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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献. A2 s4 O5 b1 h! @3 h% K- O
3 p; A. g- n$ ^! M# S- p7 BCode:代码:
3 h/ b8 e8 @* d* Rif( IsPlayer() )7 K! u5 \5 {7 B0 y' t
{
& d: U# [6 P" F! t- r. l/ p int nOption = 0;4 [+ B$ e7 L) O" x0 C0 `
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
: K2 V5 b# s1 U if( IsActiveMover() )
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* Q# m/ |4 I1 u& {; g CItemElem *pItemElem = GetWeaponItem();
# } Q& W5 D. K1 f$ S if( pItemElem )
2 A- n% F8 S9 {1 s! a2 Z& i nOption = pItemElem->GetAbilityOption();% E6 Z$ i. L$ W) `
}
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// Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.8 D) Z T0 l" P; H2 ^! Z
nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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: u3 W2 Z! F" O+ b' B3 E+ s+ g if( nOption == 10 )
. t v5 c' \, G- y4 S dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
$ e0 U" A+ C, [+ E% L0 n else if( nOption == 9 )" V! y- c; V+ X
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
9 d6 V: a, M3 S else if( nOption >= 7 )
- V) S7 A* ?1 T. R+ ?; t. l6 x dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
9 F: F* r6 Z; d& U g* `) @ else if( nOption >= 5 )5 k. k% j8 G1 b9 B5 u
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
5 k: c1 M1 A8 }6 Y) \ else if( nOption >= 3)
" f, u- v% T* v8 X dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
2 U* [: l5 o! t) Q: e else if( nOption >= 1 )
5 P X6 j: E3 w dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );, x0 W) x! g$ m" c
& K1 f. [- ]4 B# m; L% X. q( a5 a/ R pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );: m$ L8 C# {7 Y2 S2 @' v
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );6 n5 z! r6 A$ B* y3 C5 I$ A
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
+ ]6 `& e5 H2 ^: cUsing the following macros work as well I believe:使用下列宏工作我相信:1 l1 l# f7 W1 h" M: u5 G
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Code:代码:
" H" J; a# r f9 L2 wD3DCOLOR_XYUV* C" p- |/ p/ p% W, K
D3DCOLOR_AYUV. C& Q7 q8 s# G/ v% H9 f6 m( m' N
D3DCOLOR_ARGB( p6 z: Q5 Q; X0 o
D3DCOLOR_RGBA6 g( m! x2 B4 }5 M" C* ~8 \2 R
D3DCOLOR_XRGB
) l8 ~, }& p( u3 V$ }. H4 dD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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- L. A- Z) k* R- I& B- W; b' u& AThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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# `( }2 ^4 S; _9 n( \inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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