/ ]1 Q u: v& Z) l( H$ W# Define SYSHEADERMARK '%' / / System message header* j. y3 O( `5 C/ q& W. K
What the Sysheadmark is looking for is not even the top 5E.3 o# K, s1 T+ P2 u5 U
Change this and it makes the CE Not work on server.
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' N1 p5 e5 Z fThen Tom's anti-hack is no longer useful.
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$ D8 l+ n! G8 H9 V% ~) b% ILG Sedrika Part 2 of blocking CE 2 u& u/ Y# Q' `1 D M6 Z
2 u7 s7 K, i3 AIn this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
2 u- w0 k/ K% ?4 `* }5 {* W6 nWhat does this have an advantage?
/ ~6 @+ C' J9 E1 d( DThe editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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& O7 B- Q' Y/ w) e) k8 E" G IFirst you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.6 ?( _# {3 g: V2 W! |
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Then search for the following content in HwOption.cpp
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- U$ ~1 j1 }) `$ e8 tif (scan.Token == _T ("ip"))/ p$ Q. C! _1 A7 {
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scan.GetTokenEx ();
: @, B8 B' S ]! A7 p* Pstrcpy (m_IPAddress scan.Token);- p C; y: X& A! u0 e
}
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if (scan.Token == _T ("ip"))
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. j; ]0 J4 Z* }4 e1 f$ ~! t/ J/ / Scan.GetTokenEx ();' u0 [. b0 w" u, A1 t+ y
/ / Strcpy (m_IPAddress, scan.Token);3 O# w1 a1 G. [: }0 F; P) H1 F
}
* G4 A* w4 G( a Z& tAnd you created the solution.
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Then read the Neuz not the IP from the INI anymore. even if put in it' ~$ z1 X# y5 ^& x& U. c! j/ f
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Max skill's
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. P9 d6 ]6 G6 o. [) j" DAll know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc 4 L4 Z) _( ]2 S, R& j! e% R: A+ i4 }
" M! u% G( _2 d7 yWith the TUT can provide the remedy it3 @$ _6 k8 R- k2 c0 L$ P' X
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# 1 opens the file SkillInfluence.h) q1 q O" r9 t j; h" D
# 2 Search
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# Define MAX_SKILLBUFF_COUNT 14
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# 3 Change the 14 to your number (eg 21) and save it from
! L7 c2 P, g. r$ [8 b$ p# 4 compilation and ready
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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.Crasy
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Sedrika" y6 ?+ ]+ }7 q( t) ^
" \6 [1 A0 h3 D. q6 p: reverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! ! @2 @0 D0 O2 \. J) i V+ N. w* g
9 g6 l/ O- \7 Z5 AP.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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Update 1:
how to turn off "Profiler" in worldserver.exe ! Y! Q" J# c4 g% C2 r1 ]5 Q
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2 T& F ~7 r$ F5 u9 c' k2 yin VersionCommon.h of Worldserver Solution2 v1 o# _7 K, s" [$ i
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^: t2 J3 y5 v$ m! @#define __PROFILE_RUN
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comment it or simply- a$ k5 b: F# m. M W6 ?
b/ X% N2 |( r* }/ [$ G//#define __PROFILE_RUN + ?9 j d( t. w6 v/ K
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% O9 z! I- o$ K% u7 y& P4 Fcredits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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