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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献- F) t! J1 t m3 _& Q; |; v) v |
. i1 a+ f6 e6 S$ i$ [# P/ r; }Code:代码:
5 m2 y# W2 P; q' pif( IsPlayer() )
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& g# ?) |+ j( g$ `- \/ |; V7 M int nOption = 0;
& s2 `8 q& s1 M* g9 S DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );/ Y% P7 r/ A: w! q
if( IsActiveMover() )
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CItemElem *pItemElem = GetWeaponItem();
3 k$ _; R& @! }' ~5 I# x if( pItemElem )
$ g i7 G+ c1 k9 Q nOption = pItemElem->GetAbilityOption();
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{
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7 h* a a8 @) j( ?& v( T# s nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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if( nOption == 10 )3 l0 V+ l2 ?7 b# J
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
2 h; B" E& A+ H C U) |7 K; w: i else if( nOption == 9 )
) e# z, |3 z+ f! Y% x4 a1 F dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );" s( V: I0 X9 h2 N3 C
else if( nOption >= 7 )' k- e$ o+ Q7 ]9 h, ] {
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
, ^* y, Q/ ?; Y& K( Z else if( nOption >= 5 ) x, [7 x8 f6 u; w5 f8 U
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );! U4 F+ g" U+ q9 I! F6 k
else if( nOption >= 3)
4 K( J3 R) ?: V9 _4 ?% r" S- B8 s dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
. L) V7 g! [: w) p) d: {" ?- u8 K else if( nOption >= 1 ) I' \: g7 l8 C. n+ Y, H
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );& V( B! i5 |' _& A$ P `
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );5 H- z# o8 S% r# F9 s$ H0 A
& S/ Z) w2 p5 s, Z1 t9 m, B# q pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );6 _2 k T/ j( R3 a. G
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
) P) B8 [# [+ [) T}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
$ U6 O/ S( J8 c$ OUsing the following macros work as well I believe:使用下列宏工作我相信:4 @: l% L: {* D
3 Z% d, Z/ _, ]8 SCode:代码:
/ {2 i) |$ V9 L1 r2 @4 h5 ]D3DCOLOR_XYUV4 K; u" A9 K1 t0 ^* s% o
D3DCOLOR_AYUV
2 T3 ~+ J. q; }' `- N# u; RD3DCOLOR_ARGB
; }2 H7 T- J% W7 m' ~D3DCOLOR_RGBA
& @: [1 J! C$ g9 ]D3DCOLOR_XRGB. |' ]0 a7 S% I" c& j0 ^2 Y
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。 Z- \& E r! y" Z; _; ^
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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