/ \% } Y$ O/ c% m! N$ @2 [! a pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed ); B) n& d0 k6 \0 i' z6 F6 U pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );" `/ P7 O/ N9 Q, T: t$ F; J; w
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX); 2 }3 ^, g2 N4 I# S) Y4 G1 W* ZUsing the following macros work as well I believe:使用下列宏工作我相信:0 V& ^ _" \" z9 c' I
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Code:代码:- A; B, D' e$ R) ~
D3DCOLOR_XYUV; f. j! v9 `* N" ^. Z* m) S* Y
D3DCOLOR_AYUV 5 u1 Y" Z# U! e9 [D3DCOLOR_ARGB* g2 |. Z1 U* A0 }5 k( i
D3DCOLOR_RGBA- @. c7 |' T1 c1 `5 Q2 U( a3 T: |
D3DCOLOR_XRGB* m+ X8 A8 j* U+ r; R* N
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。 + P! M- b N7 x: V1 @ , i( ?3 M( d) |# y/ UThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。 $ W3 U- g! H. B5 Y+ h . S( O5 ]* v: N+ Xinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器/ O4 C+ K4 r/ r% h. ~1 V