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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献7 u ?2 X, G; G9 s
6 m$ ]3 ^/ o- b3 aCode:代码:
' ^' T' _: a' t8 ~if( IsPlayer() )6 R9 s$ y. e Z' G& O
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int nOption = 0;
/ _9 q% ^. b9 R& M DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
5 E+ ^+ V) }9 [4 h if( IsActiveMover() )0 f& p' Z2 s3 p) j3 a
{
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if( pItemElem )
5 L! Q7 G! @; J1 F2 P$ ~ i nOption = pItemElem->GetAbilityOption();
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{
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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if( nOption == 10 )
" m' _$ D% I6 x/ g$ g dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
! U( g% j* w5 l( p% G else if( nOption == 9 )$ y0 D$ U ]% @; j
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
4 ?! f5 F/ D! A/ v1 m else if( nOption >= 7 )
, u/ _3 |& ~) \7 r k% R6 k dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
5 A3 }; ?+ q* E u) }/ T else if( nOption >= 5 )
7 `, ?, {& T% l7 t/ u3 c dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );: ?3 p, @9 V6 K/ y2 O
else if( nOption >= 3)
3 x: l5 w7 n- g dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
1 e, l( v) _2 j2 d7 p* { else if( nOption >= 1 )
$ x; }8 {0 w# R/ @0 ^, e& ^ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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/ `! t* }7 \2 s pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
2 H8 R1 h4 M- V! I pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
9 E9 ~! ^4 S5 s/ o1 J+ w% O}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
4 k$ `- n0 V5 X/ @Using the following macros work as well I believe:使用下列宏工作我相信:6 C, I6 P+ l. U% V" A0 d
; `+ O% U! w2 T8 {9 ~: l j- j; ECode:代码:) ?% c K U8 t! f& u3 {) k( W
D3DCOLOR_XYUV
: E5 ?& d4 I* _, a9 Y; ~D3DCOLOR_AYUV
$ t- L w) c% s' g# d% C# B8 xD3DCOLOR_ARGB* l8 D7 u0 q5 M2 A) |" ?; J* N6 d+ m
D3DCOLOR_RGBA" m0 U7 a* x N0 X( y
D3DCOLOR_XRGB8 [: {3 u. S) |! W- e, ]1 B
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。# f2 V2 b4 p9 O) s) ~$ c! H
4 f+ b4 \& t G0 p- qThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器; U0 U) V4 b$ {- S' x+ F& R/ a t9 I
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