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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
+ E9 s, H3 l1 o: l' X) }% q4 @change level without Rebirth
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# O, V, c" y9 ~+ S8 ^Now, let us begin." `1 G, z1 O0 f2 v. T6 p) g
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Requirements:
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Notepad / Editor( ?: P8 z* v" J7 t, k
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It is up to you how you do it ^ ^" D; m" i P) Y1 z4 a
* v) W# i3 T% N9 }Go into your source folder and open the definejob.h' Y; c5 F4 w% v" c3 O$ N
Search there for:
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå5 x U, L7 G/ U" ^; w; i0 r" S
#define MAX_LEGEND_LEVEL 129
9 A4 u1 x* M0 S- }. T#define MAX_MONSTER_LEVEL 1604 j* J) L1 o4 m5 i J
#else // 15Â÷ è÷¾î·Î ·1o§è®àå" o( _6 @3 @( W9 o
#define MAX_LEGEND_LEVEL 121. D! u) i' Y* o; o4 V* G
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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Red: Player Max. Level1 n8 ?0 J3 K+ g& l
Green: Monster Max. Level# |1 l7 s4 K+ V' E; Q
( z5 m$ v6 \8 B& jThese changes as simple as you want.
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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Part 1 of blocking CE ' f& I4 R c6 u" y) Z7 W6 a
8 n2 L/ u; {$ Y, O- rIn this tutorial I will show you how to change the Head of Mark flyff.
' S* o5 M* v- [$ Z" c" K& k% LThe current Head Mark is well known, 5E, which results as a string ('^').1 a" Q, \, N, H f4 M8 f
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For this we go to the World (Project) and looking at the Buffer.h after thistext
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5 F, _* {0 S8 m7 p8 V6 X& R) C4 m; G# Define HEADER MARK '^' / / Normal messageheader! d4 i; }$ u/ t$ o
# Define SYSHEADERMARK '%' / / System message header
8 M! @2 Y! ?0 ^9 |What the Sysheadmark is looking for is not even the top 5E.
8 F& A- b1 [( |$ S' ^Change this and it makes the CE Not work on server.
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. N, j- @ X; TThen Tom's anti-hack is no longer useful.
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5 ?+ }8 @% s d% MLG Sedrika Part 2 of blocking CE ! V8 V5 e8 _7 z9 l
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In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
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The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.
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. G, \" q) |8 K& U2 P7 y; r; vThen search for the following content in HwOption.cpp 6 t8 T; H! R \0 X+ W/ L0 t* d
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if (scan.Token == _T ("ip"))% F# P# \8 r0 R. d. M y- f" g
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scan.GetTokenEx ();: @* D A1 E( L7 ?! T" |1 n
strcpy (m_IPAddress scan.Token);
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and turn it into this:
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, t) L8 T0 y# f; gif (scan.Token == _T ("ip"))% \* ?* s5 q! n' F: ~9 Z, H) b
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/ / Scan.GetTokenEx ();
: t% F7 G3 [8 m% z% \/ / Strcpy (m_IPAddress, scan.Token);
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0 h1 r# o1 x" |( O( t8 CAnd you created the solution.- H. Y+ E: o! G: J. H
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Then read the Neuz not the IP from the INI anymore. even if put in it
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: c) l- e% w/ r; D1 {( S Max skill's * |- G$ S4 l9 u3 Y
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc 6 J$ G2 h3 w k% [3 r* C
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With the TUT can provide the remedy it; g/ r" P9 l8 y0 H3 h5 j+ T6 z: G
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# 1 opens the file SkillInfluence.h
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Code:
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' _' g; X5 B( k. b4 v# Define MAX_SKILLBUFF_COUNT 14
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# 3 Change the 14 to your number (eg 21) and save it from* F* ^; ]+ L% m
# 4 compilation and ready
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$ x+ x; C! m# VI put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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dennisdra
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©ross
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" _' q( m; i% L1 c, k# ieverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! # T+ `# h7 s) g! X; F( w0 }
5 y, R' n, t+ G8 C. FP.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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in VersionCommon.h of Worldserver Solution( q( f3 O$ q+ a& `: n4 p3 [* v
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#define __PROFILE_RUN
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comment it or simply/ \; |* K( {; G- z+ j8 J& q
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//#define __PROFILE_RUN
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credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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