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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献# t7 Q/ V& P7 f. ] {1 D
2 B" N1 r7 `& B; |7 }# Z5 g: Q4 CCode:代码:# p/ J0 J9 c% C( ]. h4 ]
if( IsPlayer() )* h, B& E$ d& c) r6 ^1 S; @) d
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int nOption = 0;- |/ ?- Z% t+ k
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
$ t9 B- s4 c9 s9 O& G* O if( IsActiveMover() )% i5 ?2 z5 x' \3 E
{
9 f" {3 `: S$ F% |! u& Z6 o5 I s) D CItemElem *pItemElem = GetWeaponItem();
0 k3 C3 y1 l+ Q) T. ^ if( pItemElem )
6 I7 b) B% O6 V5 v1 Y nOption = pItemElem->GetAbilityOption();
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else
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' M8 a% I% q! H5 ?: T) W nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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) H' n% T0 M3 A if( nOption == 10 )7 I9 ~1 k* f4 m" r1 w. Z& \: g6 u* @
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );7 O* v% [7 {: Q( j) _
else if( nOption == 9 )
6 p9 t) M8 _) H% {/ Y; i' ~ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );& B# L$ e6 g5 ]
else if( nOption >= 7 )
% c: z8 h/ B- v+ P: {! q/ I/ P dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
8 o t' o ^+ b) k& ~ else if( nOption >= 5 )9 G3 r+ E( d0 B( K
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
$ g: W; i" g* J; p else if( nOption >= 3)
0 d6 h9 m& F5 ~0 O; H9 n- k' _ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );! g7 _1 o, [. {* K; p3 }
else if( nOption >= 1 )( X* {/ u2 z0 |! {/ C% O* F
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );8 ]) r+ ]8 n& R% \) m2 `1 H7 c% ^
else) ^( V0 h* L/ |- R6 n* t
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );) d; c# W* Q/ a
3 o" p8 u$ k# R5 C, }' K6 D3 b pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
! k6 Y3 V& c6 _' E" q pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );5 w. g& D0 ~/ D! j9 [
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
" y, m3 n9 l" b }, KUsing the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码: v6 Y# |, b ?' S$ D! T1 g9 q* E9 j
D3DCOLOR_XYUV l: W5 P; X0 j P( o3 t2 W
D3DCOLOR_AYUV6 Q" z; m0 M H7 L( x0 Z; D; \
D3DCOLOR_ARGB
1 r5 s6 q2 G. _; E7 n3 }6 RD3DCOLOR_RGBA
) _: f! m, [9 m J# v) {, MD3DCOLOR_XRGB
# |- e& x, x& E/ F6 Z1 DD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。' T) l) T6 ? |. i
" u3 j& P+ N7 l. }( \" bThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。 T/ `& q& [+ F) p4 y s
n( K% B) F% z8 {! B7 `1 `% uinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器4 Y8 g7 E1 q$ H
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