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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
4 V! a5 G2 o0 }; qchange level without Rebirth
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4 s% v; [% K `5 y0 k6 FNow, let us begin.* g# X; |- W5 L. }. T
7 j) X+ a1 o; s. yRequirements:
( J1 e* X+ q! c0 VSource
* ~) u! v- M8 H" t6 v# z" L: `& UNotepad / Editor) B! M' ], [& G- R9 O; @1 n( L# ~/ B
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/ / Tips by Sedrika
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It is up to you how you do it ^ ^
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Go into your source folder and open the definejob.h
0 _$ V' G3 A6 B* hSearch there for:
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" b! E) I5 Y1 J" v#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå
! B% x8 }! C" g7 d$ Q: t9 |#define MAX_LEGEND_LEVEL 129/ J6 O1 e# W4 O
#define MAX_MONSTER_LEVEL 160
! h& k9 s& u7 @0 M. o9 e#else // 15Â÷ è÷¾î·Î ·1o§è®àå
0 U2 F1 o- [6 e#define MAX_LEGEND_LEVEL 1216 n% M5 w$ K6 p4 ^3 I& U7 r
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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Red: Player Max. Level
( C% t( O6 U, B" ?8 k! RGreen: Monster Max. Level
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These changes as simple as you want.
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, V- U, `% A) x+ c' C$ EThen you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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Part 1 of blocking CE # v( g8 H9 S! d3 ^: t3 Q
! y0 K* F$ d/ z' Z. AIn this tutorial I will show you how to change the Head of Mark flyff.; f& t. |2 u5 k$ J; R
The current Head Mark is well known, 5E, which results as a string ('^').# w8 p" v) Q1 d7 l2 I
3 k# I# L& m8 s SFor this we go to the World (Project) and looking at the Buffer.h after thistext
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: T, }: x. ]% X# x0 L# Define HEADER MARK '^' / / Normal messageheader
( s% e) Q8 c7 q. D+ y0 y# Define SYSHEADERMARK '%' / / System message header2 N w" l; A% i S- n
What the Sysheadmark is looking for is not even the top 5E.4 h; G; S, Y0 e2 g* q
Change this and it makes the CE Not work on server.% h7 {, T( k5 X6 H) n' f
4 c9 \- `, w& a( YThen Tom's anti-hack is no longer useful.
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( n5 P( d0 J$ mLG Sedrika Part 2 of blocking CE + A8 a1 D! G6 ]
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In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
4 Y6 v" I9 K( I" F, K1 v kWhat does this have an advantage?; T( e8 u" K: q& `. f, k
The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz. W6 t8 m w* w. d! e3 S) _
4 V8 B& S3 I0 Z& tThen search for the following content in HwOption.cpp # U% H0 Y/ M9 [7 x" r( y
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P( o/ }+ g" z; D8 y6 e Nif (scan.Token == _T ("ip"))
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scan.GetTokenEx ();. v" [& ]: J! G% p$ a0 z: Y
strcpy (m_IPAddress scan.Token);
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6 F! |& }4 z4 K$ r7 Kand turn it into this:
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if (scan.Token == _T ("ip")) b; ], \4 A' M" X
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/ / Scan.GetTokenEx ();
3 R/ u) ?, X i2 |) S/ / Strcpy (m_IPAddress, scan.Token);
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And you created the solution.' s# \) m) K9 g* Z) k
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+ [0 J* Y% }6 RThen read the Neuz not the IP from the INI anymore. even if put in it
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) x" I4 u- F- s. {1 Z; A' _* v8 w Max skill's 7 L' y/ ^( Y' ~- F9 ^4 p' G! k
/ e' d7 E6 q, P6 K' P1 vAll know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc
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With the TUT can provide the remedy it
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# 1 opens the file SkillInfluence.h
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Code:
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" @" e( X9 @2 ?0 t# B8 \# Define MAX_SKILLBUFF_COUNT 14: Q9 `! O2 D! y- z
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# 3 Change the 14 to your number (eg 21) and save it from8 L* F- g0 u5 T
# 4 compilation and ready3 d& y) j+ T7 p; P
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# N& f; S3 `7 y7 ?& D& L: g0 V% gI put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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dennisdra
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Sedrika
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' c+ j# U8 h4 v, ueverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! 6 b6 K Z' ^5 f" c" g4 {
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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Update 1: how to turn off "Profiler" in worldserver.exe % }. i, z- j' O! g+ e$ K& o
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4 I, _2 C1 s" p! k7 y/ ~in VersionCommon.h of Worldserver Solution8 n1 s% R) P7 y1 ~$ T; e: m
Look for$ e: e* t3 k& b C6 g9 z6 W
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#define __PROFILE_RUN" i/ i2 B8 P" @) H# @* \9 t
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//#define __PROFILE_RUN
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: l1 {8 `2 h5 W* T, G* {credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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