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标题: 密室设置 [打印本页]
作者: admin 时间: 2016-1-10 03:30
标题: 密室设置
好了,因为我没有看到巴达是关于秘密房间了,我有说话,我要骗我,那我问你Closen这这里。; g" I, F/ ^- a# Q; J, G9 {
* o7 y8 G. w3 Q: r- Q- q1 d你打开你的资源文件夹。在此文件夹你会发现Secretroom.lua。那么它应该看起来像这样:6 H3 o9 ~3 o; K9 v4 b
% ~4 j" o6 i2 n4 Y) k" V代码:
--------------------------------------------------------------------
-- Ãê±aè*----------------------------------------------------------
--------------------------------------------------------------------
dofile(".\\LuaFunc\\SecretRoomFunc.lua" )
--------------------------------------------------------------------
--------------------------------------------------------------------
-- Âü¿© °¡′é ±æμåá¶°Ç ---------------------------------------------
--------------------------------------------------------------------
MinGuildLevel = 15 --Âü¿© °¡′é ÃÖ¼ò ±æμå ·1o§(20·1o§)
MinGuildMemberLevel = 30 --Âü¿© ±æμå¿øàÇ ÃÖ¼ò ·1o§
MinPenya = 100000000 -- ÃÖ¼ò àÔÂû Æä3Ä(1ìá¤)
MinGuildNum = 1 -- ÃÖ¼ò Âü¿© °¡′é ±æμå ¼ö
MaxGuildNum = 8 -- ÃÖ′ë Âü¿© °¡′é ±æμå ¼ö
MinGuildMemberNum = 1 -- ÃÖ¼ò Âü¿© ±æμå¿ø ¼ö
MaxGuildMemberNum = 11 --ÃÖ′ë Âü¿© ±æμå¿ø ¼ö
CancelReturnRate = 20 -- àÔÂû Ãë¼ò 1Yèˉ·ü(%)
DropoutReturnRate = 2 -- àÔÂû ½ÇÆD 1Yèˉ·ü(%)
--------------------------------------------------------------------
--------------------------------------------------------------------
-- ½Ã°£ °ü·Ã-------------------------------------------------------
--------------------------------------------------------------------
-- ¿äàÏ - Sun,Mon, Tue, Wed, Thu, Fri, Sat
OpenTime = "Thu 22:29"
LineUpTime = MIN(1) -- Âü¿© ±æμå¿ø μî·Ï ½Ã°£
EntranceTime = SEC(0) -- àÔàåá|Çѽð£
WarWaitTime = MIN(10) -- àüÅõ áØoñ ½Ã°£
WarTime = MIN(120) -- àüÅõ ½Ã°£
CloseWaitTime = SEC(30) -- àüÅõ á¾·á èÄ ′ë±a ½Ã°£
--------------------------------------------------------------------
--------------------------------------------------------------------
-- ¸ó½oÅí ¸®á¨°ü·Ã ------------------------------------------------
--------------------------------------------------------------------
MonsterGenNum = 2 --ÇÑ1ø¿¡ »y¼oμé ¸ó½oÅí °3¼ö
--------------------------------------------------------------------
-- AddMonster( Type, ¸ó½oÅíID, °3ä ¼ö, ¼±°ø¸÷, x1áÂÇ¥, z1áÂÇ¥, x2áÂÇ¥, z2áÂÇ¥, yáÂÇ¥ )
-- AddMonster( MONSTER_NORMAL, "MI_AIBATT1", 10, false, 500, 500, 505, 505, 10 )
-- AddMonster( MONSTER_MIDBOSS, "MI_AIBATT1", 5, true, 500, 500, 505, 505, 10 )
-- AddMonster( MONSTER_BOSS, "MI_AIBATT2", 2, true, 500, 500, 505, 505, 10 )
--1±¸¿a-------------------------------------------------------------
AddMonster( MONSTER_NORMAL, "MI_CAITSITH04_1", 14, false, 284, 556, 304, 667, 100 )
AddMonster( MONSTER_NORMAL, "MI_HARPY04_1", 5, false, 284, 556, 304, 667, 100 )
--2±¸¿a-------------------------------------------------------------
AddMonster( MONSTER_NORMAL, "MI_HARPY04_1", 13, false, 324, 703, 428, 684, 100 )
AddMonster( MONSTER_NORMAL, "MI_POLEVIK04_1", 4, false, 324, 703, 428, 684, 100 )
--3±¸¿a-------------------------------------------------------------
AddMonster( MONSTER_NORMAL, "MI_POLEVIK04_1", 11, false, 444, 666, 463, 564, 100 )
AddMonster( MONSTER_NORMAL, "MI_ABRAXAS04_1", 4, false, 444, 666, 463, 564, 100 )
--4±¸¿a-------------------------------------------------------------
AddMonster( MONSTER_NORMAL, "MI_ABRAXAS04_1", 10, false, 426, 545, 349, 526, 100 )
AddMonster( MONSTER_NORMAL, "MI_HAG04_1", 3, false, 426, 545, 349, 526, 100 )
--5±¸¿a-------------------------------------------------------------
AddMonster( MONSTER_NORMAL, "MI_HAG04_1", 8, false, 331, 564, 313, 644, 100 )
AddMonster( MONSTER_NORMAL, "MI_THOTH04_1", 3, false, 331, 564, 313, 644, 100 )
--6±¸¿a-------------------------------------------------------------
AddMonster( MONSTER_NORMAL, "MI_THOTH04_1", 8, false, 348, 677, 400, 659, 100 )
AddMonster( MONSTER_NORMAL, "MI_KHNEMU04_1", 2, false, 348, 677, 400, 659, 100 )
--7±¸¿a-------------------------------------------------------------
AddMonster( MONSTER_NORMAL, "MI_KHNEMU04_1", 6, false, 418, 643, 436, 589, 100 )
AddMonster( MONSTER_NORMAL, "MI_DANTALIAN04_1", 2, false, 418, 643, 436, 589, 100 )
--8±¸¿a-------------------------------------------------------------
AddMonster( MONSTER_NORMAL, "MI_DANTALIAN04_1", 5, false, 399, 571, 350, 552, 100 )
AddMonster( MONSTER_NORMAL, "MI_GANESA04_1", 2, false, 399, 571, 350, 552, 100 )
--9±¸¿a-------------------------------------------------------------
AddMonster( MONSTER_MIDBOSS, "MI_ASURA04_1", 1, true, 370, 625, 375, 630, 100 )
--oñ1DàÇ1æ----------------------------------------------------------
AddMonster( MONSTER_BOSS, "MI_LUCIFER01", 1, true, 600, 360, 605, 365, 100 )
7 X3 _# l9 q, T+ c1 u1 ?' O
该行必须至少拉特15日+ A/ m* X8 ]4 `1 @
球员们都在公会必须在30拉特
) A* J3 \+ @: b* _* X9 Y该行必须至少有100.000.000MioPenya。% E9 v( _, {. U0 D) e+ t+ E
未知我
6 N% V6 Z8 o7 G$ A, I它可能至少有1~11名成员纯净。7 H6 T7 Q) ~/ ~; W" p8 ~
开放时间[星期四22:29]周四所以周四停留在22:29时钟。. Y- O, x4 s9 O% s# P0 x
1分钟的时间来决定+ ?, h) X" D9 x) K, T
EntranceTime意味着你会自动被传纯净。
! g p# ?" j2 `5 t. Q. G9 ?7 l `- H你有10分钟。等到你可以打4 `8 s1 I5 H" z
你有120分钟。一次战斗。
% K7 b4 }, l f* y* ^, u4 t7 m战斗结束后,你有30秒。将被传回给她。
! H' a% @. W8 K) S而在最后的怪物在这里定义。这个怪物可能希望他们更改。的定义,您将能够找到在propmover.txt。
Die Gilde muss mindestenslvl 15 sein.: x0 {5 M. F! ~1 r6 F, @1 I
Die Spieler die in der Gilde sind müssen über lvl 30 sein.
5 q$ U1 s: R8 F2 T/ FDie Gilde muss mindestens 100.000.000Mio Penya haben.
+ q0 }9 R0 Z3 i* BIst mir Unbekannt
, N3 x6 c H; s5 v. j, ~Es dürfen mindestens 1 ~ 11 Member rein.8 r0 s* ~: f: E; B v5 S
Öffnungzeiten [Thu 22:29] steht für Thursday also Donnerstag um22:29Uhr.
+ ~* c" `6 A' ^& w! l: g/ J1 S1min zeit um zu Entscheiden
$ @' S: Q' H5 z. w4 z. GEntranceTime bedeutet das ihr automatisch rein teleportiertwird.
! h9 a6 B- ~9 u. ~9 rIhr müsst 10min. warten bis ihr Kämpfen könnt, H2 o0 {2 B6 ?, E1 Z7 ?6 {
Ihr habt 120min. zeit zu Kämpfen.
6 E9 R! }: N% s( V, A- `# \Nach dem Kampf müsst ihr 30 Sec. bis ihr wieder zurück teleportiertwerdet.
7 v l {5 L% WUnd zum schluss werden hier die Monster definiert. Die Monsterkönnt ihr nach euren wünschen ändern. Die Definitionen werdet ihr in derpropmover.txt finden können.
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