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标题: 如何将怪物添加为CS宠物 [打印本页]
作者: admin 时间: 2016-1-10 03:33
标题: 如何将怪物添加为CS宠物
您需要的文件: " F6 s3 W* D: y7 V% P
propMover.txt propMover.txt.txt mdlDyna.inc defineObj.hpropItem.txt propItem.txt.txt defintItem.h
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8 z# o0 f+ j6 ^+ Y6 f4 i以防万一:复制这些文件,并把它们放在某处你会记得你陷入困境的情况下。 w' q$ E3 P7 t p; ]$ _
7 O8 ^( g% ]$ W5 q7 l" {% h; M我们将制作一个巨兽CS宠物。 + D1 ?5 P/ g3 N3 n9 H1 |7 m
9 n) l+ ~0 v6 R- {( `! GdefineItem.h
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#define II_PET_BEHEMOTH 37539
7 c: l. }0 c- p2 \[确保不采取绿色] / o' I/ _. W% e) j
这是用于/ CI。所以如果你在游戏中输入/ CI 37539。在您的库存应该有一个婴儿巨兽。 ; z1 m; ~4 x% G1 d5 e0 m
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( o. v. g6 |- S1 S9 M$ ^9 L4 CdefineObj.h
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#define MI_PET_BEHEMOTH 1541
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[确保绿色的数字是不采取] 0 C% J3 w8 Q4 k& f# @7 i, B) g
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mdlDyna.inc
" y; T2 N0 k; U+ y& R y! E[有2部分mdlDyna一步] * e4 R* C! l, A4 [( B
第1步: S& E. T# J }! ?. r8 D
邮编:
II_PET_BEHEMOTH MODELTYPE_MESH"" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
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[绿色的颜色是暴徒的大小]
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Behemoth MI_PET_BEHEMOTH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.06f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
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4 W0 O6 @2 z2 Q4 a+ e9 apropItem.txt
Code:
6 II_PET_BEHEMOTH IDS_ETERNITYSPET_TXT_000024 1 1 IK1_GENERAL IK2_GENERAL IK3_PET = 1 1 = 4 = = = = = = = 0 = = 1 = = = 1 = MI_PET_BEHEMOTH 350 = _NONE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = WUI_NOW = = PET_VIS = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = SND_ITEM_GNEATFOOD = """Itm_SysSysEveCharm01.dds""" 0 """""" IDS_ETERNITYSPET_TXT_000025
' \% {; |: T a: o. R5 QpropItem.txt.txt
" f5 l5 w' G0 B7 U$ J) X a" b您可以更改名称和描述给你
Code:
IDS_ETERNITYSPET_TXT_000024 Lord Behemoth
IDS_ETERNITYSPET_TXT_000025 One Of The Few Purified Baby Masquerpets InAll Of Madrigal.
! Y) Z; S6 v" `) qpropMover.txt:
Code:
MI_PET_BEHEMOTH IDS_PROPMOVER_TXT_002660 AII_PET 15 20 39 33 24 20 = BELLI_PEACEFUL = 1 = = RANK_LOW 0 = 1 = 1 1 = = = = = = = = = = = 1000 4000 2297 100 19 130 0 = 1 1 = 0.1 = 0 = = = 13 0 0 0.3 -0.3 0 30 = = = = 13 0 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002661
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propMover.txt.txt
Code:
IDS_PROPMOVER_TXT_002660 Pet[God of Death] Ankou
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您可以通过使用这个研究的文件,并很容易地进入CS宠物的其他怪物。请尽量避免肆虐等有任何问题时,我或张贴谢谢:)。
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