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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level " c/ u$ t6 d7 p6 r, r _
change level without Rebirth4 Y8 e: |9 m) \8 v' y# s) `
4 c; R9 G1 t4 I5 hNow, let us begin." K t/ p6 \' e9 Q2 I. x; l8 d
/ x3 p: c; a$ ~. j$ L' w4 SRequirements:/ o9 q+ h% s6 v1 M' @5 K! E! [8 w
Source- \& D6 ]& ~4 |& ^2 p& h: {
Notepad / Editor
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/ / Tips by Sedrika
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' L x& E" W% F' E2 SIt is up to you how you do it ^ ^
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Go into your source folder and open the definejob.h
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' U0 B$ X; [4 _% t$ n/ `#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå# ?. {5 N2 A# Y* c
#define MAX_LEGEND_LEVEL 1290 X& B" B+ a) }( D3 y8 Z
#define MAX_MONSTER_LEVEL 160 V- F2 Q/ x2 S! r4 u+ Y* p" |- @
#else // 15Â÷ è÷¾î·Î ·1o§è®àå
2 l% S$ S% ~6 H ^$ s; Q#define MAX_LEGEND_LEVEL 1216 u2 _& p. M8 r% w5 Z
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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Red: Player Max. Level3 C* Y, ?* ^ F% d3 r8 H
Green: Monster Max. Level
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These changes as simple as you want.
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source., s0 b0 G) [& v% u2 V
* D4 a5 g; M4 ?# y Part 1 of blocking CE 3 H, B( s* O( s/ b( p
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In this tutorial I will show you how to change the Head of Mark flyff.
2 V {' E/ N" i+ NThe current Head Mark is well known, 5E, which results as a string ('^').2 h0 d1 |' U3 X4 T6 W' l
" U. H3 Q% v" N& nFor this we go to the World (Project) and looking at the Buffer.h after thistext6 o; z# V1 C. A: o7 ^) N% W
Quote:
4 |* Z$ G3 Y/ M) X" v% H# Define HEADER MARK '^' / / Normal messageheader9 M7 ?$ {3 O5 s6 C. _, Q R0 o
# Define SYSHEADERMARK '%' / / System message header) y# I( q! a2 W( k3 a( ?
What the Sysheadmark is looking for is not even the top 5E.; y: w- Z" {6 r: V4 k
Change this and it makes the CE Not work on server.
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+ S1 l1 H6 v2 a$ {$ r7 ^Then Tom's anti-hack is no longer useful.0 T) b Z# d: N! H, f* ^
- Y* T0 m4 P' V; G9 {. }LG Sedrika Part 2 of blocking CE 6 a! x3 X4 X3 y2 M# g! W5 A
, l( Z7 W, m1 K' d( f* i. [" V lIn this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
5 o) s5 x) A2 u: @What does this have an advantage?
+ g+ b& F/ Y; dThe editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.
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+ A3 T& \4 W& e3 {; `2 O! r# {Then search for the following content in HwOption.cpp
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if (scan.Token == _T ("ip"))
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scan.GetTokenEx ();
* v" J/ T0 b) S5 Y; g J8 Qstrcpy (m_IPAddress scan.Token);7 ]4 F Q; y W t2 R1 n3 @2 ]% q, w
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and turn it into this:
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if (scan.Token == _T ("ip"))4 E9 b$ F9 d2 k% s
{
5 I! N0 Z: [. s9 a/ / Scan.GetTokenEx ();6 [+ @& I+ Y$ I6 y$ B
/ / Strcpy (m_IPAddress, scan.Token);( X# q/ \% c: v& r y
}
) ?7 }' o1 A- PAnd you created the solution.
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4 N. w* j- B K* Y- d4 q/ U: BThen read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's . r7 S2 V1 @1 u' L2 D
/ i- |2 p9 M; BAll know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc ; X1 G. X& f6 k6 C
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With the TUT can provide the remedy it
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# 1 opens the file SkillInfluence.h
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. T. n5 d4 f; l# Define MAX_SKILLBUFF_COUNT 14
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p+ {! n; [1 v1 b- j# 3 Change the 14 to your number (eg 21) and save it from
. L5 B- M; ^5 m3 u# 4 compilation and ready0 n6 f1 h* a+ ]. z: v$ b/ }
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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©ross
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everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! , W: y* A# L: j$ M
- I# H6 I9 x( s$ j3 e- TP.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less% X3 |+ L( o, e+ J
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9 E5 `) L! C3 E$ V( B7 b( dUpdate 1: how to turn off "Profiler" in worldserver.exe $ i0 m! n% M7 ^, c. }
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# V; E( z0 @* h! ~. Z! D- @in VersionCommon.h of Worldserver Solution' }- v4 ], T7 ~- ?. q; A: E! e! |
Look for0 V5 `0 F$ `( e) o
: k) G6 E7 N; j- [7 C6 {6 j" w#define __PROFILE_RUN
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) V& h* \9 s; y3 v p( }+ wcomment it or simply3 k4 L/ W* w. Q
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//#define __PROFILE_RUN
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credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太 / t0 a! s( M; G5 q9 }- ^. |
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