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改变最大等级

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发表于 2016-1-10 03:22:01 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these
how to change max level
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change level without Rebirth( r" }$ d  w. P" t* ?; \9 [+ Z& e
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Now, let us begin.7 ]1 k( h- k( m3 ?* }
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Requirements:
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Notepad / Editor( X" N) d# _: n# ^. z7 L4 o
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/ / Tips by Sedrika
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& I6 I: q6 s# S" RIt is up to you how you do it ^ ^
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. O! l+ P( \( u) K. [& M2 EGo into your source folder and open the definejob.h
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå+ B$ D6 R. v* E2 Z0 Z
#define MAX_LEGEND_LEVEL 1290 p; s; f& ~4 ?8 _  o1 D
#define MAX_MONSTER_LEVEL 160
, `7 k  H2 I6 h$ Z; i; Z#else // 15Â÷ è÷¾î·Î ·1o§è®àå$ v& }& E* ^4 b* {' y
#define MAX_LEGEND_LEVEL 121$ o9 I: S# C# U3 t. p- s8 m
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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Red: Player Max. Level5 K& H6 M4 x# N, |. F/ L
Green: Monster Max. Level
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# P% I" u' S( EThese changes as simple as you want.
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+ y# g/ x: ?6 T4 p& z! aThen you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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Part 1 of blocking CE

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! m9 M7 c! Z) H" _5 m7 cIn this tutorial I will show you how to change the Head of Mark flyff.
) D/ `6 c$ W& p+ h, jThe current Head Mark is well known, 5E, which results as a string ('^').
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' x+ A2 ~9 m' c. O) a% Q4 i6 \For this we go to the World (Project) and looking at the Buffer.h after thistext0 J6 I. G* @5 ~# L0 u7 X- W
Quote:
& [; U7 t* u+ R' a, J# U3 M# Define HEADER MARK '^' / / Normal messageheader
  |( ?1 S$ d1 B3 R9 P( g- q$ s1 u# Define SYSHEADERMARK '%' / / System message header
1 Q( j5 @9 p  S; s  g* v5 I) JWhat the Sysheadmark is looking for is not even the top 5E.6 {5 K1 h! H2 _0 d$ U: B7 K
Change this and it makes the CE Not work on server.: A$ z2 Y+ f! ^6 O' B  N& u" ~

- }1 Z, Y& G# ]* z8 iThen Tom's anti-hack is no longer useful.
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: r% c+ D- F, P6 ~, i' RLG Sedrika
Part 2 of blocking CE
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In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. , p+ L( t  e% l4 R" A' t. Z6 T. j' \4 C
What does this have an advantage?. g( Q: o6 d% F, e  i& }
The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.9 P& D% e5 i: F! m! E( q7 m% E

2 C7 k" L0 j2 Y  H7 \: e/ WThen search for the following content in HwOption.cpp / f' \! w4 a3 S3 I; G$ f" g% o
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if (scan.Token == _T ("ip"))
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0 l. D. V6 T& ^8 f' Ascan.GetTokenEx ();
7 v! G) V: d9 _) m1 c3 sstrcpy (m_IPAddress scan.Token);$ E9 f6 E. b" e) d
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and turn it into this:$ W, B- u) p" X8 j5 u9 r* l
Quote:
+ @. h4 ?! ^8 Q% g4 rif (scan.Token == _T ("ip"))' j# P- \5 p; @$ t
{
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# F' M5 q5 l1 f2 K* {/ / Strcpy (m_IPAddress, scan.Token);
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And you created the solution.
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Then read the Neuz not the IP from the INI anymore. even if put in it' W: k' G& _0 U* N: v

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Max skill's
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc
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With the TUT can provide the remedy it/ d% {+ _' a2 Z4 Q+ ?2 J, I5 i
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# 1 opens the file SkillInfluence.h
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  j9 e( v( s, b# Define MAX_SKILLBUFF_COUNT 14
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% A, A% X* n1 D# ?# 3 Change the 14 to your number (eg 21) and save it from  D- t: D+ \) K- A" C: j6 N
# 4 compilation and ready
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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dennisdra5 Y+ P, `9 H5 W5 \
.Crasy
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Sedrika+ H+ E1 r" w8 i
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everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! # ~4 e. q# D4 w; o" j7 ~( I; u6 ]
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less6 @1 k+ k( p3 W8 _3 i/ y% [0 Q

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9 y& E$ G, J% y$ ^Update 1:
how to turn off "Profiler" in worldserver.exe

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in VersionCommon.h of Worldserver Solution$ C1 ?+ B* w$ K) c4 U0 j
Look for4 T) b$ g: h  F3 T
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#define __PROFILE_RUN
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! h3 b* X8 M) hcomment it or simply# M, t' _) i4 s: {/ n% f

8 x; o8 t- k" x5 x$ K8 B//#define __PROFILE_RUN   Z1 Q. Z/ q' g0 p4 J

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6 W! x8 K" s9 M/ v  o# Z( B  n" gcredits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些
如何更改水平
更改水平没有重生
现在,让我们开始。
要求:
记事本/编辑
//提示sedrika
这是你怎么做^^
进入你的源文件夹,打开definejob.h
搜索的:
#如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15
#定义max_legend_level129
#定义max_monster_level160
#其他/ /15Â÷è÷¾î·Î·1o§è®àå
#定义max_legend_level121
#有// 15Â÷è÷¾î·Î·1o§è®àå
红色:球员最高水平
绿色:怪物最高水平
这些变化,只要你想。
然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。
1部分阻断行政长官
在本教程中我将告诉你如何改变头标飞飞。
目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。
为此我们去世界(项目)和看buffer.h后,这个文本
报价:
#定义标题标记的^' //正常消息头
sysheadermark#定义“%”//系统消息头
什么sysheadmark寻找甚至不是顶级类。
改变这一状况,使行政长官不上服务器。
然后他反黑客不再有用。
sedrikaLG
2部分阻断行政长官
在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。
这是什么有好处?
编辑需要的数据包从我加入,如果不是,那么什么?现在想你
首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。
然后搜索以下内容hwoption.cpp
如果(scan.token==_t(“知识产权”))
{
scan.gettokenex();
strcpy(m_ipaddress扫描标记。);
}
并把它变成这样:
报价:
如果(scan.token==_t(“知识产权”))
{
//scan.gettokenex();
//strcpy(m_ipaddress,扫描标记。);
}
和你创造的解决方案。
阅读neuz没有知识产权的问题了。即使放在这
最大的
大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等
与学院可以提供补救
#1打开文件skillinfluence.h
#2搜索
代码:
#定义max_skillbuff_count14
#3换14的号码(如21)和保存从
#4汇编和准备
我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由:
dennisdra
疯狂的行为。
©罗斯
sedrika
那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受!
注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少
更新1:
如何关闭“探查”worldserver.exe
在versioncommon.h的worldserver溶液
寻找
#定义__profile_run
评论或者
//#定义__profile_run
学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太

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