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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
- e0 K' ^" }. A$ wchange level without Rebirth
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5 I# u0 } h, Z5 P6 jNow, let us begin.
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/ {" I: k; T( T4 z$ b% J% g& ?7 g+ tRequirements:
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! t1 j8 B: F' H& `/ `Notepad / Editor
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/ / Tips by Sedrika+ ^2 U0 O! E/ D3 b, |
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It is up to you how you do it ^ ^$ G# N! I0 _! H
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Go into your source folder and open the definejob.h
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+ q" t* h' ]" S. e2 j/ Z7 W8 g- q8 l2 r#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå. W2 J5 }% O U; P1 w
#define MAX_LEGEND_LEVEL 129
T/ `; E7 R- `. Q$ G" @#define MAX_MONSTER_LEVEL 160. N6 I8 i6 y c! _2 R1 M9 b
#else // 15Â÷ è÷¾î·Î ·1o§è®àå) j4 D/ c6 r- j5 ~5 f7 E6 h* E1 _
#define MAX_LEGEND_LEVEL 121
+ X# g k+ s' Y#endif // 15Â÷ è÷¾î·Î ·1o§è®àå 9 X& ^* }+ x! }! o+ u
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Red: Player Max. Level# \! R9 t! D3 X$ e9 {. Z
Green: Monster Max. Level
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These changes as simple as you want.
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source. U0 o% R) t R1 I
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Part 1 of blocking CE ' ^) Z' x9 l: _+ J! E& R
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In this tutorial I will show you how to change the Head of Mark flyff.4 |! _! ]8 u: j" t' G$ \- Q6 o
The current Head Mark is well known, 5E, which results as a string ('^').
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$ x& i& b; F5 Q6 O4 [" a' h- ^' MFor this we go to the World (Project) and looking at the Buffer.h after thistext1 Z, k- n1 P: B9 y( T! G
Quote:
. v5 d3 [$ U1 b B2 |3 O) @# Define HEADER MARK '^' / / Normal messageheader; N9 M8 A! n8 P
# Define SYSHEADERMARK '%' / / System message header% C4 w8 }3 D( f* @2 h% {
What the Sysheadmark is looking for is not even the top 5E.* B, l! x& u' H4 U0 P$ R. }. }
Change this and it makes the CE Not work on server.* i2 o [# j- ~6 _- F9 m; I
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Then Tom's anti-hack is no longer useful.0 i* X$ U, O! z A2 n. F
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LG Sedrika Part 2 of blocking CE : b- t3 |5 n$ t% d9 I) R! L6 S
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In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
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The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself $ k D! \3 U; a' G8 o
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.
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2 F: I. T' r9 k$ o" R; }Then search for the following content in HwOption.cpp + \ x5 J9 A* ?9 v J2 N3 D3 _
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. p& f7 b, ]; x) Lif (scan.Token == _T ("ip"))1 o! n$ V) P, z7 @
{
# K; H9 _- Z8 Uscan.GetTokenEx ();
7 f; T; n( D/ ]$ U8 l% R" cstrcpy (m_IPAddress scan.Token);
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0 @3 D6 \8 j+ _and turn it into this:
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. ^/ W- j+ B: e+ ]. P# Fif (scan.Token == _T ("ip"))7 B' ~, ~% G. O$ V
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/ / Scan.GetTokenEx ();
+ C1 [6 N6 ^' F/ / Strcpy (m_IPAddress, scan.Token);
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8 Q5 e2 z6 u* {And you created the solution.+ S9 f# m) U" L3 ?+ R1 N+ h
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Then read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's . A% l8 ?6 L8 D9 l6 E9 h& I0 C! w
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc
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- e9 l n0 q( Y! T d) v) {With the TUT can provide the remedy it0 }3 a: a6 @9 k" ^9 X
4 y" J. H* \ M B. b# 1 opens the file SkillInfluence.h3 Q1 b7 O9 ^. I' M5 }
# 2 Search
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4 G3 m; [8 x, d: `( @7 c# Define MAX_SKILLBUFF_COUNT 14
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$ T3 b) P% ~( x9 n# 3 Change the 14 to your number (eg 21) and save it from
1 q! h: _4 o! S% w6 p; g# 4 compilation and ready
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2 p/ @" O! l6 ~& \' ?; d1 D& PI put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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dennisdra
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©ross3 X. P8 [* g& M' L9 Y: h" S( z
Sedrika
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everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! $ _, m1 r: J" {! t4 Q
1 |% O* w2 X+ |' s# ~: I2 }P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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8 V3 E3 {4 b1 c2 pUpdate 1: how to turn off "Profiler" in worldserver.exe
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+ _+ \: A( t9 Ain VersionCommon.h of Worldserver Solution; y" u" h6 j' L; N& {3 w& O5 H
Look for
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#define __PROFILE_RUN
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comment it or simply
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. R+ b. Y( `2 P1 j" N- u* ]5 [//#define __PROFILE_RUN
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credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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