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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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3 \3 G1 t p7 `Code:代码:
' D. _' l6 ~! ]5 ~8 [" \8 Q Tif( IsPlayer() )/ y$ Q/ _8 _+ [5 E- K" ~
{
9 K8 M+ J6 k* c! `8 |2 ~4 O int nOption = 0;
8 S% P8 H8 k* L ~% P2 x DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );+ a4 _3 U6 i# f& J/ g1 N; M& T
if( IsActiveMover() )
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CItemElem *pItemElem = GetWeaponItem();/ S* P, q& b- W/ H# O
if( pItemElem )
2 V0 x( X8 K: p* v3 F' \4 C nOption = pItemElem->GetAbilityOption();' f6 o0 _! O. V
}
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{
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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8 W3 J6 V* C) w$ U. S% {4 K if( nOption == 10 )
5 R' o7 {0 O- C0 q' j! P dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
: r0 U: Q5 O; m9 D else if( nOption == 9 )
* ?) ~- r3 X7 K7 q! A# A) y dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );# L; n. @& P- p% O3 V
else if( nOption >= 7 )
! F7 p, H# |- M5 u/ R' W& N dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );' w* A6 ~) J+ P3 S) o
else if( nOption >= 5 )- ^+ [9 ~5 f- _$ { o- G
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );% V* V- G# @* `) g& A2 K
else if( nOption >= 3)) x: a* \ H* a9 f0 T
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
# B" L4 B" Z5 |) F w else if( nOption >= 1 )( s2 M- [5 i7 W% ~5 R
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
- n- N F' q @ else
' o6 A5 ~" U4 F& X: p) C dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
6 c* j* u4 b. C6 G B4 l pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
6 m; Z7 q! E8 z# ]7 ]}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);% D) _% K& L, M$ W
Using the following macros work as well I believe:使用下列宏工作我相信:5 F% R" d/ C3 G2 S$ D
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Code:代码:
3 K6 Q) G) ~ KD3DCOLOR_XYUV6 Q' p- J& ~9 O* D
D3DCOLOR_AYUV
' ?8 W6 Y( D) O2 D$ }D3DCOLOR_ARGB0 h; z+ K7 X/ `
D3DCOLOR_RGBA
: F+ G2 x% \9 U4 D2 H+ R1 e, |2 pD3DCOLOR_XRGB% g+ v; B# |/ x |4 S4 [, Z4 U
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器2 q% M6 r) S6 A v
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