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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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' U# v) j+ E/ u$ h: iCode:代码:1 \% n) C4 _* `; B7 y$ f1 A1 U
if( IsPlayer() )
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4 F; R6 d3 _! w( D" O" O1 C! i Z int nOption = 0;
. Z# [7 B; y9 f Q6 ^+ @ DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );7 p$ R. ]/ a# D8 c
if( IsActiveMover() )
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2 v% |( {( T U' G CItemElem *pItemElem = GetWeaponItem();" j( e$ |2 p4 w* y% q5 M) J; Z
if( pItemElem )
4 P5 k& `$ i: x nOption = pItemElem->GetAbilityOption();- g6 \( K, w+ Q6 q7 }) P9 f6 Y
}
; H* @/ u4 U+ F1 R6 G! |3 u3 V else
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1 b1 c+ x/ z- V# ]3 _' F9 |8 T nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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if( nOption == 10 )4 ^5 H7 Y$ Z+ r7 u$ d. B7 V D
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );/ t- g+ z* w! U+ W9 ?
else if( nOption == 9 )* s0 P4 ]5 X' }1 ?& |. V: n
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );9 j) {# c: H0 _% F2 N1 I$ t3 z
else if( nOption >= 7 )* I+ Y8 d& U$ K9 ~
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );* B. }% b/ R3 @9 a7 }( p) A" P, e
else if( nOption >= 5 )$ M' Q2 }8 }. F0 c" u: O
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );2 ^0 c; M+ p! I/ ]+ l2 d
else if( nOption >= 3). a. \. T' [4 A Z q `, n7 ]% X
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );0 ^* I/ r, r& }: V# Z
else if( nOption >= 1 ) E, T; B8 U0 M8 L, _5 ?% H/ a$ j
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );$ W6 V3 f7 T8 B+ X0 a
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );& Q& y( k# f" d# z& ]0 J) F
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
* E! n% e- K7 i) tUsing the following macros work as well I believe:使用下列宏工作我相信:
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D3DCOLOR_XYUV+ }+ f" a( d& M( ]4 M5 d D
D3DCOLOR_AYUV" t/ N. h% E0 b9 O k, g
D3DCOLOR_ARGB
& L0 @0 e' T l4 _$ O8 C: AD3DCOLOR_RGBA
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7 J. f7 G% q2 s! q$ c/ p* d5 L3 KD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。. `$ |, f$ e9 i/ F/ d7 V
" @* S9 n: [# i3 y# I8 L- @The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。$ d2 D! C& L+ q/ N' j
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器* J# C+ `8 @! v, ^1 U9 Q% q, I% O
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