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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献8 H' i$ i0 {7 _. t6 W2 L
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Code:代码:
! r0 f( V* W0 i( Z. J8 jif( IsPlayer() )5 P* n. M5 B5 e- E* @. ~: Y, o, z
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int nOption = 0;
* R" D# }# ?3 J9 O4 e& S DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );0 f. Q$ J! A! @$ X0 ?; K. ?
if( IsActiveMover() )
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CItemElem *pItemElem = GetWeaponItem();
( M( f% O7 k2 N. _& E if( pItemElem )
4 a; h7 }/ K: m7 S nOption = pItemElem->GetAbilityOption();2 C# s& P+ B+ A5 z. i2 S; J
}
: F) c4 s8 J, @) o+ q& |1 J else
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// Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
: l! k( J3 _' b# w2 G$ ~ nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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if( nOption == 10 )
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );- y2 v5 {) r. o7 D
else if( nOption >= 7 )
~6 s% I; m$ i! Q) l dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
: c2 N! N4 @+ c' p else if( nOption >= 5 )
2 H6 i8 e( P9 c dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );( g3 G* N9 H5 W1 @4 _2 p, m5 e
else if( nOption >= 3)" P/ z$ M& E# V+ I
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );; o. I) @, n) M4 l) h
else if( nOption >= 1 )
- }. t6 z7 K- f4 B( b dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );) {# F8 z2 e* m
else
9 u' c k1 x; n0 A3 K dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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- u$ K4 Y6 {# Y' T/ g4 ?/ i4 \ pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );4 u3 s/ A5 X3 @( |: O7 i: K
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed ); v. _: Z, d: c5 s. \# S
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);7 C6 m( [8 M* R2 b8 ^
Using the following macros work as well I believe:使用下列宏工作我相信:) C+ h6 W/ D8 w( [
; d; e" b' r' u/ T5 l% {3 V. f, S4 G) DCode:代码:
5 a) v8 A; H( d4 c9 ^+ ^D3DCOLOR_XYUV
1 Y, t U* a' m( x" ^D3DCOLOR_AYUV
+ _; `- f; Q- E$ @$ L& W4 e+ dD3DCOLOR_ARGB
7 g( X% r1 _9 ]. M# c# oD3DCOLOR_RGBA
2 ^ \' k$ i& T- J. f1 e+ [3 nD3DCOLOR_XRGB
) a9 j. Q) I* t' [# n$ e& K4 ]% zD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器9 y6 Y2 k* x9 c0 \0 X
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