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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献1 W0 U: G2 Y# }* R) W
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Code:代码:
# P1 ^" E: h9 U* I, [if( IsPlayer() )3 ~) ]2 e( Q& z/ y& E8 E- Q
{
9 Y: W5 U' n# k1 D- P int nOption = 0;+ o5 g: i! o, a# J: N) Q
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );7 p+ O' j: v U& O
if( IsActiveMover() )& a. p! q) _! g
{
1 m5 i* _9 R7 } f9 S CItemElem *pItemElem = GetWeaponItem();
, H- g4 A% d& p# o if( pItemElem )
1 A1 b I8 j* E" I nOption = pItemElem->GetAbilityOption();) J+ j9 R4 P! J" Z' d) E% b9 X
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{
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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0 i) E" }4 |6 Z5 K3 _; H- l if( nOption == 10 )
" Q y, r; B0 c |. b dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );2 R. s' t- J( a; Z% \0 N3 S
else if( nOption == 9 ); i% S J5 c1 u4 ^4 P$ |
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );( {- m- q$ J& x2 c+ g/ h _( A
else if( nOption >= 7 )
, F1 X4 B/ c$ A/ U# [! {( [. | dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );! R8 f, s. R. v+ G0 `
else if( nOption >= 5 )7 I" H; p- `. ]9 t" F8 D+ t0 A
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );/ D4 A+ F" {5 [
else if( nOption >= 3)
' Y5 p8 z4 w! q% E+ m3 B dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
/ h$ Y2 O }8 g3 l/ f. k else if( nOption >= 1 )
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );1 ~& Z) ~: V: s& T9 f* S6 F
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
& k R% \" }' N; p: ^ pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
3 A8 O4 M% o, n) q3 ^6 r/ g7 i; E}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
, P( Y9 N+ y7 s3 X' h( VUsing the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:
1 ^9 S0 \% e( @ v# S: X( jD3DCOLOR_XYUV
0 \7 T* p: N4 B; j2 E& \D3DCOLOR_AYUV
4 d& [ T) ]! w! _, u) c# cD3DCOLOR_ARGB8 y* d5 W, L$ M& W* N: y
D3DCOLOR_RGBA4 N9 {5 F% y% \9 s
D3DCOLOR_XRGB
9 }- M" ]2 T: P( f; VD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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# u, X- v. S& hinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器( V) U0 t! W+ ]3 c1 i
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