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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献6 x+ Z$ C" j7 C2 c& k u
( M' A3 b) p' U" K0 O6 b7 gCode:代码:+ e. H9 r: J2 i! E- {
if( IsPlayer() )" M$ y5 ]3 F. y
{
S9 D9 Y( F" Z' W int nOption = 0;
% l7 G% T4 ?) f) c) w. x9 V+ H DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );( o2 A- A, B) w$ V
if( IsActiveMover() )
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- K4 k' ]5 x4 D( f8 v% z CItemElem *pItemElem = GetWeaponItem();: ~( v. U, K7 f. L3 v! r
if( pItemElem )
0 C" c' E A* M& D. o6 U# { nOption = pItemElem->GetAbilityOption();8 ~0 a8 l) y% ]% U: k
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else: t1 y5 X, f% [2 O/ z2 s" \4 @
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;5 P% c P( s7 W$ x4 O/ f
}
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if( nOption == 10 )
6 J- J6 b: x/ y8 X, p dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );0 P" O/ q% W4 e. E( t( n
else if( nOption == 9 )
' }9 D: m9 R3 v dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );1 j+ d. V5 T2 q
else if( nOption >= 7 )
9 V- p; n4 k* P/ G" }5 N2 { dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
) d' N2 C) z7 s) \7 ` else if( nOption >= 5 )& L; g4 W. m% J2 J* T* _( x
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );; w0 r( H U$ n2 i ]( y' f
else if( nOption >= 3)
9 j7 B9 ~7 [6 x8 y# g* h) q9 | dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
& {" C: \; x; n* W) `; F else if( nOption >= 1 )) M8 u& K6 \- ^$ s) p
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );3 p4 S" a( P2 _1 S/ I5 J
$ a: s4 u9 X9 K- T0 h) }+ w! J- E pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
! S+ o" ]+ f8 o# ~+ B0 H6 p pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
% k5 Q# B( o' w: R; M* q1 B}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
7 U. N: j, c# d; \; s1 k$ iUsing the following macros work as well I believe:使用下列宏工作我相信:. v9 x2 J# a" T, H. ^5 t* H
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Code:代码:
1 [5 s0 S6 U3 fD3DCOLOR_XYUV
( _& ?. {' X% ^( [ o/ R8 [D3DCOLOR_AYUV- @; s; |9 G ]. t5 C- P* H
D3DCOLOR_ARGB: g! s& F2 T5 F1 x* x5 t
D3DCOLOR_RGBA
0 R- J3 H, G3 B0 zD3DCOLOR_XRGB
; {# }/ S* A9 o7 Z4 L1 T- }2 fD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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+ ~8 k( h$ R( M% j7 z+ I aThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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