Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
" L3 o' B( z5 R+ i- Zchange level without Rebirth
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3 b) c: Y, I1 @. h( t' j7 RNow, let us begin.
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Requirements:
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; ~& V7 |! Z' [# SNotepad / Editor; m! n; X5 R4 F* Q, K
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|$ z; r3 x( \) W! ^" `" K/ u6 xIt is up to you how you do it ^ ^0 o/ J: S% m: A3 _6 u1 Q
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Go into your source folder and open the definejob.h
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8 ?* ?1 m! e6 c4 ?: {#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå
6 f: V3 A8 q }#define MAX_LEGEND_LEVEL 129
2 b" M; h% M0 ~8 L#define MAX_MONSTER_LEVEL 160
5 x: p7 B: @- l* g#else // 15Â÷ è÷¾î·Î ·1o§è®àå2 c& Z1 t' k- S/ u8 P) S9 B
#define MAX_LEGEND_LEVEL 121) R' t6 q. S5 `1 h
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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- s" q( n. P: j! V) k* }; ?Red: Player Max. Level
9 X* Q2 x3 ^7 [. }. h' t( {Green: Monster Max. Level" s L/ [3 ]. ^* p4 _) L# W
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These changes as simple as you want.1 [& m% B% l; w
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.0 `/ V) g" ]; H& r% L: i
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Part 1 of blocking CE 0 m( A5 d9 h6 J
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In this tutorial I will show you how to change the Head of Mark flyff.4 g8 n9 K& I5 r0 B3 j# ?; t; R
The current Head Mark is well known, 5E, which results as a string ('^').
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" J3 P& @8 X# ]; v. D/ @' bFor this we go to the World (Project) and looking at the Buffer.h after thistext
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# Define HEADER MARK '^' / / Normal messageheader
% D- e9 v: O! C- ~# Define SYSHEADERMARK '%' / / System message header+ j5 F# A2 ?5 O$ t" Z% W
What the Sysheadmark is looking for is not even the top 5E.
# S5 l, j7 _$ ?( ^: _ a* nChange this and it makes the CE Not work on server.
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0 u4 ~5 y. x) I2 a* k* U( M5 s4 r% eThen Tom's anti-hack is no longer useful.( A- w& [' c- q+ {7 u) R# }4 P
" H) |4 v S3 O) s8 pLG Sedrika Part 2 of blocking CE
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3 R! d; N7 C# |In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
" x a. J$ C IWhat does this have an advantage?
& X5 q. F1 C) sThe editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.4 o2 i$ V$ D; c* \
- b* N. Y7 M) D3 r" w2 P8 B$ _Then search for the following content in HwOption.cpp
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if (scan.Token == _T ("ip"))
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scan.GetTokenEx ();
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and turn it into this:5 c) r& T+ G) b9 X5 P, T G3 s
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if (scan.Token == _T ("ip"))5 I5 c& c; p* R+ ^
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/ / Scan.GetTokenEx ();
% _3 M ` X, _# q, P7 n/ / Strcpy (m_IPAddress, scan.Token);
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+ k( z( B$ R. a# j& eAnd you created the solution.# D2 Y) i2 Z/ F- Z+ p* c
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( E5 z! ?& \4 j, Z9 HThen read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's ) _' H. z! p5 p7 ^! t. A; F
' V# Q( l; r5 [9 k; YAll know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc
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* s& `8 ^2 F1 Z) S' V9 PWith the TUT can provide the remedy it& u5 X8 I5 o2 t E: B
; U$ O, ~1 V5 I# 1 opens the file SkillInfluence.h
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Code:
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. v R9 l0 w1 Y# Define MAX_SKILLBUFF_COUNT 14, H& P0 F; |5 h C
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# 3 Change the 14 to your number (eg 21) and save it from
& K6 H ~' h2 c, P& r) l# 4 compilation and ready
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:+ ]2 y7 ^3 L( y$ i" A0 n9 e( G
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dennisdra
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Sedrika
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everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! - A1 G; f* B# }8 T" A, v$ P5 ]: q
3 I. Y/ }$ G2 H: X1 ]P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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+ t& ]1 }7 n6 Q/ H3 @: s' C# e% y- qUpdate 1: how to turn off "Profiler" in worldserver.exe ; p; @3 L3 p$ l$ n# ^
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in VersionCommon.h of Worldserver Solution* [8 F! I2 u4 n$ ?) m
Look for
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#define __PROFILE_RUN
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comment it or simply& Z1 z) l. D# T* G. b1 \8 F
; I( J9 N7 y- ~9 `3 a//#define __PROFILE_RUN
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7 B. q" c/ c- ^credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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