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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献7 L4 T9 N2 ]7 b9 I
C# X5 g! u9 c: o5 zCode:代码:
: T' g4 i* z1 @6 kif( IsPlayer() )
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/ V) m- J) p# A/ u7 y! s$ | i int nOption = 0;0 T+ x+ M7 _- e, J: p; m
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
* J e7 n1 P$ T" u if( IsActiveMover() )
- T- J2 P! C6 S8 z {
# _4 d0 G1 k6 ?( Y9 c7 L CItemElem *pItemElem = GetWeaponItem();+ x( v, Z9 h4 F# B" n* k4 _
if( pItemElem )
+ i4 y }/ f6 M6 p1 M nOption = pItemElem->GetAbilityOption();4 F! b, V6 @; @" F" f
}
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{
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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q) L. R6 r6 x! E0 B if( nOption == 10 )4 C* k0 i1 Y( x! t$ |1 x- M; I
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );5 O' I/ j# @' M& Y( D# t
else if( nOption == 9 )# v5 h6 z, y+ ?& m( {0 A6 {
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );8 r, w: F8 w0 m8 b! Y/ @
else if( nOption >= 7 )
! s. C( a3 L" o( p& R+ w dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
; L3 h K3 u( ? else if( nOption >= 5 )) y+ L; T! U- K/ c/ d5 ^
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );5 l# }6 O* }( p" d* K
else if( nOption >= 3)
0 u0 }' _( `8 [7 G+ Z/ O6 H' u; f& I, f dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );) @- f# E) D# o% h/ ]
else if( nOption >= 1 )
" ^4 A, B; W f L; l dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );3 B4 B. r1 P# R' H
else- _( b% h- ]" r
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );% F, F+ N2 P- B( x. @4 T3 H! Z; B1 v
# @# e! m: m# }, e pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );8 u" {2 I" q3 D( K9 O
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );" a1 A( o J. T, A u( Q
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
6 U& }. t# C1 I' T8 h# P V, mUsing the following macros work as well I believe:使用下列宏工作我相信:
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: G/ r( [6 b3 S. J/ wCode:代码:( ?) L2 Z5 o/ I2 _3 g! m" J/ Z7 W
D3DCOLOR_XYUV. Z0 T& s. p% E- B& \
D3DCOLOR_AYUV8 g7 l! _8 e) u0 h
D3DCOLOR_ARGB
8 y0 `. Z3 a# ?0 o$ DD3DCOLOR_RGBA
. {( u2 r* Q2 d8 j2 ?D3DCOLOR_XRGB# P9 f H( x. V% e/ a: ~4 T
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。7 k+ _, R0 V/ G- f# W9 S, S
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。 E# z3 a5 h1 |! t
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器% a/ t5 c' E5 L7 X4 ~4 @
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