| LoadObject : obj_test01.o3d àD±a ½ÇÆD+ u% b( Y/ ` K" r; z
G:\Beast\Model\obj_test01.o3d : ã໠¼ö ¾øà½
& S+ L/ J% n. G9 M2 g CObj::SetTypeIndex : LoadModel½ÇÆD 0 0001
, ~' f* p: X* i5 N8 z. U CreateObj : type=0, index=1852, bInitProp=1 |
模型丢失 | FileName mdlObj.inc(9) : MODELTYPE_MESH Not Found. : M |
define.h丢失 | FileName propMover.txt(2) : BELLI_PEACEFUL Not Found. : BELLI_PEACEFUL = = = = = 0 = = = = = = = = = = = = = = = = = = = = 0 = = = 0 0 |
defineAttribute.h丢失 | FileName mdlDyna.inc(1620) : II_GOLD_SEED1 Not Found. : I |
defineItem.h丢失 | FileName propItem.txt(2) : IK1_SYSTEM Not Found. : IK1_SYSTEM = = = = = = 1 = = = = = = = 0 = = = = = = = = = = = _NONE 0 0 0 = = |
defineItemkind.h丢失 | FileName propItem.txt(2027) : IK2_AMP Not Found. : IK2_AMP IK3_EXPSCROLL = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = 5 _NONE 0 = |
defineJob.h丢失 | FileName mdlDyna.inc(8620) : MTI_IDLE1 Not Found. : M |
defineNeuz.h丢失 | FileName mdlObj.inc(5567) : OI_DEFAULT Not Found. : O |
defineObj.h丢失 | FileName MdlObj.inc(7) : MODELTYPE_MESH Not Found. : MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 0
4 m4 P) g& R6 w% R
' l' P1 x5 W2 M2 h3 @ "test01" 7046 MODELTYPE_ME |
Masquerade.prj丢失 propItem.txt丢失 | (BEAST QUICKLY FLASHES, THEN DISAPPEARS) |
1. propMover.txt丢失 2. Resource data丢失或错误 3. 客户端太旧,需要V16 | (ON CLICKING NEW WORLD WHEN BEAST STARTS UP)7 q0 L4 y' i3 X3 P# @& l4 f0 m# V
[Window Title]7 w, r& b, y/ t: k% D: L. e
Beast MFC ?? ????
7 {/ V1 r' V) _0 C' [2 y. r [Main Instruction]1 ] u( |1 U/ k$ M7 G
Beast MFC ?? ???? has stopped working
0 g, [) U4 O& [& H: `: n' v [Content]/ N& T5 k* [% u7 N& g
Windows can check online for a solution to the problem.
, A* H0 H) v3 ]9 l( g$ F9 g9 W, u* r4 W [V] View problem details [Check online for a solution and close the program] [Close the program] [Debug the program] |
Terrain.inc丢失 | CSfxBase: oad G:\Beast\Sfx\sfx_test01.sfx ã໠¼ö ¾øà½ |
SFX模型或者文件夹丢失 | : oadTextureFromRes : G:\Beast\Sfx\Texture\sfx_test01.dds not found |
SFX纹理或文件夹丢失 | LoadObject : gizmo.o3d àD±a ½ÇÆD
1 ?' X. X* R1 A' K! ] G:\Beast\Model\gizmo.o3d : ã໠¼ö ¾øà½ |
gizmo.o3d或者模型文件夹丢失 | : oadTextureFromRes : G:\Beast\Model\TextureMid\Obj_test01.dds not found% d* M2 c- m* l6 C/ a+ f4 i
G:\Beast\Model\TextureMid\Obj_test01.dds texture bitmap |
模型纹理或纹理文件夹丢失 | obj_test01.o3dàÇ 1öàüào 0. ÃÖ½Å1öàüào 20
( w8 Z4 ~6 G( G+ d, [: H! ]) m9 q G:\Beast\Model\obj_test01.o3d : ã໠¼ö ¾øà½ |
模型错误 | G:\Beast\Model\TextureMid\obj_test01.dds texture bitmap |
模型纹理错误 | (ON SFX LOAD)
) m: `$ R( E4 y! h7 q4 |" o9 N/ w Beast MFC ?? ????
) ?& r' c/ A; U/ T) m Beast MFC ?? ???? has stopped working5 t1 C- U" _" A2 a3 b( \
Windows can check online for a solution to the problem.# C" x: f' v* G
[V] View problem details [Check online for a solution and close the program] [Close the program] [Debug the program] |
SFX错误 | (SFX TEXTURE APPEARS TO LOOK LIKE RAINBOW/STATIC ON AN OLD TV) |
SFX纹理错误 | ¼öá¤Çò ′ë·úà» ¼±ÅÃÇØ¾ß ÇÕ′Ï′ù!(è¤ào »õ·Î¿î ′ë·úá¤o¸¸| »y¼oÇϼ¼¿ä) |
原因:大陆窗口打开以前的地图在新地图的加载 | (MAP WORKS 100% PREVIOUSLY BUT CANNOT BE LOADED INGAME AFTER CONTINENT WAS ADDED) |
原因:没有了大陆上世界。大陆需要被产生使用大陆按钮或只是让他们在你的。不产生碳纳米管会崩溃你游戏。 | line(4) ÆÄàÏ mdlObj.inc¿¡¼- "{" ½oÆ®¸μàì μû¿èÇ¥·Î 3¡3aáö ¾êà½.+ W8 o) q" I9 R+ M( n& O* |
(OR/AND)2 P) C$ y/ F& K: g7 n. D
CModelMng: oadScript(6) 0ืΠáöá¤μè ¸e¼Ç ¾Æàìμe : FolderName, 4 V. |' W1 u# Y2 i
(OR/AND)+ `: w1 y p% d9 l- U2 p1 H
CModelMng: oadScript(7) 0ืΠáöá¤μè ¸e¼Ç ¾Æàìμe : 0, 0
9 |3 ^" z1 D, I6 O& q (ETC) |
损坏的数据mdlobj.inc。类似的错误mdldyna.inc和其他文件。 | : oadTextureFromRes : G:\Beast\World\Texture\default.dds not found |
原因1:世界纹理文件夹丢失。 原因2:default.dds/misc失踪。 | : oadTextureFromRes : G:\Beast\World\TextureMid\sky_cloud02.dds not found |
原因1:世界texturemid文件夹丢失。 原因2:skycloud02.dds/misc失踪。 | (TERRAIN TEXTURE APPEARS TO LOOK LIKE RAINBOW/STATIC ON AN OLD TV) |
World texture错误 | (WORLD LOADS GREY SCREEN) |
原因1:兽没有打开。世界文件直接,重开。世界的备选案文,“开放世界”。 原因2:世界的腐败。 原因3:相机需要重置。双击任何导航修正这个错误。 | CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=5 index=1502 bpart=0 àÇ á¤o¸°¡ ¾ø±o¿©.- L) C3 l C! E) F- `' J
CObj::SetTypeIndex : LoadModel½ÇÆD 5 1502 |
Cause 1: NPC's missing in res data.4 m% a0 ^1 Z$ Z9 S; w1 Z! q
Cause 2: Monsters missing in res data. 原因:一个文件被编译的。并且用新版本的野兽,将不加载在过时的客户。 | (BEAST DOES NOT CREATE FULL WORLD) |
Beast cannot go over 1.7 GB of RAM.
8 Y$ h; I8 l0 { |