飞飞世界论坛
标题:
模型怪物添加
[打印本页]
作者:
admin
时间:
2016-1-10 03:01
标题:
模型怪物添加
V19BOSS添加
0 d$ G$ q* p& a/ U$ \$ u
, |4 M* \5 r. |
propMover.txt.txt 怪物表面名称
6 B1 n. v& b( r
propMover.txt 怪物真实名称
# J# S/ T: q+ v" j% Q5 L! X
propMoverEx.inc 怪物掉落设置
8 G; E6 ]/ t% y5 v0 G# M# b. B6 R) Z: `
defineObj.h 怪物代码设置
6 c+ X6 l/ k( K6 E% K* u. \2 P
★mdlDyna.inc 模型文件设置
; d( b2 v) h: n o, I
2 c" L- i9 q9 X( f, y2 d; r
网站地址:
www.ffwold.com
6 A; ^% U* f: t; u. V. o2 o
IDS_PROPMOVER_TXT_002228 伊普里司的手下
/ [ |6 q1 a: M( j: m: q4 a7 }
IDS_PROPMOVER_TXT_002229
" [) Q' I/ w* h! d" y
, E; Y7 R( d+ D2 j* _% Q
MI_IBLESSPUPPET IDS_PROPMOVER_TXT_002228 AII_MONSTER 650 695 650 720 530 3320 = BELLI_MELEE2X = 150 = = RANK_SUPER 0 = 1 = 64494 65658 II_WEA_MOB_MONSTER3_ATK1 II_WEA_MOB_MONSTER3_ATK2 II_WEA_MOB_MONSTER3_ATK3 = 0.38 = = = = = = 1000 3000 158000000 100 900 130 0 = 4 10 = 0.12 = 0 = = = 440 0 -0.3 0 0 0.3 2000 = = = = 15000 43120955 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002229
( w$ S2 W7 W$ G! W! P
0 v$ N1 Y7 l0 @& H
#define MI_IBLESSPUPPET 1540
" y0 o, a: p% \- `. u
2 `* ]0 Q( c! H0 S+ l( s. d% u+ k
MI_IBLESSPUPPET
" C% E9 }# h% E/ e9 h; g
{
* v& R7 `! |2 A: z2 ^( r! i* [8 a4 i
DropItem(II_SYS_SYS_EVE_BYHJ001, 240000000, 0, 1);
, m: @* P4 K2 k2 Z
DropItem(II_SYS_SYS_EVE_BYHJ0011, 600000000, 0, 1);
/ X$ u* M E" l6 i
m_nAttackFirstRange = 8;
0 s3 k7 [. R" H3 z1 v5 ?- R
AI
; }* { { f7 Y; n0 _' V8 T
{
, S1 A' X7 R" {: K/ \* P) ~
#Scan
8 ^" n' K4 E- e- U, P5 {+ |9 G. [
{
2 y. e: Y* B* O8 X* W
scan
- a9 O7 L2 e$ m3 c7 ^1 b, m7 Q
}
+ P! V" c" b; [
#battle
% } w0 Q/ }% t$ _$ O" f; u# N
{
* @& n ~" }, V; _. t& n" ?& \
Attack cunning low
3 `: b/ [3 Y3 \6 X% P
Rangeattack 20
( T( ^& y3 ]; f3 Z
: y! D! u2 Q9 m! \
}
( {+ P. T$ ]2 n' P+ c) ?
#move
9 S1 p% N9 H6 C* x- l9 X
{
$ | q: h& l& \9 }. F4 b
Loot d 5
6 ~; Z( R3 i9 Y" L/ e$ N
}
) S) H! A4 X. ^
}
6 a2 _( Q0 U8 |; g& S0 r
}
3 c3 \2 f! i2 i
- ^2 G1 g v5 a% @/ e
) C, X4 `9 {1 I' J: `6 R2 v
IblessPuppet MI_IBLESSPUPPET MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.5f 0 1 ATEX_NONE 1
9 j4 Q% V4 {4 Z! {6 K2 i) V
{
1 j* q) F, R4 \+ d* t6 h1 v) \
"stand" MTI_STAND
. S, S' D# n5 w" v. X- E
"walk" MTI_WALK
% g4 c+ x2 J2 f2 \. a2 [
"idle1" MTI_IDLE1
3 T% T l7 P) q' V5 r
"idle1" MTI_IDLE2
3 z& r: O8 a! ?9 \: Z; z$ f% k
"dmg1" MTI_DMG1
* Q- G% k! _. [ Q" T3 s q
"dmg2" MTI_DMG2
' i+ i5 v. L* n( v! ?, Q! D
"dmgFly" MTI_DMGFLY
M" J( E" Q1 `; p' U
"dmgDie" MTI_DMGDIE
* Z% X7 ?7 E* Z$ p
"dmgLive" MTI_DMGLIVE
5 N0 I4 ~3 O9 {4 k& G$ E" m; b
"die1" MTI_DIE1
- V8 Z+ e8 ^; F9 e* ?4 X" S- k
"atk1" MTI_ATK1
8 ?+ c( u) D e0 c5 {
"atk2" MTI_ATK2
5 X& B+ f: _- r; d+ B7 ]. A
"atk1" MTI_ATK3
8 }( }9 N) R* h9 b" F% r3 B" V8 m
"groggy" MTI_GROGGY
9 `7 L( T7 C( l9 v; o
5 T4 |8 Y o1 {; U' t" L
// extra
8 l, _7 x9 P& a( r- ?; f# I
"walk" MTI_JUMP1
8 `) J; Z' o0 M& d
"walk" MTI_JUMP2
0 e$ H- n4 ]& T% N
"walk" MTI_JUMP3
/ r& [# R" L9 t5 [
"walk" MTI_JUMP4
2 M! ]2 X' i% y7 o
"walk" MTI_RUN
- r3 L, n: @0 y
}
2 B* g! h. \3 ~
. \/ l! L& }+ d4 S6 {$ ]( ]
& h, G+ E- X ~2 A: {
H D2 s1 N+ X! C E( K
欢迎光临 飞飞世界论坛 (http://www.ffwold.com/)
Powered by Discuz! X3.2