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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level 7 Y. i7 [7 j |' P
change level without Rebirth
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Now, let us begin.$ r% n* u, w3 }) f' t; ?
( d& T% m9 q6 f) h! u5 QRequirements:' f" r: s3 s, Q& C
Source
8 [8 F/ ]" T% Z: h3 \6 A1 L* yNotepad / Editor
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/ / Tips by Sedrika
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It is up to you how you do it ^ ^3 ~0 K3 Z; @8 z( K
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Go into your source folder and open the definejob.h, L; n* X+ j u
Search there for:& b7 ?3 q' b4 H5 d
0 r! e2 s2 f# y5 F2 r#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå
8 ]8 c$ O! L) g1 d) f# [1 v1 k! M#define MAX_LEGEND_LEVEL 129
e" H& g$ ~2 m/ J% }#define MAX_MONSTER_LEVEL 160
) \' o+ w) ~3 e#else // 15Â÷ è÷¾î·Î ·1o§è®àå3 O5 ^3 T. `2 { s
#define MAX_LEGEND_LEVEL 121" L- h/ @( @8 f6 b7 X" l
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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Red: Player Max. Level
# ~# a/ G1 }: E ^. U* b# @Green: Monster Max. Level4 z" I! T7 A7 I j/ w
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These changes as simple as you want.6 f3 f9 r1 m- t8 A
; @$ Z: U. z$ _Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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Part 1 of blocking CE 4 q0 L7 H$ E" ]
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In this tutorial I will show you how to change the Head of Mark flyff.
( R7 |# [! W' S" _* j; V8 E. E N* AThe current Head Mark is well known, 5E, which results as a string ('^').
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For this we go to the World (Project) and looking at the Buffer.h after thistext
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# Define HEADER MARK '^' / / Normal messageheader
3 i1 a6 W) `( _# Define SYSHEADERMARK '%' / / System message header; a0 I% y6 ]; I) S
What the Sysheadmark is looking for is not even the top 5E.
) k3 Y$ d* y" A( f, j: j& w3 EChange this and it makes the CE Not work on server.( o) k) T. o; `* ^9 D4 I
% J) p6 e3 ]' t' }. dThen Tom's anti-hack is no longer useful.' A$ f5 |7 Z- b7 N8 e- i X+ M/ P
, \" _& G' X. B% S* W7 w3 GLG Sedrika Part 2 of blocking CE $ j* n* m2 \# \$ S5 T
% y$ P- ^1 ? g* OIn this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
7 n" o# w2 ?) rWhat does this have an advantage?
, }7 X3 q3 a& x+ n4 X }2 v" SThe editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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. b9 |1 A/ ]. b( A. TFirst you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.) m/ k l* z$ P
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Then search for the following content in HwOption.cpp
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# ]# H1 @. b7 Y1 Z* M jif (scan.Token == _T ("ip"))% O+ X# P9 o; n
{
+ Z0 P) o+ F$ K a, f Gscan.GetTokenEx ();! G7 x: S- Y2 f$ L3 ` f
strcpy (m_IPAddress scan.Token);
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and turn it into this:
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5 P" J9 s: h9 Y2 z% Jif (scan.Token == _T ("ip"))
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, G; W0 B! F7 m- I/ / Scan.GetTokenEx ();+ x, T0 E7 m0 q: ?4 N; E# v) s+ Q3 k9 Q
/ / Strcpy (m_IPAddress, scan.Token);; u+ |7 o8 K( J( G
}
; V2 l Y0 s, I4 a) r5 \8 d3 pAnd you created the solution.: V4 H- u% J. i8 q
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0 @! I9 s. Y# G) f8 n7 y9 RThen read the Neuz not the IP from the INI anymore. even if put in it
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' S' m# G8 g. d Max skill's
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+ N& ]4 O8 s1 ]+ e0 Q' N: KAll know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc
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With the TUT can provide the remedy it/ n- W/ }9 k. g% b$ |
) x- D1 l4 Y4 _; ^" k# 1 opens the file SkillInfluence.h
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; ^$ x2 j1 c& K5 B% v$ D% bCode:
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$ ^9 J4 B+ l9 O4 H, m" J# Define MAX_SKILLBUFF_COUNT 14
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/ e# I- e- s- C9 d' c# 3 Change the 14 to your number (eg 21) and save it from( |5 X9 x% g/ R% E4 |2 _
# 4 compilation and ready
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:( c- P! @4 h1 s
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©ross
$ @: h* F( V2 @+ f7 D% [Sedrika7 C g3 V0 B- d: s5 `
* i Q* H0 q$ c( K# `" m; a6 [everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy!
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' Q$ a3 U) q6 \, g4 bP.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less2 _8 G5 h) x l
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Update 1:
how to turn off "Profiler" in worldserver.exe f1 d" X# ]' \* ^9 b
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in VersionCommon.h of Worldserver Solution
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" b, J( R2 n# S#define __PROFILE_RUN0 s# E* {$ t9 T9 D$ h* }* E
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comment it or simply; h# k0 q; i1 s u( v( x
. K, t% z2 E5 T9 @+ ^+ D& j+ q//#define __PROFILE_RUN ( V+ k2 j/ |; e
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credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太 % r7 W. W- V1 w% @
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