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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献' B! d; s% Z& n3 A/ m
+ v. B/ t& b( |2 I FCode:代码:
K4 f! N5 }& lif( IsPlayer() )) ?* Q2 ?) g N: z! V3 f
{
; k$ o( A' N1 a6 S$ g' O8 V9 H1 u int nOption = 0;+ S$ |. H* a5 U9 A* ^. n0 F
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );! u/ Y; e9 |+ P' H( c, B
if( IsActiveMover() )
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, E9 E* S& w; {7 ]& h1 t CItemElem *pItemElem = GetWeaponItem();6 B/ D' {* L' P% q m) S
if( pItemElem )/ J# P% F0 K4 w2 D
nOption = pItemElem->GetAbilityOption();
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else
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/ A/ y; n. E+ R+ s nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;5 V7 f$ ]3 B8 `+ `6 n' K9 g
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if( nOption == 10 )
; s; m# @$ o( C( B' j0 u4 { dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
- I% X- v( O# ^7 m* n" s, i else if( nOption == 9 )
4 [& H7 }& o. B* V) h- Y dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );( i- X' y! ^" Q1 x. u
else if( nOption >= 7 )
9 e! {- G+ Q! V* X" ]& h dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );- U/ T# T5 f& I6 G1 n- u
else if( nOption >= 5 )" g Z! V O" l( ?9 n; M9 H
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
+ }0 r8 O1 I) c, W" X6 i- B else if( nOption >= 3)
- z. Z6 ?+ |, Y9 x; |1 ] dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );% T" C6 A ]8 r% v
else if( nOption >= 1 ): o0 v! H1 |8 D2 K, C" V6 Z
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
$ e) Z; Z4 S/ t( @ else
- I* M+ h+ L4 o6 K! ?: ]5 ] dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
. D0 K! X+ Z+ |1 X7 \1 }4 y) R pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
# C4 v% o$ F2 E( l}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
3 G, r9 d( a2 Q# H$ HUsing the following macros work as well I believe:使用下列宏工作我相信:
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/ Q! A4 h1 s! r4 |Code:代码:
3 R& Z: X% E- D5 I, }* }! o) I9 nD3DCOLOR_XYUV
, ]* f5 R2 i) \8 g% nD3DCOLOR_AYUV
7 M- G/ k1 D6 z' o2 gD3DCOLOR_ARGB
# d8 L: o' I. B# z `' x5 z" ?D3DCOLOR_RGBA: h/ F+ L* o1 _, d) Q
D3DCOLOR_XRGB
6 }5 r6 J* g& v8 K/ @1 @D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。( H9 q- k6 }# o g U# ?
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。1 R" B D% }$ O: ^4 E
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