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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献7 Z! m/ v/ _6 O
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Code:代码:2 Y: C/ p/ W% l+ D# E: P# N
if( IsPlayer() )) Z% Q s: N* q; Q5 M
{
* B6 H& q$ s+ O7 F int nOption = 0;
* o, X: A l! I DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
* a& ^3 a9 A1 Q, r if( IsActiveMover() )- w- Y* A6 E$ f2 f2 @
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CItemElem *pItemElem = GetWeaponItem();
+ w3 M* _. b5 `- D" r if( pItemElem )( U( Q! {9 a h6 Y0 ]0 ? z4 j
nOption = pItemElem->GetAbilityOption();
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/ ]/ a4 Z/ B7 R else( ?- d: r& H3 x" ]
{
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;; _8 `( }# c; b* x6 R
}
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. u, @7 \6 G& q/ Z if( nOption == 10 )2 p+ b1 x' Q) {9 i) h O
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
, C% N3 g! X* q6 i9 J, m2 t else if( nOption == 9 )
. I, R4 z* I3 r% w! C$ x$ [ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
) {# U$ T V+ N3 j' U else if( nOption >= 7 )
5 |4 K* b' ^5 x, J/ S dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );! N+ C" W q9 \
else if( nOption >= 5 )
8 I- X2 @! U8 b# K$ c dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );. j# N4 x, e4 r$ Z' c5 v6 f
else if( nOption >= 3)1 w( J2 h2 U4 s9 v/ K, e% k5 r
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
n$ S$ }0 V A4 t# n& } else if( nOption >= 1 )
/ ^" u) N6 {; t dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );6 I. x* a) Y- i3 ~4 V# F2 ~ p. ]
else
7 C" \# z2 v) r1 J/ B; s dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );; W8 t7 h" ~* J9 C/ x) O
1 I1 M' b; W5 Z% V pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );3 p& x4 E- y8 W1 F
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );" ?. w' D( E" `5 X" E
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);( F B/ i; [% M/ y
Using the following macros work as well I believe:使用下列宏工作我相信:' `2 G7 e3 Q" ^; I+ c+ s9 C3 o
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Code:代码:
7 k1 h3 k: m( U/ B+ U7 ^D3DCOLOR_XYUV, |& c6 `2 s5 P5 x! G7 \
D3DCOLOR_AYUV
4 q, N3 L) ^& D$ m, }3 b6 hD3DCOLOR_ARGB
8 {4 Z1 i O1 P3 T7 t. ?D3DCOLOR_RGBA
7 p$ [3 F8 ]/ E* pD3DCOLOR_XRGB. s& }" R& R" {. X- \
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。' U6 t$ g' B: D4 I1 h3 Q5 T
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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, u, ^* @; i7 l, o0 y/ Dinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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