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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
/ L% A( |5 r: `: J: M/ S) echange level without Rebirth
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. I- ^! Y! z5 N; ^9 u+ vNow, let us begin./ a6 L, `; }' c
* a+ p- ]$ ^7 sRequirements:9 @) |! `; Z* c( P% T; t5 U- u, \6 q
Source
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5 W, i3 |% v* _6 o4 h3 r/ / Tips by Sedrika% e9 M/ ~ @- G4 l( {/ D
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It is up to you how you do it ^ ^+ e! {& j) }. G
9 r$ N3 Y( a( T' ?6 o$ L" H2 rGo into your source folder and open the definejob.h" J9 T6 b v; ?) ~6 a8 S
Search there for:& }- j) g, \3 ^; U2 V
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå3 \, V7 k; G: N' l2 A
#define MAX_LEGEND_LEVEL 129! F/ A9 `& O8 i3 Y. P
#define MAX_MONSTER_LEVEL 160: S# H5 _6 a0 [
#else // 15Â÷ è÷¾î·Î ·1o§è®àå. \) P) F( ^0 A/ A4 [
#define MAX_LEGEND_LEVEL 121
6 g2 c+ K2 j( s) H) ?: A1 n' P#endif // 15Â÷ è÷¾î·Î ·1o§è®àå ! j5 Z( d9 _+ m. d, ]' A$ m
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" T: M: F' ~1 B( _8 r- A6 yRed: Player Max. Level$ X o- w" {% ~
Green: Monster Max. Level; D3 @. p% U/ ^% c
1 A* [: s$ Z, e% Z( L0 u6 jThese changes as simple as you want.
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.* x& U+ G. A% Y1 A8 K
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Part 1 of blocking CE
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In this tutorial I will show you how to change the Head of Mark flyff.$ J& F- ~4 C$ L5 a! W
The current Head Mark is well known, 5E, which results as a string ('^').5 c# j- o7 T" K' F, H
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For this we go to the World (Project) and looking at the Buffer.h after thistext
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# Define HEADER MARK '^' / / Normal messageheader
0 ^' H- k8 c" A) n- \# Define SYSHEADERMARK '%' / / System message header: ]: d8 J0 C# q: n! Y* }: K5 u
What the Sysheadmark is looking for is not even the top 5E.
, d0 E, A, i& RChange this and it makes the CE Not work on server.4 C% x! b$ P. X2 |
! A3 p5 s3 U! ^& {Then Tom's anti-hack is no longer useful.
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1 D5 u# c) J2 y" p% n7 ?9 `4 k7 \) LLG Sedrika
Part 2 of blocking CE ! ?+ I7 C% G" W5 e! l
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In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. 8 Z3 s6 [) K5 L* c
What does this have an advantage?* b! T) ?3 W, w p( }/ h( z& U% I
The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.
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Then search for the following content in HwOption.cpp ( T( B0 u4 L6 W+ {, X: T3 R- ?
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/ N# K5 J ^( v6 s+ s8 {% U7 @if (scan.Token == _T ("ip"))
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scan.GetTokenEx ();, s2 v8 f7 M V. X, A
strcpy (m_IPAddress scan.Token);
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! R1 q% M! f2 Z! P4 G- C3 }0 y8 aand turn it into this:
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if (scan.Token == _T ("ip"))
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# L; ?) t$ ~ w) k) t& g" l" f/ / Scan.GetTokenEx ();4 v" T1 y: g, W3 H
/ / Strcpy (m_IPAddress, scan.Token);
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And you created the solution.3 W; v. }" m) b# |
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2 |2 F: K. A& ~* B5 n5 L- ]Then read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's 2 w* ~7 I0 k7 i$ l, k
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc ) M/ c0 w$ c# _ E7 c4 y
0 k6 R& p: h, z8 ~+ l+ hWith the TUT can provide the remedy it
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# 1 opens the file SkillInfluence.h
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Code:# W# G" Z9 _% D! T6 A- ?2 b# U6 G
- J1 t5 y# C+ T" C6 `3 b. d) w# Define MAX_SKILLBUFF_COUNT 14
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# 3 Change the 14 to your number (eg 21) and save it from( S) D1 t, o9 [8 w, E( \
# 4 compilation and ready# \/ m$ ` P x3 r
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, d3 M6 `: v5 p$ _- s: {I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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dennisdra( P1 ] {- {' W/ L" A, h$ R8 ]
.Crasy
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6 X7 i. {% M1 W' F8 Meverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy!
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less% z0 ^- s. [9 a* F8 p* N& V
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Update 1: how to turn off "Profiler" in worldserver.exe
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$ `, G$ @0 P H& V( ?in VersionCommon.h of Worldserver Solution' D, X5 A6 j2 c
Look for
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* ~& N. f2 c3 H3 y, B#define __PROFILE_RUN3 X; I- \* h# _4 Z! N! h# @
2 A* {6 `5 n; c# |! A3 S6 d0 j8 Ycomment it or simply7 j! {! r) r1 T2 x
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//#define __PROFILE_RUN o* S) L& F; M# P
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9 t& R* y# w; c" M4 n7 P5 Z9 tcredits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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