| LoadObject : obj_test01.o3d àD±a ½ÇÆD) l3 _2 `+ c9 U6 Y! @. x
G:\Beast\Model\obj_test01.o3d : ã໠¼ö ¾øà½
: h4 N, q/ Z+ K: v0 K/ }0 I CObj::SetTypeIndex : LoadModel½ÇÆD 0 0001
8 Q% n/ `2 o$ I; \* { CreateObj : type=0, index=1852, bInitProp=1 |
模型丢失 | FileName mdlObj.inc(9) : MODELTYPE_MESH Not Found. : M |
define.h丢失 | FileName propMover.txt(2) : BELLI_PEACEFUL Not Found. : BELLI_PEACEFUL = = = = = 0 = = = = = = = = = = = = = = = = = = = = 0 = = = 0 0 |
defineAttribute.h丢失 | FileName mdlDyna.inc(1620) : II_GOLD_SEED1 Not Found. : I |
defineItem.h丢失 | FileName propItem.txt(2) : IK1_SYSTEM Not Found. : IK1_SYSTEM = = = = = = 1 = = = = = = = 0 = = = = = = = = = = = _NONE 0 0 0 = = |
defineItemkind.h丢失 | FileName propItem.txt(2027) : IK2_AMP Not Found. : IK2_AMP IK3_EXPSCROLL = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = 5 _NONE 0 = |
defineJob.h丢失 | FileName mdlDyna.inc(8620) : MTI_IDLE1 Not Found. : M |
defineNeuz.h丢失 | FileName mdlObj.inc(5567) : OI_DEFAULT Not Found. : O |
defineObj.h丢失 | FileName MdlObj.inc(7) : MODELTYPE_MESH Not Found. : MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 0! }" }" ?$ V* C% P* k o
9 r& q3 e4 }' _5 u
"test01" 7046 MODELTYPE_ME |
Masquerade.prj丢失 propItem.txt丢失 | (BEAST QUICKLY FLASHES, THEN DISAPPEARS) |
1. propMover.txt丢失 2. Resource data丢失或错误 3. 客户端太旧,需要V16 | (ON CLICKING NEW WORLD WHEN BEAST STARTS UP): W1 R9 R9 x' N
[Window Title]
- T/ _# a) e6 n8 K6 u Beast MFC ?? ????& H+ H1 s, z4 V
[Main Instruction]
' u- u/ P" s8 n Beast MFC ?? ???? has stopped working
3 J) m$ |, Y8 X" o) H' S [Content]
) @( v' Z# {/ F1 C" w Windows can check online for a solution to the problem.) w( F) G9 r: ^8 Y' b9 R
[V] View problem details [Check online for a solution and close the program] [Close the program] [Debug the program] |
Terrain.inc丢失 | CSfxBase: oad G:\Beast\Sfx\sfx_test01.sfx ã໠¼ö ¾øà½ |
SFX模型或者文件夹丢失 | : oadTextureFromRes : G:\Beast\Sfx\Texture\sfx_test01.dds not found |
SFX纹理或文件夹丢失 | LoadObject : gizmo.o3d àD±a ½ÇÆD
. I& H6 b: i$ {# ~6 D, { G:\Beast\Model\gizmo.o3d : ã໠¼ö ¾øà½ |
gizmo.o3d或者模型文件夹丢失 | : oadTextureFromRes : G:\Beast\Model\TextureMid\Obj_test01.dds not found
$ O( b; z: J2 a6 S G:\Beast\Model\TextureMid\Obj_test01.dds texture bitmap |
模型纹理或纹理文件夹丢失 | obj_test01.o3dàÇ 1öàüào 0. ÃÖ½Å1öàüào 20! |2 _" m! a3 T2 w+ F. f* k' }* o
G:\Beast\Model\obj_test01.o3d : ã໠¼ö ¾øà½ |
模型错误 | G:\Beast\Model\TextureMid\obj_test01.dds texture bitmap |
模型纹理错误 | (ON SFX LOAD)
0 E, X# J2 K9 ^9 G Beast MFC ?? ????5 b% e; {1 d+ `0 i( Q. W0 z
Beast MFC ?? ???? has stopped working
2 j( o' |) N/ g/ d8 ?8 t. G I Windows can check online for a solution to the problem.- b- J% y% I3 W9 z
[V] View problem details [Check online for a solution and close the program] [Close the program] [Debug the program] |
SFX错误 | (SFX TEXTURE APPEARS TO LOOK LIKE RAINBOW/STATIC ON AN OLD TV) |
SFX纹理错误 | ¼öá¤Çò ′ë·úà» ¼±ÅÃÇØ¾ß ÇÕ′Ï′ù!(è¤ào »õ·Î¿î ′ë·úá¤o¸¸| »y¼oÇϼ¼¿ä) |
原因:大陆窗口打开以前的地图在新地图的加载 | (MAP WORKS 100% PREVIOUSLY BUT CANNOT BE LOADED INGAME AFTER CONTINENT WAS ADDED) |
原因:没有了大陆上世界。大陆需要被产生使用大陆按钮或只是让他们在你的。不产生碳纳米管会崩溃你游戏。 | line(4) ÆÄàÏ mdlObj.inc¿¡¼- "{" ½oÆ®¸μàì μû¿èÇ¥·Î 3¡3aáö ¾êà½.* E9 x# n( j* `
(OR/AND)9 h( S6 x; d) \2 u8 @' P
CModelMng: oadScript(6) 0ืΠáöá¤μè ¸e¼Ç ¾Æàìμe : FolderName, 4 r% g4 M* F/ I3 v
(OR/AND): V/ [2 Y) Q3 @2 f$ _8 X
CModelMng: oadScript(7) 0ืΠáöá¤μè ¸e¼Ç ¾Æàìμe : 0, 0
1 A$ G4 x& i0 j! b3 Y (ETC) |
损坏的数据mdlobj.inc。类似的错误mdldyna.inc和其他文件。 | : oadTextureFromRes : G:\Beast\World\Texture\default.dds not found |
原因1:世界纹理文件夹丢失。 原因2:default.dds/misc失踪。 | : oadTextureFromRes : G:\Beast\World\TextureMid\sky_cloud02.dds not found |
原因1:世界texturemid文件夹丢失。 原因2:skycloud02.dds/misc失踪。 | (TERRAIN TEXTURE APPEARS TO LOOK LIKE RAINBOW/STATIC ON AN OLD TV) |
World texture错误 | (WORLD LOADS GREY SCREEN) |
原因1:兽没有打开。世界文件直接,重开。世界的备选案文,“开放世界”。 原因2:世界的腐败。 原因3:相机需要重置。双击任何导航修正这个错误。 | CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=5 index=1502 bpart=0 àÇ á¤o¸°¡ ¾ø±o¿©.8 X& r& n* X0 D
CObj::SetTypeIndex : LoadModel½ÇÆD 5 1502 |
Cause 1: NPC's missing in res data.
6 p4 k# W; \& ?$ E8 f/ pCause 2: Monsters missing in res data. 原因:一个文件被编译的。并且用新版本的野兽,将不加载在过时的客户。 | (BEAST DOES NOT CREATE FULL WORLD) |
Beast cannot go over 1.7 GB of RAM. / q, i3 _6 i) g& S6 s8 p6 D% l
|