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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献* `3 _. I ]4 l" c3 F7 j! [- D
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if( IsPlayer() )
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# K. e$ a% k7 ]1 m; h% c int nOption = 0;6 r" W. ~- `0 J1 @5 Z. F
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );) z* |& \; U) _
if( IsActiveMover() )% u' E S j/ ^$ D
{
2 k) n+ j* i* X+ v3 ~ CItemElem *pItemElem = GetWeaponItem();! @- R" ^' B: R& Q- q
if( pItemElem )
# G: c9 \9 r3 h6 I6 f nOption = pItemElem->GetAbilityOption();
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1 b' F' I. U, X8 `# D& w else
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;4 b5 |8 U! q+ ?, N- R1 e. F0 c
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. `" h2 \$ @) E5 n if( nOption == 10 )' m6 I' N9 K8 [8 g* j
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
' j! i+ P x a" w- A) b! [) b else if( nOption == 9 )
/ {& w2 e: Z1 \ Y/ w% E' ^ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );- W( F0 X/ u( b- r' M
else if( nOption >= 7 )
8 `/ `+ e5 K h, a3 R! R5 m" Y1 ` dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
, X* _, E% n$ H8 P( a+ D4 }& s else if( nOption >= 5 )+ J+ U& ]2 e1 o. k( F- O! K J
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
: m L% C; @, b7 P' ~ else if( nOption >= 3)2 m) T' g8 X! Y: N8 W: e
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
' d, p4 j: s/ {- R& K else if( nOption >= 1 )
3 W! M0 j* C( d! s9 v dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );6 n$ {7 @: m7 `# d/ e& R/ u
; F6 O: E* Z- }6 Y pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );7 _" v# w* g$ c* b- S5 R
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );2 C) ?0 t) v6 H9 ^9 L5 A& |
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);* l8 G& o0 U7 F9 M) L8 N% }( S/ e
Using the following macros work as well I believe:使用下列宏工作我相信:* Z7 e% e1 Y4 I$ J& ^+ G' t: `5 e
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Code:代码:
% D6 s+ d; `. q3 t5 P8 h7 [D3DCOLOR_XYUV- G& V' _# F% ~; g; z* X
D3DCOLOR_AYUV
, N* `( \* k# R8 M/ X8 qD3DCOLOR_ARGB3 a( @+ G% x D6 P+ r# x! N
D3DCOLOR_RGBA
0 s0 \+ t5 t P. [2 r2 Y- DD3DCOLOR_XRGB: f8 v! X( D( f; L
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。8 G2 c: d, C, ~3 T
4 K% `7 Y( f5 w1 ]The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。" W- G- |2 |5 q' h0 x
V1 U' ?- u' Binb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器! o: b' K$ S5 D0 M
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