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标题: 改变最大等级 [打印本页]

作者: admin    时间: 2016-1-10 03:22
标题: 改变最大等级
Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these
how to change max level
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change level without Rebirth; f: P4 a# B- |) e0 b6 k4 q; O
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Now, let us begin.* v1 Q- o* }. m" o+ z5 d: r, _
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Requirements:( M/ _/ c- i( W; D7 m- }
Source- G$ n* d6 w. x) O
Notepad / Editor! G( r5 g" x# W  X- b# f! C+ T

6 u9 e) u) m8 ]& V) s/ / Tips by Sedrika
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It is up to you how you do it ^ ^
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Go into your source folder and open the definejob.h
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- f5 T, E" j1 b0 j#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå: Z2 r$ E2 z8 g3 E& s
#define MAX_LEGEND_LEVEL 129. a1 E6 ^( F+ ?/ }
#define MAX_MONSTER_LEVEL 160( ~5 q. S/ z9 |( ?6 U# ~& l
#else // 15Â÷ è÷¾î·Î ·1o§è®àå
2 A& Q3 _( s  F4 E#define MAX_LEGEND_LEVEL 121
2 ]( @9 }5 B0 ~' ~' ?#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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Red: Player Max. Level. E* t9 }, e9 W- V
Green: Monster Max. Level
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+ K" m2 C3 Y- qThese changes as simple as you want.
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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Part 1 of blocking CE
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) o+ e- P; }7 w1 |# zIn this tutorial I will show you how to change the Head of Mark flyff.
% a& p# o! f! BThe current Head Mark is well known, 5E, which results as a string ('^').
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For this we go to the World (Project) and looking at the Buffer.h after thistext
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# Define HEADER MARK '^' / / Normal messageheader
8 m, y; F/ `) ^! i" U+ S2 R# Define SYSHEADERMARK '%' / / System message header
  i# g5 T, Q  x# O( J5 {. {What the Sysheadmark is looking for is not even the top 5E./ {" S" f6 ]! j3 v% S& t0 n
Change this and it makes the CE Not work on server.( [! p% ~0 Z! H

' j  T. r+ i. \  I, B; {, i9 w, oThen Tom's anti-hack is no longer useful.- e2 o+ M* M0 n' W$ q+ y7 `
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LG Sedrika
Part 2 of blocking CE

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: R+ ^* ^  O6 a) G8 ^In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. ) F; t8 t; E  o' d! j( X5 W7 B$ N
What does this have an advantage?7 D/ R- [$ A0 x1 D: W$ w
The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.
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Then search for the following content in HwOption.cpp + p. H2 x" `# B, R, }, [

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if (scan.Token == _T ("ip"))  P- `' X, _4 P- y% U
{
  s7 F2 o6 b1 k4 w# c8 iscan.GetTokenEx ();* Q! \( p% Y1 B
strcpy (m_IPAddress scan.Token);
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and turn it into this:
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3 l' j' S) x/ C. r( i- z7 Gif (scan.Token == _T ("ip"))# z6 x( ?! T( X0 {
{
, F$ u+ j$ n+ b3 I3 h2 ]/ / Scan.GetTokenEx ();
. d! n. |1 i3 y0 B+ T' l/ / Strcpy (m_IPAddress, scan.Token);
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And you created the solution.
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Then read the Neuz not the IP from the INI anymore. even if put in it5 i( w* W/ @9 C8 V' \) @& f2 D: a
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Max skill's
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  ^, _/ Y" U4 x3 i/ ^All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc
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With the TUT can provide the remedy it
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# 1 opens the file SkillInfluence.h
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# Define MAX_SKILLBUFF_COUNT 14: y: x6 @8 S  j

+ [9 P6 d" m0 z5 a* x# 3 Change the 14 to your number (eg 21) and save it from) T% w% S1 {. H
# 4 compilation and ready
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:7 a+ K% x0 l( T6 H# @! ~. ]  A

2 t7 }8 ?% S4 `3 h/ L7 n. r5 `dennisdra
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8 g5 n- T7 q2 {3 keverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! . F$ \1 u3 |' l+ Q# t) \6 c

, _* K' J2 a2 d1 MP.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less, o; r; n% {3 d- {
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how to turn off "Profiler" in worldserver.exe

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; K/ I! Y/ W2 h8 Cin VersionCommon.h of Worldserver Solution, I& \6 Y, }4 a, Z" W' H
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0 y3 s4 S' K9 ^7 ?#define __PROFILE_RUN2 S/ c; V& R/ g# }; |( |& b, d7 R

  C/ Q# @2 p$ o. f8 i, Y2 S* ccomment it or simply; `5 _4 A% g9 d! G- D, J0 O

; m/ t5 c. R2 I3 O6 E//#define __PROFILE_RUN 6 N3 s/ l% w( X

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: X% M- u3 e% |- b# bcredits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些
如何更改水平
更改水平没有重生
现在,让我们开始。
要求:
记事本/编辑
//提示sedrika
这是你怎么做^^
进入你的源文件夹,打开definejob.h
搜索的:
#如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15
#定义max_legend_level129
#定义max_monster_level160
#其他/ /15Â÷è÷¾î·Î·1o§è®àå
#定义max_legend_level121
#有// 15Â÷è÷¾î·Î·1o§è®àå
红色:球员最高水平
绿色:怪物最高水平
这些变化,只要你想。
然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。
1部分阻断行政长官
在本教程中我将告诉你如何改变头标飞飞。
目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。
为此我们去世界(项目)和看buffer.h后,这个文本
报价:
#定义标题标记的^' //正常消息头
sysheadermark#定义“%”//系统消息头
什么sysheadmark寻找甚至不是顶级类。
改变这一状况,使行政长官不上服务器。
然后他反黑客不再有用。
sedrikaLG
2部分阻断行政长官
在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。
这是什么有好处?
编辑需要的数据包从我加入,如果不是,那么什么?现在想你
首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。
然后搜索以下内容hwoption.cpp
如果(scan.token==_t(“知识产权”))
{
scan.gettokenex();
strcpy(m_ipaddress扫描标记。);
}
并把它变成这样:
报价:
如果(scan.token==_t(“知识产权”))
{
//scan.gettokenex();
//strcpy(m_ipaddress,扫描标记。);
}
和你创造的解决方案。
阅读neuz没有知识产权的问题了。即使放在这
最大的
大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等
与学院可以提供补救
#1打开文件skillinfluence.h
#2搜索
代码:
#定义max_skillbuff_count14
#3换14的号码(如21)和保存从
#4汇编和准备
我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由:
dennisdra
疯狂的行为。
©罗斯
sedrika
那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受!
注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少
更新1:
如何关闭“探查”worldserver.exe
在versioncommon.h的worldserver溶液
寻找
#定义__profile_run
评论或者
//#定义__profile_run
学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太

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