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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献6 ~1 F {& d2 T
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Code:代码:& q. d9 F6 T. O2 Y' x
if( IsPlayer() )! K$ _- U9 O+ d1 V" H
{
6 Q/ p# I9 a7 o int nOption = 0;
# z( q# o7 |$ Z: V$ {2 d DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );! B( q! D& t: }7 J& Y6 f. I
if( IsActiveMover() ): {- E0 T- h4 [. y
{
9 j7 T% m! |3 f: j1 ? CItemElem *pItemElem = GetWeaponItem();
6 a3 L* ?/ _& J( a if( pItemElem )
5 K" \ k( s2 {- D8 g/ g8 Z4 q nOption = pItemElem->GetAbilityOption();
! ?8 D: _5 E- @! ] }
: @+ J/ D _9 f0 u else
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// Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
7 B" U, l6 \ }0 O nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;+ v4 |' I! A, H2 O, \
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if( nOption == 10 )8 C5 F4 j. o- A3 y# `4 l
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
1 u3 ~+ {! ^) {. `# d! B3 ?7 K else if( nOption == 9 )
- U3 ^0 ~4 [4 o; F- ? dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
6 S7 P; |4 F7 h else if( nOption >= 7 )8 h0 M! _/ L. O
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
5 e1 O- r/ B3 q+ \! G& P else if( nOption >= 5 )
. Q5 W& b* h+ f4 P q! H# ?, d; n7 h dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );0 `9 I2 J! ~1 P& w, e
else if( nOption >= 3)
; T+ X- Q" U7 a9 g1 g+ e1 E/ Q5 \ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
; o, S1 O! z8 M3 ?- W1 ~5 i+ v% L else if( nOption >= 1 )
, C' V7 X5 ^6 v7 m$ {% r dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
+ w* b. f* G( E; y' C! Y else
$ I9 e0 `# k+ q/ H9 Y dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );# ^9 B8 J4 d& p0 q7 L7 y$ u/ M
& y7 j: O0 A" x3 {8 G/ Q/ D pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
& C; t' R5 w2 t5 _8 D! S pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );3 G# Z/ h/ c6 P
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);/ }+ `5 g8 Y4 z: h2 F0 _" _4 Z
Using the following macros work as well I believe:使用下列宏工作我相信:
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6 e3 y7 l1 i- a: C- V eCode:代码:
4 O: \) `" L* a" ?' i$ ^D3DCOLOR_XYUV
4 ~% K4 ?4 R ~# ]4 C/ ]D3DCOLOR_AYUV, e* O& r C* t% n
D3DCOLOR_ARGB
; ^6 E+ o1 S" g" p9 T0 q/ `D3DCOLOR_RGBA9 O0 L5 R2 z) v7 B) U( R
D3DCOLOR_XRGB; G" T& V% ~; F+ g
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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