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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level 1 r8 f2 d4 ^; y& R9 e# T" b
change level without Rebirth
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Now, let us begin.$ g/ A& ]% l: s1 ^& E9 m* V
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Requirements:# K2 h; ] F3 O# c/ j0 Q4 u
Source& e! F# n/ L& {0 G3 ?& c
Notepad / Editor* M8 b4 @9 y, z) W* d
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/ / Tips by Sedrika
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It is up to you how you do it ^ ^( l, e2 Y5 b& ^- O& u( \ M4 y
/ T3 Q$ f0 Z `6 |& n0 ?3 f2 RGo into your source folder and open the definejob.h
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7 v5 U! `( N3 U3 T5 i- ^#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå! x. ?) n3 e) z
#define MAX_LEGEND_LEVEL 129
& T1 ?4 x1 ? @5 ]( L1 j5 W9 V#define MAX_MONSTER_LEVEL 160$ }! m& V, n1 u& O
#else // 15Â÷ è÷¾î·Î ·1o§è®àå* E$ J2 U8 w$ ~; {) b: l6 f
#define MAX_LEGEND_LEVEL 121
4 J4 O2 N/ @* V) u" X) C/ Z K% e#endif // 15Â÷ è÷¾î·Î ·1o§è®àå 4 L/ i- @. M. v# a
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Red: Player Max. Level
$ [6 g7 \" G6 U3 {Green: Monster Max. Level
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1 ]( L, ^: o, N' ]These changes as simple as you want.
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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7 k* X) g& V3 z Part 1 of blocking CE 3 i( l( k. x, v: a( j% c. c
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In this tutorial I will show you how to change the Head of Mark flyff.
. s1 v; L; M* ^The current Head Mark is well known, 5E, which results as a string ('^')." K* q3 z3 B1 h# v$ f
8 W ?1 [7 ], i( |4 sFor this we go to the World (Project) and looking at the Buffer.h after thistext v" G4 c# y$ R8 _
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# Define HEADER MARK '^' / / Normal messageheader, E0 Y/ M! G+ t& P/ S! w9 S
# Define SYSHEADERMARK '%' / / System message header3 g3 F S) |# |. |, l
What the Sysheadmark is looking for is not even the top 5E.
8 U) v; W' o$ l @4 y5 mChange this and it makes the CE Not work on server., e3 j3 |8 D4 V! }* ^
$ M9 I0 _3 A @% ^- q; qThen Tom's anti-hack is no longer useful.
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5 U& \; c4 G2 F% y4 ULG Sedrika Part 2 of blocking CE 7 q5 P$ z% M$ M; r% i
. F/ T$ k' _- P$ m r5 Q3 zIn this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. % U2 t6 N0 A) K* r1 F
What does this have an advantage?
9 k2 {# t& k/ Y2 m+ ?' R' _9 O+ C/ `The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.
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Then search for the following content in HwOption.cpp ; p# J, \+ ^$ u
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if (scan.Token == _T ("ip"))
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scan.GetTokenEx ();$ F" t' d1 F6 W) i5 `( Q2 d* j+ u
strcpy (m_IPAddress scan.Token);0 @9 Q& i2 f0 W" H* }
}
9 a) O* f. F. K4 y" o0 X7 M' ?" band turn it into this:4 t X; D$ u$ ?! t
Quote:
" W" {; L$ W0 `# C* ]% zif (scan.Token == _T ("ip"))
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/ / Scan.GetTokenEx ();5 L& d7 Z0 X/ d+ f" X8 E
/ / Strcpy (m_IPAddress, scan.Token);
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) m% J. h4 D: ^: |# ?And you created the solution.
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Then read the Neuz not the IP from the INI anymore. even if put in it
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9 v- B d' i4 c- b* T0 E Max skill's
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/ ?! T/ K3 f+ P4 |All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc
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With the TUT can provide the remedy it, T! G" R0 f h/ Q; {
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# 1 opens the file SkillInfluence.h6 l! ]! f+ p1 h3 S0 H) Q
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Code:
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# Define MAX_SKILLBUFF_COUNT 142 m K2 I1 a9 D, r
6 H6 Q( X# X; k/ K/ z4 J% p K; j# 3 Change the 14 to your number (eg 21) and save it from
: c l2 ]& ^" [& y$ E( [# 4 compilation and ready
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2 m2 L2 h0 L( A) a0 p: DI put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:" w8 j+ ?2 Z% C
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everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! 5 Z: w. v4 R5 d3 u; z$ {
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less, @2 L0 V E. |
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how to turn off "Profiler" in worldserver.exe & z- X% D( n3 u+ E
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9 K7 |( b, o+ ]4 I7 L* zin VersionCommon.h of Worldserver Solution8 L& H% \* i0 {3 F, B; G, C
Look for6 w( _9 _ [% C6 e, e3 G3 S
: v4 f2 O% u) w" d#define __PROFILE_RUN$ H9 _8 m; I7 n1 V# U
* p+ o8 m$ p; ccomment it or simply
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4 m, r2 {8 r7 ?1 Q//#define __PROFILE_RUN
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credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太 : R3 ]+ N# ~9 t4 r0 a P
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