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好了,因为我没有看到巴达是关于秘密房间了,我有说话,我要骗我,那我问你Closen这这里。8 h5 ~; r/ Z; o9 @% Z
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你打开你的资源文件夹。在此文件夹你会发现Secretroom.lua。那么它应该看起来像这样:/ i- M+ O1 u4 K% X+ ~" d8 w8 v. y$ p
3 Y+ |. z0 y& A1 z2 k代码: -------------------------------------------------------------------- -- Ãê±aè*---------------------------------------------------------- -------------------------------------------------------------------- dofile(".\\LuaFunc\\SecretRoomFunc.lua" ) -------------------------------------------------------------------- -------------------------------------------------------------------- -- Âü¿© °¡′é ±æμåá¶°Ç --------------------------------------------- -------------------------------------------------------------------- MinGuildLevel = 15 --Âü¿© °¡′é ÃÖ¼ò ±æμå ·1o§(20·1o§) MinGuildMemberLevel = 30 --Âü¿© ±æμå¿øàÇ ÃÖ¼ò ·1o§ MinPenya = 100000000 -- ÃÖ¼ò àÔÂû Æä3Ä(1ìá¤) MinGuildNum = 1 -- ÃÖ¼ò Âü¿© °¡′é ±æμå ¼ö MaxGuildNum = 8 -- ÃÖ′ë Âü¿© °¡′é ±æμå ¼ö MinGuildMemberNum = 1 -- ÃÖ¼ò Âü¿© ±æμå¿ø ¼ö MaxGuildMemberNum = 11 --ÃÖ′ë Âü¿© ±æμå¿ø ¼ö CancelReturnRate = 20 -- àÔÂû Ãë¼ò 1Yèˉ·ü(%) DropoutReturnRate = 2 -- àÔÂû ½ÇÆD 1Yèˉ·ü(%) -------------------------------------------------------------------- -------------------------------------------------------------------- -- ½Ã°£ °ü·Ã------------------------------------------------------- -------------------------------------------------------------------- -- ¿äàÏ - Sun,Mon, Tue, Wed, Thu, Fri, Sat OpenTime = "Thu 22:29" LineUpTime = MIN(1) -- Âü¿© ±æμå¿ø μî·Ï ½Ã°£ EntranceTime = SEC(0) -- àÔàåá|Çѽð£ WarWaitTime = MIN(10) -- àüÅõ áØoñ ½Ã°£ WarTime = MIN(120) -- àüÅõ ½Ã°£ CloseWaitTime = SEC(30) -- àüÅõ á¾·á èÄ ′ë±a ½Ã°£ -------------------------------------------------------------------- -------------------------------------------------------------------- -- ¸ó½oÅí ¸®á¨°ü·Ã ------------------------------------------------ -------------------------------------------------------------------- MonsterGenNum = 2 --ÇÑ1ø¿¡ »y¼oμé ¸ó½oÅí °3¼ö -------------------------------------------------------------------- -- AddMonster( Type, ¸ó½oÅíID, °3ä ¼ö, ¼±°ø¸÷, x1áÂÇ¥, z1áÂÇ¥, x2áÂÇ¥, z2áÂÇ¥, yáÂÇ¥ ) -- AddMonster( MONSTER_NORMAL, "MI_AIBATT1", 10, false, 500, 500, 505, 505, 10 ) -- AddMonster( MONSTER_MIDBOSS, "MI_AIBATT1", 5, true, 500, 500, 505, 505, 10 ) -- AddMonster( MONSTER_BOSS, "MI_AIBATT2", 2, true, 500, 500, 505, 505, 10 ) --1±¸¿a------------------------------------------------------------- AddMonster( MONSTER_NORMAL, "MI_CAITSITH04_1", 14, false, 284, 556, 304, 667, 100 ) AddMonster( MONSTER_NORMAL, "MI_HARPY04_1", 5, false, 284, 556, 304, 667, 100 ) --2±¸¿a------------------------------------------------------------- AddMonster( MONSTER_NORMAL, "MI_HARPY04_1", 13, false, 324, 703, 428, 684, 100 ) AddMonster( MONSTER_NORMAL, "MI_POLEVIK04_1", 4, false, 324, 703, 428, 684, 100 ) --3±¸¿a------------------------------------------------------------- AddMonster( MONSTER_NORMAL, "MI_POLEVIK04_1", 11, false, 444, 666, 463, 564, 100 ) AddMonster( MONSTER_NORMAL, "MI_ABRAXAS04_1", 4, false, 444, 666, 463, 564, 100 ) --4±¸¿a------------------------------------------------------------- AddMonster( MONSTER_NORMAL, "MI_ABRAXAS04_1", 10, false, 426, 545, 349, 526, 100 ) AddMonster( MONSTER_NORMAL, "MI_HAG04_1", 3, false, 426, 545, 349, 526, 100 ) --5±¸¿a------------------------------------------------------------- AddMonster( MONSTER_NORMAL, "MI_HAG04_1", 8, false, 331, 564, 313, 644, 100 ) AddMonster( MONSTER_NORMAL, "MI_THOTH04_1", 3, false, 331, 564, 313, 644, 100 ) --6±¸¿a------------------------------------------------------------- AddMonster( MONSTER_NORMAL, "MI_THOTH04_1", 8, false, 348, 677, 400, 659, 100 ) AddMonster( MONSTER_NORMAL, "MI_KHNEMU04_1", 2, false, 348, 677, 400, 659, 100 ) --7±¸¿a------------------------------------------------------------- AddMonster( MONSTER_NORMAL, "MI_KHNEMU04_1", 6, false, 418, 643, 436, 589, 100 ) AddMonster( MONSTER_NORMAL, "MI_DANTALIAN04_1", 2, false, 418, 643, 436, 589, 100 ) --8±¸¿a------------------------------------------------------------- AddMonster( MONSTER_NORMAL, "MI_DANTALIAN04_1", 5, false, 399, 571, 350, 552, 100 ) AddMonster( MONSTER_NORMAL, "MI_GANESA04_1", 2, false, 399, 571, 350, 552, 100 ) --9±¸¿a------------------------------------------------------------- AddMonster( MONSTER_MIDBOSS, "MI_ASURA04_1", 1, true, 370, 625, 375, 630, 100 ) --oñ1DàÇ1æ---------------------------------------------------------- AddMonster( MONSTER_BOSS, "MI_LUCIFER01", 1, true, 600, 360, 605, 365, 100 ) 9 \) W2 J3 s' A6 R
该行必须至少拉特15日 P9 `0 s: {) l' L( i' x
球员们都在公会必须在30拉特
$ r8 X2 K6 ]8 [# I) p该行必须至少有100.000.000MioPenya。
6 y5 I3 w/ {6 g5 V6 i! m( w8 k1 @) L未知我: ~9 g% v* s6 b& z) a/ C
它可能至少有1~11名成员纯净。- ~( N5 k ~* N: w/ ?
开放时间[星期四22:29]周四所以周四停留在22:29时钟。" f) R$ D( Y6 y6 m
1分钟的时间来决定) u6 x5 ?$ {0 d/ k7 B
EntranceTime意味着你会自动被传纯净。
: D0 ~* ?5 q+ M J你有10分钟。等到你可以打
2 m. q+ `) w1 w$ f( q, ~& ~ a你有120分钟。一次战斗。5 T4 D( n0 W1 e+ `7 x( g. v1 D
战斗结束后,你有30秒。将被传回给她。
' C$ U6 |; S0 I% k% m而在最后的怪物在这里定义。这个怪物可能希望他们更改。的定义,您将能够找到在propmover.txt。 Die Gilde muss mindestenslvl 15 sein.) r0 M% S' O; g1 N G
Die Spieler die in der Gilde sind müssen über lvl 30 sein.1 _% D5 t/ W/ O7 _5 J
Die Gilde muss mindestens 100.000.000Mio Penya haben.
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Es dürfen mindestens 1 ~ 11 Member rein.
3 E) @, e* R% H2 V. cÖffnungzeiten [Thu 22:29] steht für Thursday also Donnerstag um22:29Uhr.0 B7 v- Y4 h8 P. F
1min zeit um zu Entscheiden: A T) Q2 u1 M- G; ^0 t
EntranceTime bedeutet das ihr automatisch rein teleportiertwird.
# X( s2 r" C3 U0 w3 f UIhr müsst 10min. warten bis ihr Kämpfen könnt
) b; i* ^" T q( o# JIhr habt 120min. zeit zu Kämpfen.6 ?1 g5 S8 l+ h
Nach dem Kampf müsst ihr 30 Sec. bis ihr wieder zurück teleportiertwerdet.
9 C+ N0 u5 g' w9 F9 j3 x* IUnd zum schluss werden hier die Monster definiert. Die Monsterkönnt ihr nach euren wünschen ändern. Die Definitionen werdet ihr in derpropmover.txt finden können.
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