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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献+ Q0 F+ b" t) ]
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Code:代码:
; M, j! Q9 A- t2 t5 Q0 g9 Y- b4 pif( IsPlayer() )# a3 f9 c9 D) |( U, \
{
! r q) h- A; \1 ]/ ^+ h$ m int nOption = 0;
) O4 e. ?8 ]5 M: d0 W DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );1 ?* M% a8 s; q1 X ^: z) v
if( IsActiveMover() )% ~; i! r; j+ c' z6 N
{
" b5 H5 X) _( R# j/ \; X' ? CItemElem *pItemElem = GetWeaponItem();$ I. D& m6 ~! T* V) {. ~1 s
if( pItemElem )' H9 a, V# n R. m, }7 R
nOption = pItemElem->GetAbilityOption();: m3 ^0 W+ W. h6 \4 i, b; G
}
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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0 v! t! {6 o, N4 h6 _- T; Z if( nOption == 10 )
6 \9 E$ v" W3 b e) ] dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );/ W8 B, y3 A* u1 O
else if( nOption == 9 )6 t8 a- _+ w2 U; R+ D- _
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
) ^- Y( I P( u else if( nOption >= 7 )
P; S& E! Y, r, R dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
. C% R' f* `5 m$ E: t1 P. m' x else if( nOption >= 5 ), B* D4 W* |8 H( \' F7 l, w
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );6 c$ Q- o2 d& \
else if( nOption >= 3). y% a& ]- q! I Y3 d4 `$ \
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );- v/ x: `6 u# T4 N" \; L
else if( nOption >= 1 )
`/ Q2 r1 Y) z0 q) {9 x, V% E' t dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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: {. [" p; O* x+ Y& ] dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );$ ?# v0 |; A7 [
# |6 k5 f8 T; ^ pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
r9 v4 a1 `. c l( A* Z' S pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
[4 }' U$ d; T. S9 |! [: W}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);# |' @1 _: b; h' K( T4 h8 @7 E
Using the following macros work as well I believe:使用下列宏工作我相信:) R% X: D: p& L1 N/ b. z
0 |# O% T p D1 ?1 mCode:代码:6 S7 ?- L. g9 v5 c: M1 d
D3DCOLOR_XYUV
: B! w! L. R* ?D3DCOLOR_AYUV* C P5 g+ i- a: y P6 U0 r4 B
D3DCOLOR_ARGB9 [8 U8 @- R2 t5 L0 M. c
D3DCOLOR_RGBA# ~8 p) U1 S% L
D3DCOLOR_XRGB
6 d" z$ d8 E( n2 u+ v' ND3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。5 j( ^0 y( E0 Q! {& h
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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, I9 n4 q* F; w$ Rinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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