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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level 4 U, l/ M+ ^' P( E
change level without Rebirth
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Now, let us begin.
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Requirements:
3 W* g3 S2 Y# A- a* g0 U4 v1 d5 ZSource
3 n/ k2 J1 u& v( j( ONotepad / Editor
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. s' K# S" X/ r) y6 y/ / Tips by Sedrika
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It is up to you how you do it ^ ^! ?& W# @! V, A: @' ^) a+ W
3 E2 I0 S: q. xGo into your source folder and open the definejob.h( [ W1 _& G& H g9 L& t
Search there for:( s. ~! m0 m$ ^! m8 i
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå& F* ~5 M/ Q9 G Z6 a8 e
#define MAX_LEGEND_LEVEL 129/ y( b1 ~. H* f% p* e+ |7 n8 t& R
#define MAX_MONSTER_LEVEL 160- G+ a! }# {( s/ ^
#else // 15Â÷ è÷¾î·Î ·1o§è®àå! K! d! y! \! ]- B4 Z, y% H( f
#define MAX_LEGEND_LEVEL 121. x }8 @# _6 o p [
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå ' z- {" ~% a" _6 ]$ w* Z
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3 Y6 n! w+ O" G2 J8 K2 URed: Player Max. Level
$ N( Q7 t" @! j0 q2 O' z9 UGreen: Monster Max. Level w; ~$ l: S: T- A! h6 C
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These changes as simple as you want.
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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& _0 f5 K9 d# n# G- n( K# d Part 1 of blocking CE
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In this tutorial I will show you how to change the Head of Mark flyff.3 f3 I. B [' G- P- V, m
The current Head Mark is well known, 5E, which results as a string ('^').
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For this we go to the World (Project) and looking at the Buffer.h after thistext, Z4 P, K$ B. Y; p q6 H
Quote:+ I1 m. H2 e8 l; i2 w/ q0 r% |7 [# W
# Define HEADER MARK '^' / / Normal messageheader
+ j2 T, g1 L9 b8 {/ H/ @# Define SYSHEADERMARK '%' / / System message header& N" \( w p }* |9 c. H
What the Sysheadmark is looking for is not even the top 5E.
; N9 \0 m0 Z" E0 R% {( WChange this and it makes the CE Not work on server.- N. l$ ?9 ~& \4 [! a- v
2 a9 }7 w: }2 zThen Tom's anti-hack is no longer useful.
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LG Sedrika
Part 2 of blocking CE
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In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
" ?% U/ A1 O% o9 E5 @What does this have an advantage?
6 m6 K) |! A9 K6 y7 X) `: @/ _# v6 WThe editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself ( V4 U3 d3 m% v5 Z( e- R0 ]. H: T( o
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.% G T5 h0 n. ~. |$ |" B# ^
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Then search for the following content in HwOption.cpp * |6 x/ a8 g% e# z1 j8 f
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if (scan.Token == _T ("ip"))
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scan.GetTokenEx ();& k. k' `* r. G! c! E' ~3 w2 a! `) j. x1 ?
strcpy (m_IPAddress scan.Token);
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4 e% E! V# w# ~$ `5 @$ q" zand turn it into this:
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if (scan.Token == _T ("ip"))$ {2 I1 K5 n8 j. K9 h" Y7 t% O% k7 D
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/ / Scan.GetTokenEx ();
/ H% i( S l7 Q) \( T5 g/ / Strcpy (m_IPAddress, scan.Token);
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- u" i, X' o- `And you created the solution.5 k( q" M. l: D8 R
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: @- e, |! N: B; b& vThen read the Neuz not the IP from the INI anymore. even if put in it' G' d$ K' Z) r. ]2 |
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Max skill's , m4 {( i" _% T# s7 U+ v+ e
/ K0 x0 L( f) _. _/ OAll know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc
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With the TUT can provide the remedy it
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- y L3 Y1 m* o3 z9 E9 O# 1 opens the file SkillInfluence.h( d$ S, o3 {! j' o, A) a; @; p
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Code:
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, A$ u: ]# s2 \1 S4 h& V3 W# Define MAX_SKILLBUFF_COUNT 14
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# r9 Z3 Y* ?: _& Y# 3 Change the 14 to your number (eg 21) and save it from
* q0 i1 {5 Y' l. [& [1 C# 4 compilation and ready
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# Q8 Q7 i9 l& P0 w: g3 lI put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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dennisdra b }) ?. o8 q! t {
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©ross
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everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! # O u; W( s! I* A, k5 ~1 \
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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Update 1: how to turn off "Profiler" in worldserver.exe , K6 T' _" ]" T% G7 Y
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( Q5 z7 Z H2 y7 Oin VersionCommon.h of Worldserver Solution H" \3 M7 `) s" t( o/ T
Look for
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#define __PROFILE_RUN
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% s/ ~. n2 g1 E* S6 e& ~9 Hcomment it or simply- s8 U. s& w1 R$ H0 x
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//#define __PROFILE_RUN
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* d0 Z+ R4 f% R7 ~! Y: Rcredits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太 7 n* v! o9 ^6 c* n
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