标题: 修复交换错误 [打印本页] 作者: admin 时间: 2016-1-10 03:43 标题: 修复交换错误 Hi I fixed the swap bug a long time ago it got tested on my server and it worked ( A5 B; O* k H' s: R/ g, `( g& v+ M
I posted this because someone kinda posted a youtube thingy about it :O.9 f$ p6 h# h9 V! }# t$ B5 `
1 X$ u) d+ _8 g5 [1 L
Find this in DPSrv.cpp @ worldserver ( V- o, s/ J! X! K) x& r( m2 r P3 O4 a- I: ^5 O0 c
Code:( I( |, p* u& R0 S( V
void CDPSrvr::OnDoEquip( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )+ v* q9 L* J# `9 P" {% J
{3 K- I3 I8 q+ K& h4 ?0 l* p
DWORD nId; y, q1 ^* Z, S int nPart; 4 }9 n% X" S/ W" H9 ]9 D0 [( l2 p" j, P& r. G6 P7 p' H4 s
ar >> nId;9 l8 [ R% E9 B& P, x3 i% T
ar >> nPart; 5 @: Q. E" i" x
: D- R, `( Z; a
if( nPart >= MAX_HUMAN_PARTS ) & P5 N- U& u8 ]& ?, c
return;# v; G' p# A: G: H5 ~+ a% B2 R2 o
' R6 X9 f. R1 r+ m; u( e% K CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );And put this under it ( N% k2 I; {/ _7 N , O7 |3 L* x& ?0 f# z& D8 P 9 [- G4 L/ W9 [7 f0 oCode:& x8 Q# t$ z4 C6 w6 ]; U1 H
#ifdef __QUGET_SWAP_FIX " U- [5 D% N, H2 U ' o0 o% Y' V" @8 K: j if( pUser->GetHitPoint() > pUser->GetMaxHitPoint() )) y5 {' D' P; o9 t0 o; \
pUser->SetHitPoint( pUser->GetMaxHitPoint());# u3 S$ D0 e2 l3 T' h7 M! f
" i' C. ~+ ^4 A S if( pUser->GetManaPoint() > pUser->GetMaxManaPoint() )& P% O' G( A) L2 w5 q
pUser->SetManaPoint( pUser->GetMaxManaPoint() );! N) E* [6 t9 Z6 T
+ Y3 l! C' |4 v) F! a" C
if( pUser->GetFatiguePoint() > pUser->GetMaxFatiguePoint() ) 0 p. u V. D' H1 N \2 _6 W pUser->SetFatiguePoint( pUser->GetMaxFatiguePoint() );6 D& c* w r3 m' Y
" j1 n0 w+ h& e+ D! S
#endiffind this in function void CDPClient::OnDoEquip( OBJID objid, CAr & ar ) @ DPClient.cpp - [& ^! q8 v# \and add under+ u! S. F+ }8 w3 u8 M
4 M4 F' S( x& }" yCode: D2 p3 |1 Y2 I! j
#ifdef __QUGET_SWAP_FIX @$ m3 k0 B/ r$ g. f" H if( pPlayer->GetHitPoint() > pPlayer->GetMaxHitPoint() ) + _5 N5 r x0 [" E z pPlayer->SetHitPoint( pPlayer->GetMaxHitPoint());1 K. a/ o0 k0 I8 N' ?! r$ H1 G. B
5 S' |. c0 j& D0 G" ^% v
if( pPlayer->GetManaPoint() > pPlayer->GetMaxManaPoint() )2 |3 y w& f6 x% S! h. p
pPlayer->SetManaPoint( pPlayer->GetMaxManaPoint() ); 1 F1 w( M) K ?! K' \. N 7 T3 U3 e4 g( R. m if( pPlayer->GetFatiguePoint() > pPlayer->GetMaxFatiguePoint() )7 b2 G( x M& L, S$ N" v
pPlayer->SetFatiguePoint( pPlayer->GetMaxFatiguePoint() ); 0 {: p) S* d4 L , e/ r2 {( C( `3 G- r' Q#endifand then define __QUGET_SWAP_FIX in versioncommon.h @neuz and worldserver 4 u) ]6 u& D- m0 U8 ]- k( N - {8 W8 b7 j; s: ^5 Z 5 O0 C6 W+ e9 y+ `0 i7 Y+ ^2 x) F2 b