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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
% K. R% O5 b! {, J5 Mchange level without Rebirth
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* h4 v- }+ `9 `) `Now, let us begin.
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c" M( I4 e( R" m" ]Requirements:2 r0 r4 O3 C) X) T
Source
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/ / Tips by Sedrika: H8 ~3 X/ M3 o: p- @8 m( t0 Q2 k3 a( ^
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It is up to you how you do it ^ ^
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' X# W2 N; ~1 w ZGo into your source folder and open the definejob.h. X! ?/ I5 |( `1 V: D* g
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå7 a& ^1 U* {8 @# Y
#define MAX_LEGEND_LEVEL 1296 d& T" ^& B5 A R
#define MAX_MONSTER_LEVEL 160
5 s0 _) F. w, D2 @# R#else // 15Â÷ è÷¾î·Î ·1o§è®àå
9 `) B5 t9 q2 p+ |4 d" D: b#define MAX_LEGEND_LEVEL 121" T' I7 X3 k7 q/ X; e2 @9 h4 Z
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå 8 }7 R0 _+ _2 T, S
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Red: Player Max. Level
; x' h" i. W a6 w- V7 k( rGreen: Monster Max. Level
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, S2 ~; L( K+ h; Q% [7 JThese changes as simple as you want.8 ^: M* }/ e5 ?0 k# M
% B* t$ p2 j6 YThen you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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Part 1 of blocking CE , x2 S# M! R. G0 M$ @ m( I# L9 ]% c
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In this tutorial I will show you how to change the Head of Mark flyff./ ?8 l8 b7 E- X- ^& k
The current Head Mark is well known, 5E, which results as a string ('^').
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% q# S5 [3 ~, T/ I6 JFor this we go to the World (Project) and looking at the Buffer.h after thistext* `$ @9 O9 G: `$ |, A: i
Quote:
8 b9 C" Y" G$ p6 [" S W3 ]9 I# Define HEADER MARK '^' / / Normal messageheader
, z5 O' o# N# w# Define SYSHEADERMARK '%' / / System message header
8 G( e) W9 {" A9 `What the Sysheadmark is looking for is not even the top 5E.
0 v$ [) d/ e8 O& X# Q4 t7 BChange this and it makes the CE Not work on server., b1 U/ t+ {+ \: p B$ g: ]
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Then Tom's anti-hack is no longer useful.
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LG Sedrika Part 2 of blocking CE
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In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. 2 r7 w6 A$ t" z0 c5 `! Q
What does this have an advantage?3 g2 Z, m$ W1 B: l3 S
The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.
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& A& ]5 s; R& n$ M ^1 GThen search for the following content in HwOption.cpp ; m+ s, p/ ^8 x; `2 n1 E" k, h
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if (scan.Token == _T ("ip"))7 d/ t9 i- V' |: D; h" X* h
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scan.GetTokenEx ();
" i, S& v2 E E xstrcpy (m_IPAddress scan.Token);" J) b/ {6 Q2 S# }& Z
}
$ C1 T7 ~& @5 {. h9 gand turn it into this:
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+ s% O2 S. j1 Eif (scan.Token == _T ("ip"))
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1 Y9 P' Y% s+ W+ v& t/ e/ / Scan.GetTokenEx ();( y' T. a8 _. V6 d# G! s9 g4 N! c
/ / Strcpy (m_IPAddress, scan.Token);
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4 \1 G1 @; D1 M. |And you created the solution.$ v- V. G/ j8 i7 q% M ^2 {7 N
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Then read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's ! K% }% `. b/ B5 g% y! d
+ V6 W# \+ ?3 e0 L; R* b/ @All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc
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2 W4 v5 n% w- bWith the TUT can provide the remedy it* P: T# Q+ V/ d
& h5 L, W. [8 e$ V' J# _# 1 opens the file SkillInfluence.h
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Code:
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# Define MAX_SKILLBUFF_COUNT 142 R- _& I! v+ ~1 f
& X% s- n8 k9 P: s$ B; [# 3 Change the 14 to your number (eg 21) and save it from3 t) i7 X* ^- q- Q( l
# 4 compilation and ready
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:0 K$ d% X9 ]2 D2 ]# q
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dennisdra
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©ross
2 F8 F4 p1 } S* l8 ^ PSedrika
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everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! , m. `9 j, L. h6 b8 f
: ]* a" h# y% g! u3 GP.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less3 E' N y. k4 g" ?7 U
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& T! ]( y* w" l9 I& rUpdate 1: how to turn off "Profiler" in worldserver.exe
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6 ], L3 ?- R- [0 Xin VersionCommon.h of Worldserver Solution$ ~1 _/ M! n' Q! L; q: C
Look for
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' L8 y* h- E& D+ Q3 G#define __PROFILE_RUN
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3 P. F' u, ]% y6 F) u8 v6 Dcomment it or simply: K: b- ^& g3 u! O0 p
* w! `% W* r: e* a//#define __PROFILE_RUN
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8 \5 E, G$ N' w4 v/ R0 ] Pcredits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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