|
|
# k' V% ^0 a [
% v7 R. C! G8 F+ m( _. m" M4 O以下是完整坐标
- }5 B: c0 E8 c8 F5 \' }) x9 R" _6 B5 o! }" M
#ifdef __SHOW_POS_ON_NAVIGATER7 s( y6 Y- i3 ~1 k9 e
if( g_pPlayer == NULL ) {
" Z0 X0 N5 R+ f8 Z SetTitle( "Navigater" );8 M- Q4 |0 ~2 [6 N
return;
; {+ {+ ?4 P$ W1 {! I5 }* S }- M" w+ }7 o, U- t- I
char szMsg[256] = { 0 };( I; r% p* ~$ e, a. M6 _7 O; p9 G
D3DXVECTOR3 pPos = g_pPlayer->GetPos();7 ?2 [2 }3 ?: Q) h* B8 T) z, A
& i# |* E' k- e+ m, k6 ~. U; G q
sprintf( szMsg, "Pos: (%d , %d, %d)",pPos.x,pPos.y,pPos.z);8 c& k& c6 P3 ?& t0 E8 }
% D5 R4 ]4 K% s+ h5 h' z SetTitle( szMsg );
. c6 s; N2 o& P0 C( Z#endif0 x% n2 n4 f! U0 O
1 k' i7 G* M8 N! R' j& }; Z
* {! A) e1 A: R9 p# `2 eAfter* x! d( _/ e3 A& X/ L8 P* J1 i
Code:
; y: n# j/ s( J) v( p3 _8 Jvoid CWndNavigator::OnDraw(C2DRender* p2DRender)
; m, C3 ~; M* t5 g, P2 s- q l{/ }" N& Q9 T, i& l5 `. i( f
#if __VER >= 13 // __RAINBOW_RACE
% [3 Z+ v# ]3 T' n( P5 [8 |# N! F! z- ? // Rainbow Race Time ?a·?
. J6 o* T# h! E2 u: n& r* A' j DWORD dwRainbowRaceTime = CRainbowRace::GetInstance()->m_dwRemainTime;2 x |) @% @# `: ~% | i
if(dwRainbowRaceTime > 0)
0 D5 i9 t# I' A {; j% s- c- ?* U' e1 M# P
char szMsg[256] = { 0 };2 J4 N9 s3 D2 I; i) V2 h+ q
CTimeSpan ct( (dwRainbowRaceTime - GetTickCount()) / 1000 );
8 E, T, G: R) z) K sprintf( szMsg, "%.2d:%.2d:%.2d", ct.GetHours(), ct.GetMinutes(), ct.GetSeconds() );
% c7 k5 s/ R4 D, |8 r CRect rectWindow = GetClientRect();
- h& N- K3 I( G p2DRender->TextOut(rectWindow.right - 50, rectWindow.bottom - 16, szMsg, 0xffffff00);2 X1 Y& U: ]1 R
}
% K, \9 S' E# t7 |7 K9 N% Y$ C0 z; ~#endif //__RAINBOW_RACE9 ?8 Q$ Z% R) ]& X9 e
0 a2 y. S9 E# o& r. u
5 |6 q; ?+ [ M1 s; S R+ R8 J- r2 L! o4 ]" A0 l' K
最后找到
2 E8 Y1 T _8 P代码:
* X+ [# r( | V$ CVersionCommon.h! ~! g+ C9 f3 |5 B" v" [' ]
& ~+ q3 E5 p. f$ Y B
添加:
6 N: \$ O: C# d+ @! d#define __SHOW_POS_ON_NAVIGATER7 _+ A5 D* @) L4 w* d
3 V6 V! I: f- _6 V% ?) X+ m( P @( A' a
' p) X4 }0 p9 b2 p/ I" Z9 T
+ O/ H; Q0 e5 g: Z; M详情参照:WndDebugInfo.cpp3 t; d; e: I5 \% R! U
) ~+ J0 z, Z9 h9 ?
最终版:
7 }& U% m3 h1 K6 j#ifdef __SHOW_POS_ON_NAVIGATER
/ a' \2 b' G, I if( g_pPlayer == NULL ) {
# J3 Q4 f2 H$ y' r* b. N+ d/ _ SetTitle( "Navigater" );& f7 W( ^: [6 ?6 q- \: D: f
return;! }3 B5 g8 r% j$ C" ~! X8 b' p& [
}5 V1 w. y' k% E
CHAR szMsg[256] = { 0 };
# V$ l6 W' L5 t
# d- G0 d5 |5 }& C if( g_pPlayer && g_pPlayer->GetWorld() )& b. U) s/ q* c9 d
{
8 y$ R$ b ^ [ e" z$ ^4 M D3DXVECTOR3 vPos = g_pPlayer->GetPos();' k* D8 s% s7 j, r7 _; x$ I$ \
_stprintf( szMsg, "导航(%6.0f,%6.0f )",vPos.x,vPos.z,(float)g_pPlayer->GetAngle());
- J# [6 ?' ]) A' Z+ O3 j, n }
' U& M" A$ L5 l: ~* ^) l5 B else
4 |) k! W: M4 ]2 A8 s/ _ {4 H3 D/ C& d3 {4 F
_stprintf( szMsg, "导航( 0.0,0.0 )" );
4 A; b. Y( d( \2 H8 S }
; k5 R1 z3 o$ C5 y4 Y- ^, C! o% n4 \
SetTitle( szMsg );. E, ^* Z3 p/ A! C, `/ p
#endif
$ k" u8 r l& c6 R2 h b+ Z' q1 [! t: ? n8 Q: M
|
|