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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
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Now, let us begin.8 x- e; `; o {# k
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Requirements:
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8 ~: E' p/ ~% Y, cNotepad / Editor& ^2 O) D. v' d+ M5 `" k2 ~+ l
' c0 T' A, r G+ L: }/ / Tips by Sedrika
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It is up to you how you do it ^ ^2 h4 p8 g( }. F f
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Go into your source folder and open the definejob.h
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. o, l) ~( D$ s; T2 {- @#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå
6 e8 m C0 V. e- A#define MAX_LEGEND_LEVEL 129
_4 |% z' Q2 |#define MAX_MONSTER_LEVEL 160& [3 ?3 e8 z0 f2 W
#else // 15Â÷ è÷¾î·Î ·1o§è®àå
+ R( `! q- p+ j#define MAX_LEGEND_LEVEL 121
* ` D8 |' N0 ]3 L#endif // 15Â÷ è÷¾î·Î ·1o§è®àå 9 Z- @0 _% Z" K6 U7 {+ X
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9 e5 a3 Y) {# w0 o" ?% mRed: Player Max. Level
0 d' ]$ E. d- a5 E& l5 ?+ t) DGreen: Monster Max. Level
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. { N9 q# V2 N" FThese changes as simple as you want.' x$ ^+ F7 f2 p; ?
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.; l- ^" ?/ m* V: L- }- I+ y) P0 [
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Part 1 of blocking CE : W( R$ }. b# }
+ R0 C* d/ y3 ?/ P+ `8 EIn this tutorial I will show you how to change the Head of Mark flyff.0 Y' s Y: K; X& [) r! d2 G$ g
The current Head Mark is well known, 5E, which results as a string ('^').
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For this we go to the World (Project) and looking at the Buffer.h after thistext
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3 {9 y! A4 ^5 b! O# Define HEADER MARK '^' / / Normal messageheader
5 t" ]8 P0 r0 m u o; j2 _) o# Define SYSHEADERMARK '%' / / System message header
. @9 Y' \* [1 A! H1 k* BWhat the Sysheadmark is looking for is not even the top 5E.$ `0 y/ i% r+ ]; _) U
Change this and it makes the CE Not work on server." ~! e1 T" {" k
% L0 q9 ~2 p: ^8 p" |: V) lThen Tom's anti-hack is no longer useful.7 ~7 ~1 h) l1 G7 w- M3 P7 M
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LG Sedrika Part 2 of blocking CE
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9 U6 d8 W6 q" _6 v0 R& ~# uIn this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. & U5 E! H" j2 B- t% k" v
What does this have an advantage?
7 m. v' W/ V! m& j9 a8 K2 R% HThe editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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3 C" v" V2 D6 M$ X! KFirst you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.% \, Y' N) C9 b5 ~
6 D9 x- h, D: Y/ D6 Q" g! wThen search for the following content in HwOption.cpp
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if (scan.Token == _T ("ip"))8 S2 q/ T( I" W( r
{
0 K1 Z, \9 S% e( Ascan.GetTokenEx ();
+ Y) u2 r. c" e; Tstrcpy (m_IPAddress scan.Token);$ o3 D# ^( X M2 e( Q3 d
}
) e+ j- X& @& b! Pand turn it into this:8 P, C# i H, f. S% _3 ^
Quote:8 Q8 F4 U+ ?/ ^) `7 d8 |) u
if (scan.Token == _T ("ip"))
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5 L( n3 y j4 S6 O0 b3 {/ / Scan.GetTokenEx ();8 s1 e4 Z8 w. A; ^
/ / Strcpy (m_IPAddress, scan.Token);
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And you created the solution.
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+ }5 K: L8 v; AThen read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's 7 q) l. K: S' ^1 G4 `7 j# J/ N
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc 5 d# m$ l2 v9 K$ l! n4 b. C
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With the TUT can provide the remedy it( }2 i' p+ U% Z6 c+ R3 s
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# 1 opens the file SkillInfluence.h$ x7 ^$ _ E2 o( d* h/ S$ K
# 2 Search
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" h/ o* G ?% \8 s; m6 d9 d# Define MAX_SKILLBUFF_COUNT 14! r$ Q' U2 m/ f. \1 v
3 v& n) p9 g1 t9 s# 3 Change the 14 to your number (eg 21) and save it from: q1 Z% M1 p, c2 h: c6 b
# 4 compilation and ready
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( F1 h8 ^& V4 f$ f8 P: h4 @ V- SI put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:/ b" j9 S/ d, g# ^
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dennisdra! B# z. Z$ r7 z; K7 ~/ Y
.Crasy
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( Y7 ^; ], Q+ P# L/ @5 v& ZSedrika* l) j: g$ V# i
& X+ u5 R$ K( p1 N6 T3 U9 Ieverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! + K7 |5 o$ y: e' M8 e
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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6 Y; v/ J+ b: A, q1 [Update 1: how to turn off "Profiler" in worldserver.exe
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2 s/ e/ D* r) m \$ W2 X( nin VersionCommon.h of Worldserver Solution
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! L7 \9 _2 N% Q! F) E' _& n#define __PROFILE_RUN
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: `" ^. f, r ]comment it or simply1 Z, X/ C2 e) t2 Y5 ` H Q4 \, `
7 l- D3 z4 y: [7 R//#define __PROFILE_RUN
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credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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