| LoadObject : obj_test01.o3d àD±a ½ÇÆD
" @6 Y! c# B& B1 n9 ^+ Q) [ G:\Beast\Model\obj_test01.o3d : ã໠¼ö ¾øà½
6 I/ r) Y+ T4 [5 r. a$ x CObj::SetTypeIndex : LoadModel½ÇÆD 0 00016 t6 x, e" W# B) ~$ I$ K
CreateObj : type=0, index=1852, bInitProp=1 |
模型丢失 | FileName mdlObj.inc(9) : MODELTYPE_MESH Not Found. : M |
define.h丢失 | FileName propMover.txt(2) : BELLI_PEACEFUL Not Found. : BELLI_PEACEFUL = = = = = 0 = = = = = = = = = = = = = = = = = = = = 0 = = = 0 0 |
defineAttribute.h丢失 | FileName mdlDyna.inc(1620) : II_GOLD_SEED1 Not Found. : I |
defineItem.h丢失 | FileName propItem.txt(2) : IK1_SYSTEM Not Found. : IK1_SYSTEM = = = = = = 1 = = = = = = = 0 = = = = = = = = = = = _NONE 0 0 0 = = |
defineItemkind.h丢失 | FileName propItem.txt(2027) : IK2_AMP Not Found. : IK2_AMP IK3_EXPSCROLL = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = 5 _NONE 0 = |
defineJob.h丢失 | FileName mdlDyna.inc(8620) : MTI_IDLE1 Not Found. : M |
defineNeuz.h丢失 | FileName mdlObj.inc(5567) : OI_DEFAULT Not Found. : O |
defineObj.h丢失 | FileName MdlObj.inc(7) : MODELTYPE_MESH Not Found. : MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 0
" D# f& t3 d9 p+ {" [ ' J/ a- I }7 p9 m# H$ n
"test01" 7046 MODELTYPE_ME |
Masquerade.prj丢失 propItem.txt丢失 | (BEAST QUICKLY FLASHES, THEN DISAPPEARS) |
1. propMover.txt丢失 2. Resource data丢失或错误 3. 客户端太旧,需要V16 | (ON CLICKING NEW WORLD WHEN BEAST STARTS UP)
2 e9 [; r+ o8 b. m9 ]0 A [Window Title]
& t. p% u0 D9 L3 @1 w0 n. f Beast MFC ?? ????
& Q) k% `. v6 B2 Y0 T [Main Instruction]
$ F* j8 T& p8 W1 ^( _" i4 d Beast MFC ?? ???? has stopped working
* ~5 I( X$ v. V$ H- [ [Content]& J" t3 z0 a8 \6 s6 h
Windows can check online for a solution to the problem.2 @1 Q, }- o( D! [* ?
[V] View problem details [Check online for a solution and close the program] [Close the program] [Debug the program] |
Terrain.inc丢失 | CSfxBase: oad G:\Beast\Sfx\sfx_test01.sfx ã໠¼ö ¾øà½ |
SFX模型或者文件夹丢失 | : oadTextureFromRes : G:\Beast\Sfx\Texture\sfx_test01.dds not found |
SFX纹理或文件夹丢失 | LoadObject : gizmo.o3d àD±a ½ÇÆD
9 v4 ^* H1 r* n5 M* H6 p, F6 {0 _1 y G:\Beast\Model\gizmo.o3d : ã໠¼ö ¾øà½ |
gizmo.o3d或者模型文件夹丢失 | : oadTextureFromRes : G:\Beast\Model\TextureMid\Obj_test01.dds not found" F4 N' H0 q7 b4 O9 p
G:\Beast\Model\TextureMid\Obj_test01.dds texture bitmap |
模型纹理或纹理文件夹丢失 | obj_test01.o3dàÇ 1öàüào 0. ÃÖ½Å1öàüào 20
, a* D+ h9 i/ p8 [ G:\Beast\Model\obj_test01.o3d : ã໠¼ö ¾øà½ |
模型错误 | G:\Beast\Model\TextureMid\obj_test01.dds texture bitmap |
模型纹理错误 | (ON SFX LOAD)
- o( O. f2 L1 H- R, e. b( W! j Beast MFC ?? ????4 K5 a4 c; K5 p& c
Beast MFC ?? ???? has stopped working3 e3 k; t' y+ B5 F: F1 B
Windows can check online for a solution to the problem.6 y+ E" d0 j/ [. a3 l/ q/ T
[V] View problem details [Check online for a solution and close the program] [Close the program] [Debug the program] |
SFX错误 | (SFX TEXTURE APPEARS TO LOOK LIKE RAINBOW/STATIC ON AN OLD TV) |
SFX纹理错误 | ¼öá¤Çò ′ë·úà» ¼±ÅÃÇØ¾ß ÇÕ′Ï′ù!(è¤ào »õ·Î¿î ′ë·úá¤o¸¸| »y¼oÇϼ¼¿ä) |
原因:大陆窗口打开以前的地图在新地图的加载 | (MAP WORKS 100% PREVIOUSLY BUT CANNOT BE LOADED INGAME AFTER CONTINENT WAS ADDED) |
原因:没有了大陆上世界。大陆需要被产生使用大陆按钮或只是让他们在你的。不产生碳纳米管会崩溃你游戏。 | line(4) ÆÄàÏ mdlObj.inc¿¡¼- "{" ½oÆ®¸μàì μû¿èÇ¥·Î 3¡3aáö ¾êà½.
4 v7 P! m3 M7 P! m( \! {& T5 p! N (OR/AND)1 Z% v5 v7 ?/ [) Q( R. D0 ^# A
CModelMng: oadScript(6) 0ืΠáöá¤μè ¸e¼Ç ¾Æàìμe : FolderName, j$ J0 W# ]8 ^$ }0 P- {8 o; j
(OR/AND)
# f/ [: K- [5 P# z CModelMng: oadScript(7) 0ืΠáöá¤μè ¸e¼Ç ¾Æàìμe : 0, 0
' |+ X g6 p8 s T& k$ I9 x (ETC) |
损坏的数据mdlobj.inc。类似的错误mdldyna.inc和其他文件。 | : oadTextureFromRes : G:\Beast\World\Texture\default.dds not found |
原因1:世界纹理文件夹丢失。 原因2:default.dds/misc失踪。 | : oadTextureFromRes : G:\Beast\World\TextureMid\sky_cloud02.dds not found |
原因1:世界texturemid文件夹丢失。 原因2:skycloud02.dds/misc失踪。 | (TERRAIN TEXTURE APPEARS TO LOOK LIKE RAINBOW/STATIC ON AN OLD TV) |
World texture错误 | (WORLD LOADS GREY SCREEN) |
原因1:兽没有打开。世界文件直接,重开。世界的备选案文,“开放世界”。 原因2:世界的腐败。 原因3:相机需要重置。双击任何导航修正这个错误。 | CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=5 index=1502 bpart=0 àÇ á¤o¸°¡ ¾ø±o¿©.
: \& _# e( ^2 q* F {* j CObj::SetTypeIndex : LoadModel½ÇÆD 5 1502 |
Cause 1: NPC's missing in res data.
! H$ I5 C, q! E4 h JCause 2: Monsters missing in res data. 原因:一个文件被编译的。并且用新版本的野兽,将不加载在过时的客户。 | (BEAST DOES NOT CREATE FULL WORLD) |
Beast cannot go over 1.7 GB of RAM. / |+ X/ C I( a4 W
|