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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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$ ]7 V" q! f+ w+ d* w* |, vCode:代码:
9 }. e0 s- _ h" ~ ]7 bif( IsPlayer() )
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! |+ W% M: q# F' F1 c int nOption = 0;
& V& Y0 ?' G6 M% r0 O DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );$ K% ~ a& {- k- N7 W8 x" j1 i
if( IsActiveMover() )
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CItemElem *pItemElem = GetWeaponItem(); U2 k. L, N4 g
if( pItemElem )
1 C6 b+ q, I$ Y) j3 D nOption = pItemElem->GetAbilityOption();; T$ R1 W y5 ]; m3 `0 V
}
3 b8 z# D8 _9 M7 j M; j else
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;( A8 W- |2 v" i
}; {" ~* n+ K" B2 G
9 @" x) F# \2 N+ R2 s if( nOption == 10 )& V' \2 {8 A, t) W" ]& H9 v
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );* f1 U% Q8 W& G
else if( nOption == 9 )
: _3 U% m* ^! @ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );5 {1 ?1 t' L) F2 I3 P+ Y
else if( nOption >= 7 )0 n. Z S" a0 g6 O5 I3 ^! w
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
& k8 Q! O7 E4 f9 D4 d- f else if( nOption >= 5 )1 c3 p4 r' y9 W+ U/ p0 `0 [3 z
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );+ F3 V4 t) a2 p6 h; H
else if( nOption >= 3)" Q$ k8 _( K) @/ [% g; W; j
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
, }1 L# d0 u4 w7 j% X' H2 Z- m else if( nOption >= 1 )7 o& q7 ]0 F0 P- C1 p
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
0 w7 H; a; Q; ` else
. M Y3 ]: E; ?9 U9 r dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );7 L! M0 c" R% u2 e
6 X/ Z+ c% X4 Q0 W' q- K, Q6 j pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );/ M; d% F/ I) m2 q9 L2 p
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
; ]& h i a. c5 F/ }2 n}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
0 F9 C0 U: R6 b8 w5 {Using the following macros work as well I believe:使用下列宏工作我相信:; J0 A0 z: y w. C3 l
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D3DCOLOR_XYUV+ o8 t" h+ _1 B
D3DCOLOR_AYUV2 I' n+ E5 L; V" g
D3DCOLOR_ARGB3 a. K+ T# z5 p4 e
D3DCOLOR_RGBA% y2 n( S3 T$ i
D3DCOLOR_XRGB' y1 \2 i) |. }
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。) ]. s, x" w- W7 J
! r x* J7 f3 X y2 O4 R4 v2 W5 iThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器- }7 d6 N. b' X3 o$ w8 e
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