Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
( i+ f& V6 f% ^3 {$ G& tchange level without Rebirth$ L" { w4 L+ {$ X, r- T8 r- a
0 d; l4 Y" T) ^6 P: _4 rNow, let us begin.
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; ~1 } i K* a# f: u1 d) fRequirements:
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Notepad / Editor, l8 E# f& i _4 q, n5 s
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/ / Tips by Sedrika
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It is up to you how you do it ^ ^
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- g y+ D# T3 t; i" I$ U5 J |Go into your source folder and open the definejob.h
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå
+ ]8 k2 n$ S2 w* k) }#define MAX_LEGEND_LEVEL 1293 C. E, O# p( e, M
#define MAX_MONSTER_LEVEL 160! Z( A7 S9 ]& ^! }: T" q0 S
#else // 15Â÷ è÷¾î·Î ·1o§è®àå
4 I/ D$ a, G; C" s' A; }#define MAX_LEGEND_LEVEL 121! Z Y% _+ K. N% J* n4 M
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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Red: Player Max. Level
. \$ V) l5 U/ Z0 Y. B5 IGreen: Monster Max. Level
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0 w# X% h4 W) h4 g; `These changes as simple as you want.) A( A, T: `' X q# N# `
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.1 n+ Y/ ^: n" f/ v$ R
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Part 1 of blocking CE
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In this tutorial I will show you how to change the Head of Mark flyff." @/ _' F& M5 J7 a9 @( c
The current Head Mark is well known, 5E, which results as a string ('^')./ }1 t2 e0 X# s4 o9 Q
) N9 U+ h6 E. yFor this we go to the World (Project) and looking at the Buffer.h after thistext' R4 s" a9 `# C- ~4 x" r
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# Define HEADER MARK '^' / / Normal messageheader
4 a( |1 y( n4 ^$ x5 @ P. E# Define SYSHEADERMARK '%' / / System message header+ k* y7 B2 Q$ b2 Z
What the Sysheadmark is looking for is not even the top 5E.
# i: ]6 J* \8 j0 s* ?3 [: AChange this and it makes the CE Not work on server.
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Then Tom's anti-hack is no longer useful.% W1 M6 g& G R- t# C# v& Y" E
& o9 Y% j5 D! P. n% {LG Sedrika
Part 2 of blocking CE
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In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. 6 [5 _9 a8 J( n( y3 k
What does this have an advantage?
' P9 [# g) B. K+ K6 SThe editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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& @; ?+ u* M# EFirst you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.
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9 T4 p2 \* |: |Then search for the following content in HwOption.cpp * V K$ ~3 L6 _7 w+ N; x" p4 c" B
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if (scan.Token == _T ("ip")). ^9 [8 K; n& r z
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scan.GetTokenEx ();( H6 g& m; f3 q$ o$ N9 K$ P# L
strcpy (m_IPAddress scan.Token);" Y3 A9 x" [9 ^" \. [
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and turn it into this:6 \! E! k: I7 R8 }" l
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if (scan.Token == _T ("ip"))
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2 H4 P$ f) T, Q+ J* a( G) d2 V/ / Scan.GetTokenEx ();
3 H2 v1 M. `% P" j/ / Strcpy (m_IPAddress, scan.Token);8 `5 ~# G" T7 b6 _
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And you created the solution.
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) e& _, W6 u1 n0 m' SThen read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's " r9 [) W h1 B. K% a) ^
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc
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/ y! A6 h0 w) G0 F8 J8 S0 oWith the TUT can provide the remedy it
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# 1 opens the file SkillInfluence.h
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# Define MAX_SKILLBUFF_COUNT 14# D( X/ B! J8 B2 |" j- E
7 D6 C& v" e7 o, d( b6 s7 e# 3 Change the 14 to your number (eg 21) and save it from
% U) r$ i! W7 F; F9 a$ W# 4 compilation and ready2 {9 d: d& E. g/ M$ ^% x4 G* S% K
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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dennisdra- l1 w6 _% t4 K, N( V
.Crasy
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Sedrika+ X. R' R/ ]' Z8 }
* U# U7 d) w4 K0 t' jeverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! $ [2 X) Y9 P) F# @
8 W5 f5 M/ s, s/ g/ mP.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less9 [, M. Q+ c3 e
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) P6 J3 p1 {8 S# C3 k# PUpdate 1: how to turn off "Profiler" in worldserver.exe
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; H. ~3 Z. F- ?6 y, H4 g4 uin VersionCommon.h of Worldserver Solution# n' W, n5 ^7 v: c
Look for# @) { \4 s7 u% f1 N" P
1 d5 \4 d( l& b+ B#define __PROFILE_RUN
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comment it or simply% d1 S( l) t/ g+ Y
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//#define __PROFILE_RUN % A' e w1 i) q1 } Z
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credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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