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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level + m; D, g- s, y/ s
change level without Rebirth
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Now, let us begin.
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/ D: S9 N) F% N9 }Requirements:9 s: M$ k4 `7 C+ w. U) O$ A. x, j
Source
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/ / Tips by Sedrika
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, o5 F Z- y' ]It is up to you how you do it ^ ^
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8 l4 p4 _7 B5 A3 P, B# AGo into your source folder and open the definejob.h
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå$ J/ f3 Y# A) H7 v
#define MAX_LEGEND_LEVEL 129
3 x- H) ?3 y. \# ~( o5 b1 K u9 _#define MAX_MONSTER_LEVEL 160
; u' p/ e: p2 ?6 b, G#else // 15Â÷ è÷¾î·Î ·1o§è®àå0 z7 t3 O+ [+ f! a
#define MAX_LEGEND_LEVEL 121
. j8 @! U3 w1 G#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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% b' k) r1 a- v) [% t/ g, k6 J$ PRed: Player Max. Level5 N- A' B/ `& X. u# w
Green: Monster Max. Level
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% L3 L4 H" t0 @; U" VThese changes as simple as you want.
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+ W- C# ]+ k4 Q9 b6 P; Q6 V2 QThen you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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Part 1 of blocking CE 5 V% V) K9 h9 |1 y
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In this tutorial I will show you how to change the Head of Mark flyff.
|' X6 d0 k" B1 D' P4 lThe current Head Mark is well known, 5E, which results as a string ('^').% x/ |, m0 g- h: J5 ]5 F
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For this we go to the World (Project) and looking at the Buffer.h after thistext* ]6 S' q5 q% g/ ~3 r
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# Define HEADER MARK '^' / / Normal messageheader
- f5 _! v. _: N* u8 Y( Y& S/ n! L# O# Define SYSHEADERMARK '%' / / System message header
, ?1 N& B8 Z+ f! b5 |: |What the Sysheadmark is looking for is not even the top 5E.
/ T; H7 H# v; \ u0 \% y5 I& p4 ^Change this and it makes the CE Not work on server.
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/ y% }5 u# r$ f" F$ D+ o6 dThen Tom's anti-hack is no longer useful.- ?* C7 ~: _& q: }1 o D1 I8 u8 @
# g" b. k. ?! j) f2 MLG Sedrika Part 2 of blocking CE
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) D" |, c" c" w8 k) q8 Z2 rIn this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
0 D! k" d' R# H! nWhat does this have an advantage?
) x! O$ H) E4 Q) l A6 J, aThe editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself : k9 Z( _* K* A0 U$ e
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6 \: s, |+ x zFirst you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.7 ?' \) C& U" }2 @# A
9 h B2 v! i) n2 f5 v5 oThen search for the following content in HwOption.cpp 5 q6 _( M- i1 d' B
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if (scan.Token == _T ("ip"))9 M4 D! Q3 K4 i0 D
{
: ?9 N' g- [0 _scan.GetTokenEx ();7 l; q4 L/ d0 ^4 B# A3 Y& Z& Q3 j
strcpy (m_IPAddress scan.Token);
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* ^; u1 \: C' G5 I/ eand turn it into this:& G- I# s* U/ S8 R
Quote:: _3 m& @ Q$ R, m, \4 d4 X8 }
if (scan.Token == _T ("ip")), A8 H+ E4 Q n0 F
{
7 k7 q4 j6 z, @, C [ Z% c/ / Scan.GetTokenEx ();1 y6 d5 b7 o5 F' |: Q6 o
/ / Strcpy (m_IPAddress, scan.Token);
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And you created the solution./ ^5 K6 U, ^- K t
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) z# r+ D: @2 r/ BThen read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's
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7 \9 h* e3 m( H8 t( n7 NAll know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc & o L/ j( {, a# P7 n
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# 1 opens the file SkillInfluence.h
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Code:
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1 X. W9 K f' }6 S) E: |; J# Define MAX_SKILLBUFF_COUNT 14
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' Z. ]* m b, z3 ^ E V1 G$ {" I# 3 Change the 14 to your number (eg 21) and save it from
) t7 Z, P$ W/ E$ |; ~, {# 4 compilation and ready) l9 \- `7 `3 `! g/ v
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. Z4 b& V% P9 ZI put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:' Q( }4 g7 h& F+ d# B" c
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dennisdra
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©ross
8 D$ h q* m0 R9 A' N* q: a# ZSedrika, U" C5 X; C: x: |) w% D1 \( i2 F
" ]; ?; B! A8 e; Z. r1 Aeverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! . K: z5 H. Z9 e
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less& G0 V% ^$ S6 X6 K" X `9 M
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Update 1:
how to turn off "Profiler" in worldserver.exe W% T6 W" E! p r0 m4 y
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in VersionCommon.h of Worldserver Solution. u$ A" K# s. r8 g0 o- t# l8 n
Look for
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#define __PROFILE_RUN
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' K3 h4 l3 a) C! U6 ^; Ocomment it or simply- v1 j) A$ S' H+ S* O) k1 g: P
3 I+ \5 X% ~/ F3 E//#define __PROFILE_RUN 1 o4 D- z' M: k% _8 w1 O4 ]
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credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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