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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献4 Z# e$ k5 b; X$ m
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Code:代码:
9 U8 G" z! D/ X) W; [5 r& O6 Y( H2 zif( IsPlayer() )% a7 ?$ |! j/ B
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int nOption = 0;
, ^$ ^ i) h) B% v' [ DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
1 t4 f( S/ e( ^' A1 l+ x5 j if( IsActiveMover() )
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' N9 [+ ?9 Y [. q CItemElem *pItemElem = GetWeaponItem();' T' ~) g3 U7 n ]& [1 X- B
if( pItemElem )
' H# y& \, |5 F3 e7 } nOption = pItemElem->GetAbilityOption();
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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if( nOption == 10 )
* o8 ^( @4 e, [ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
) ?# i- o& N5 ~7 h0 p( i3 e7 V else if( nOption == 9 )2 Y) k7 }! G# @- T; e/ X. Y
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );0 q( k( X: J! l& q2 v
else if( nOption >= 7 ): V8 g# P3 n: f0 B- d
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );1 ~- ~) O. h) n5 B1 S
else if( nOption >= 3)
1 @! S. L7 D% ~( I" W8 k dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
) ?4 E& a' q% U8 P/ v1 A else if( nOption >= 1 )
9 d. @! b: N1 a$ d/ m0 P dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );4 _; n' G6 H+ s2 H" o- O1 z: K* g D
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );1 J* {( Y6 X& d: m: d2 @
' i& z. b" V9 {+ @2 | pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
/ v5 P1 {6 u$ F* Z pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );" x- Z4 b9 p5 @6 j* B
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
* w$ V5 u G7 t! A. lUsing the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:9 t4 G7 {8 w* k2 s$ E0 o- b
D3DCOLOR_XYUV: c. c3 W6 k1 n6 r
D3DCOLOR_AYUV# `* a B9 U' E( i4 z. G7 ]8 |) y
D3DCOLOR_ARGB
( b5 v) `8 }, e& l$ XD3DCOLOR_RGBA" S) x9 c R H( v7 L3 u8 w: Q( {
D3DCOLOR_XRGB
6 v! u1 S- g1 y8 q8 S- oD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。 n! ]) F( [8 S, j/ c
9 U2 d8 x y, j M) qThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。; F8 i; L0 q3 X. Z* T
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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