|
|
: ~- r- D: M- z* T7 Q6 u+ g4 O8 |3 A) G$ B# l6 j; U1 N5 D
以下是完整坐标
- K- Z: |+ e3 s3 o& f8 n" N- }: e, m* _
#ifdef __SHOW_POS_ON_NAVIGATER6 H( O- W+ {) O( f- q
if( g_pPlayer == NULL ) {
$ Q+ t' s8 E; j6 a6 Q SetTitle( "Navigater" );
8 X$ ], |% z/ C) q- C n1 G return;2 r! m1 t6 |+ J
}% a1 i- b; g' C1 Z% G- X" V
char szMsg[256] = { 0 };
$ q+ y% K# `( H( ?- k D3DXVECTOR3 pPos = g_pPlayer->GetPos();
+ c! ^( D) ` A# ~) |/ n5 n& C$ o& ^
% p% A8 T. e/ Z9 d7 h5 N$ j sprintf( szMsg, "Pos: (%d , %d, %d)",pPos.x,pPos.y,pPos.z);# |3 D+ I: t. ~- F1 E
) f" j2 J! a, X/ ~; j ]3 S4 K SetTitle( szMsg );( n* e5 n" Z) T, W
#endif& s7 W+ k" b: }& _, Y! ^. e9 x
+ l) D1 f8 j4 k/ ~* g0 P
2 O% t+ I1 L; K/ IAfter
9 _# ? i7 Y) A5 p/ K0 zCode:
6 p& o$ i; D/ ~+ Y+ mvoid CWndNavigator::OnDraw(C2DRender* p2DRender)# _* t1 H$ k. Q0 }
{
; F; X! A" p* f' _. J#if __VER >= 13 // __RAINBOW_RACE/ s# e$ \ w& Q# {' @* z
// Rainbow Race Time ?a·?
: M0 p/ F- d; c V5 R5 t( h: d DWORD dwRainbowRaceTime = CRainbowRace::GetInstance()->m_dwRemainTime;( ^& y9 w) x! U1 ?5 U
if(dwRainbowRaceTime > 0)* x5 J: b# P. p) K& h! N
{
5 A/ r2 Z' F+ r char szMsg[256] = { 0 };/ {: {( m0 f# N0 N+ B* [) b7 M
CTimeSpan ct( (dwRainbowRaceTime - GetTickCount()) / 1000 );8 a* ]* _3 H! J0 K* Y, S
sprintf( szMsg, "%.2d:%.2d:%.2d", ct.GetHours(), ct.GetMinutes(), ct.GetSeconds() );
! Y4 K$ C& j! l5 r/ [ CRect rectWindow = GetClientRect();
/ |; h* r0 ^! c5 _ p2DRender->TextOut(rectWindow.right - 50, rectWindow.bottom - 16, szMsg, 0xffffff00);* v; W* q2 f4 U8 W
}
% H! e* U& z1 Q2 v' ~* U#endif //__RAINBOW_RACE. F" t4 N, E; H- u) w/ g% G% q
+ H# b [; [7 j3 [# | b
$ c7 I" |! {0 g
+ A. A/ z9 D0 L2 o2 Q最后找到
' |- F _1 w9 Q9 p" S代码:" i% k7 y1 [* j% e
VersionCommon.h4 V9 {' d' f6 r
* P' p5 w& \' ^( P7 c1 Z2 c
添加:$ @7 Y4 H4 B$ [3 h9 K
#define __SHOW_POS_ON_NAVIGATER
. h s& B$ L; v4 ]
. B0 a4 L# B) D/ \' I {* `) \- _4 J. a+ \& L* g" s) w' T" w
* F* }! O, R* n! a4 M! }# A& }4 b2 B详情参照:WndDebugInfo.cpp; [% t" y) z* \4 D
( [: I2 Z5 m3 T0 C% T* \
最终版:! N% i3 n2 U/ x* R
#ifdef __SHOW_POS_ON_NAVIGATER
# \) z! P9 ?3 y# k$ `, ~8 K* d if( g_pPlayer == NULL ) {9 J4 S3 u, ^2 Q2 a" } m; l
SetTitle( "Navigater" );3 x( R. |) g6 L& R4 X% i
return;( ^& c4 u; V4 c' z
}0 A9 u! ]! f' c# q
CHAR szMsg[256] = { 0 };5 B3 d# b& i u- S" A2 J8 v: B
+ o- w. T% x0 L8 R; D4 {8 h* T
if( g_pPlayer && g_pPlayer->GetWorld() ) a1 `- [5 s6 o
{
; o, f8 A2 u0 @' f7 \4 v! X3 b. f D3DXVECTOR3 vPos = g_pPlayer->GetPos();. c7 Y6 K* N& o# p8 {3 ~# w2 d1 {
_stprintf( szMsg, "导航(%6.0f,%6.0f )",vPos.x,vPos.z,(float)g_pPlayer->GetAngle());
+ f) \5 K$ e* d& i) Q+ b8 j }
: H0 ~- m3 P, P( X else
# ?6 a, R* J' S+ I2 | {
% X, h9 f T/ ^- s7 }1 L _stprintf( szMsg, "导航( 0.0,0.0 )" );) X$ n( ~; n8 g& O& l
}
" Y- @- y+ d9 f! M ]: t1 k6 T/ ], k+ O( W+ j( S6 i8 ?. u1 S
SetTitle( szMsg );8 Z' Q: G9 S$ R* N. w
#endif
/ z1 j6 q4 P/ y- f+ {0 e6 B+ ~# ]8 h- d% ?
|
|