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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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Code:代码:
! l! p8 l" ?* u9 H: ~+ Cif( IsPlayer() )
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int nOption = 0;( w! p! U& o: ^1 b: [
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
" N/ p* N% ]* b: D if( IsActiveMover() )( h0 ?4 E( ~8 j, V ]1 s
{
. w! t2 J) g g$ a% r: Z4 Y; Y CItemElem *pItemElem = GetWeaponItem(); L# I! F) r* m2 y
if( pItemElem )
} r& l: S' N! Q5 {1 u# h nOption = pItemElem->GetAbilityOption();
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else
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// Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
C# d2 U/ k+ x& D0 j/ B; Q nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;2 D% { B |6 @ @" S) q
}
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if( nOption == 10 )& C3 ]; S+ C1 W/ N3 M
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
. }7 b3 n) _# F/ N else if( nOption == 9 )
- H! X- O# B& {( ]% e! a- F6 Q" R dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
8 z2 K5 {* ?% U else if( nOption >= 7 )
! I4 E; U% U! M dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );" K# K/ d$ w* y+ x3 t; X) ^: T
else if( nOption >= 5 )8 v2 m* c0 s8 I( [! B
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );, D4 _% |' Z7 E5 u* a* q" R
else if( nOption >= 3)
9 x1 G9 U' f/ b# o+ A& R: V! W dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
7 {& S* F1 v% ]8 w6 x else if( nOption >= 1 )9 o4 H, w% d: k/ k
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );& _! r3 c' o1 w, W
else
3 y( ]6 X. U& z& U2 n dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );4 u" `& \% E3 {+ g" ]7 ~. `' s
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
; ]; V. E$ U c( S2 Z pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
" \: z6 z8 v1 L" Y8 I/ s}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
, T" E i5 O8 H8 |Using the following macros work as well I believe:使用下列宏工作我相信:; b. @- P1 g& p' _7 F" \
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Code:代码:
( z, T! h; B [0 ED3DCOLOR_XYUV
" e% x5 s7 N' M* V \D3DCOLOR_AYUV
t2 ^6 I( D# _, }1 ED3DCOLOR_ARGB
" n; N' ]$ l4 y1 h; mD3DCOLOR_RGBA
7 h9 G+ y1 |- G. h& z: ND3DCOLOR_XRGB
0 p4 v1 Z# X6 p$ L# m7 O% S! RD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。/ h, L) }9 U$ m. B& M* l. Y- U$ S
" n, Z. Q1 b' J2 f, ~) sThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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" }! L1 `# O+ Y' B! b4 ]/ k8 Ainb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器/ Z' {! ]! o) V3 Y# u$ v
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